Giant Worm Rider is a VR worm riding game with a retro aesthetic. Swing on the back of a giant worm and experience the immersive sci-fi setting in virtual reality.
Todas as análises:
Sem análises de utilizadores
Data de lançamento:
Por anunciar

Inicia a sessão para adicionares este artigo à tua lista de desejos, segui-lo ou ignorá-lo.

Não disponível em Português (Portugal)

Este produto não está disponível no teu idioma local. Verifica a lista de idiomas disponíveis antes de fazeres a compra.

Este jogo ainda não está disponível no Steam

Data de lançamento planeada: Por anunciar

Este produto despertou o teu interesse?
Adiciona-o à tua lista de desejos para que te possamos notificar quando ele ficar disponível.
+ Lista de desejos
 

Acerca deste jogo

Giant Worm Rider

is a VR worm riding game with a retro aesthetic. Swing on the back of a giant worm and experience the immersive sci-fi setting in virtual reality.

Story

The three Earth-like planets in the system GPA3, Arenosus (desert planet), Palus (swamp planet) and Gelid (ice planet), were conquered by space colonization of an alien species. The colonial ministry forcibly displaced the original indigenous inhabitants to mine the rare Bearealium. Bearealium is the last remaining neutron fuel of the colonist astronautics and has a crystalline form.


The inhabitants were able to escape into space using small capsules.

The player is a shadowy being who belongs to the group of original natives of the planets. By using the Bearealium, this being can teleport out of the capsule onto the back of a giant worm. There are three different types of worms - sand worms on Arenosus, swamp worms on Palus and ice worms on Gelid.

Riding on the worm, the player fights against the colonial troops and tries to liberate the planets.

Prototype

For the prototype, the game mechanics, level hub and a first level of the desert planet were implemented. The further developed final version should contain all three planets with ten levels each.


The space capsule acts as a hub for the individual levels. A holographic display shows the desert, ice or swamp planet and later allows the selection of the region on the current planet. Below the display are buttons - the left and right can be used to change the current planet, the middle one starts the teleportation to the planet.

After the teleportation you are on the worm. The left hand shows the life energy, the right hand shows the progress in the level. The rods are the reins for steering and can be picked up with the grip button of the controller. Riding over the crystals increases the amount of time you have left to finish the level. In the lower center you can see the remaining time. When the countdown is over, you will be teleported back to the hub.

A first type of enemy has already been built into the level. The bombs can be deflected with the rods. More enemies will follow in later levels, stylistically they will be based on the first one with simple geometric shapes.

Requisitos do Sistema

    Mínimos:
    • Requer um sistema operativo e processador de 64 bits
    • Sistema Operativo: Windows 10
    • Processador: Intel i3-6100 / AMD Ryzen 3 1200, FX4350 or greater
    • Placa gráfica: NVIDIA GTX 1050 Ti / AMD Radeon RX 470 or greater
    • DirectX: Versão 12
    • Espaço no disco: Requer 100 MB de espaço livre
    • Compatibilidade com R.V.: Oculus PC
    Recomendados:
    • Requer um sistema operativo e processador de 64 bits
    • Sistema Operativo: Windows 10
    • Processador: Intel i5-4590 / AMD Ryzen 5 1500X or greater
    • Memória: 8 GB de RAM
    • Placa gráfica: NVIDIA GTX 1060 / AMD Radeon RX 480 or greater
    • DirectX: Versão 12
    • Espaço no disco: Requer 100 MB de espaço livre
Ainda não há análises sobre este produto

Podes escrever a tua própria análise deste produto para partilhar a tua experiência com a comunidade. Utiliza a zona acima dos botões de compra nesta página para escreveres a tua análise.