A side scrolling shooter with a bullet hell influence. Does it explode? Yes. Everything does. Enemies show their battle damage through having chunks be blown off. There are multiple enemies all with unique behaviours, all which are designed in junction with each other.
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The general gameplay is all setup and so I'm looking for feedback and to see if people like it or not pretty much.
I have the main game planned but it'll take a while to get it all running and with that needed polish.”

Approximately how long will this game be in Early Access?

“Upto 6 months is what's currently planned. This all depends on work and such aswell as this is a solo project.”

How is the full version planned to differ from the Early Access version?

“The full version will have more varied gameplay both in terms of game modes and playability.
Different weapons and enemy behaviour will be something that'll recieve updates for example.”

What is the current state of the Early Access version?

“--Base gameplay
Most of the basic gameplay is working and polished. This includes how projectiles are handled, enemy behaviour, graphical effects, debris system and a range of color options.
The weapon upgrades work in survival as intended which include faster shots, more damage, etc.

Demo/playable
As seen in the demo the survival gamemode is fully functioning which shows these features.
There's a fair amount of customisation currently. This includes different player planes, paint jobs, enemy plane alternate sprites and ui colors.

Future focus
Currently new game modes are being developed. These include a boat bombing game mode, plane chase and a dedicated takeoff mode.
There are a few new enemies planned such as a flying tank.”

Will the game be priced differently during and after Early Access?

“Currently there won't be a charge as the only playable content will be the demo.
When the game is in a state in which I feel is worth charging, there will be a beta version which will be cheaper and once version 1.0 is released it'll be full priced which is planned to be £4.00.”

How are you planning on involving the Community in your development process?

“Listen to any emails and twitter. I'll be very happy to engage as much as I can.”
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About This Game

Loosly based on WW2, you take control of your choice of plane (spitfire, lightning or zero). Try to survive as long as possible by dodging bullets and planes. The roll, canon and rockets will be needed on harder difficulties.

A side scrolling shooter with a bullet hell influence.
Does it explode? Yes. Everything does. Enemies show their battle damage through having chunks be blown off. There are multiple enemies all with unique behaviours, all which are designed in junction with each other.
As you get more kills an upgrade will spawn, this makes your weapons better in different ways.

Only a survival mode is available but a full game mode is planned.

Menus are in English only, though this may be updated.

System Requirements

    Minimum:
    • OS *: Windows 7/8/8.1/10 x86/x64
    • Processor: Intel Core i5-3210M (2 * 2500) or equivalent
    • Memory: 4 GB RAM
    • Graphics: Intel HD 4000
    • Storage: 40 MB available space
    Recommended:
    • OS *: Windows 7/8/8.1/10 x86/x64
    • Processor: Intel i7 or equivalent
    • Graphics: Intel HD Graphics or AMD (formerly ATI) Radeon HD Graphics (Discrete): Nvidia GeForce GTX 760 (or greater) or AMD Radeon HD 7600 (or greater)
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
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