AB AETERNO is a story-driven hardcore survival experience with both well known and brand new survival mechanics designed and polished for VR from the ground up.
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Utgivningsdatum:
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Early Access-spel

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Notera: Detta Early Access-spel är inte färdigt och skulle kunna ändras ytterligare. Om du inte känner för att spela spelet i sin nuvarande form bör du vänta för att se om spelet fortsätter utvecklas mer. Läs mer

Vad utvecklarna har att säga:

Varför Early Access?

“The active development started roughly 6 month ago mostly by single dev. Game detailed lore and world was designed 2.5 years before that. It is vital for such complex project to become balanced by getting early feedback from community.”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“First Steam release will be so called "Founders Edition" (FE). It will feature 1 single mission, weapons, minigames, several levels, survival mechanics, intro to the 1 faction and several NPCs. After releasing FE it will be episodic releases adding more content and mechanics. First episode release is planned in 6-7 month.”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“Please refer to the "About this" section for more details.”

Hur är det nuvarande läget i versionen med Early Access?

“Please refer to the "About this" section for more details.”

Kommer spelet att prissättas annorlunda under och efter Early Access?

“We plan to gradually raise the price as we ship new content and features. So this will be the unique chance to invest in game and actively participate in development with daily feedback! Note: current version already support full range of bHaptics accessories.”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“"Game development as service". We are professional game designers and skilled VR developers also an avid gamers. We want to make this and future games for you and for us, game that we all enjoy and love to play together. We have clear picture what this game is about and technical limitation of current VR technology, but we will try to get maximum out of it and polish every aspect as much as possible. We love to be interactive with our community involving them from the early stage of product creation that we strongly believe will only benefit our game and its audience together.
For further discussions please visit game official discord server here: https://discord.gg/SUh5xxZrf5
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Om detta spel

AB AETERNO is a story-driven hardcore survival experience with both well known and brand new survival mechanics designed and polished for VR from the ground up.

ABOUT GAMEPLAY IN VR:

Some game mechanics can be seen in this video : https://youtu.be/Tx3tUgvMU0g
  • Full body and fully customizable avatar.
  • Crafting evolution. Start with resources from 1980s, upgrade your available tech to modern and even futuristic levels as you progress and find unique resources.

  • Intuitive VR gunplay and controls.
  • Mod support, ability to import mp4 files as VHS, mp3s as player tracks, Youtube videos as TV channels, change weapons textures, etc.
  • Intuitive inventory and backpack system
  • Mechanics like cooking, weapon maintenance, welding, soldering, hunting, darts, basketball, arcade machines, photography, drawing and planning mission on your whiteboard, safehouse maintenance, hunting and harvesting anomalies, Interactions with NPCs, puzzle solving, finding stashes, etc.

  • Disassemble, clean, and paint most of the weapons.
  • Persistent objects.
  • Wrist-mounted computer for tracking vitals, navigation assistance, encyclopedia entries about the game's lore, changing game settings, etc.

  • Highly detailed and interactive world elements.
  • Detailed physics interactions, water interaction, underwater physics

SYNOPSIS


When an Alien Artifact crash-landed on Earth, causing mass destruction upon impact, all attempts to make contact failed. When the dust had settled, The Artifact took hostile action, hacking satellites, government databases, Military intranets, everything that it could access. Governments around the World came together, agreeing to co-operate in joint efforts to neutralize the common threat. The United Fleet of NATO, Russia, and China established a no-fly zone around the crash perimeter and world-leading scientists established secret research centers in mobile military bases.

After Intensive research on a mysterious forcefield shrouding the crash site, it became clear that a number of weak points would appear seemingly at random on its surface. All probes the we sent would disappear instantly once across the perimeter, without transmitting any information back. The first expedition of marines and scientists vanished without a trace. Misinformation and secrecy surrounding The Artifact eventually devolved into mass riots, panic, famine, unprecedented economic crisis and suicides rates, and as tension grew, it was decided that we make a preemptive strike using Tsar Bombs. After what seemed to be the first successful attack, The Artifact suddenly emitted a powerful blast, shifting the World back in time. And just like that, humanity simply “forgot” that the incident ever even happened.

Only days before the catastrophic Time-Shift brought on by The Artifact, an experimental new technology, a temporal implant, was implanted in a few hundred human volunteers. They are the few remaining that remember what actually happened. And so The Earth Defense Alliance (EDA) was formed, a shadow government controlled by The Artifact to gain influence across the world under the guise of preparing humanity for alien threats in the near future. As the EDA's influence increased, a faction within the EDA called Sons of Cain (SoC) openly opposed the organization, declaring war, labelling the EDA “alien puppets” who are driving humanity to its extinction. The EDA retaliate, ousting the SoC to the world as a terrorist organization, and so SoC members were hunted and exterminated on sight. Now, 35 years after the Time-Shift event, The Artifact abruptly cuts all commutations channels and its primary protocol is activated. The EDA quickly send a new recon team to investigate. Joining them, a talented Quantum Engineer, James Danziger, who has just arrived back on Earth from the EDA's Intensive Training Facilities on the Moon.

We are planning to add in future:

  • Intriguing and original story with many layers to explore
  • Multiple factions with their own values and goals, YOU decide who will become friend or foe.
  • Many new and Innovative interaction mechanics
  • Upgradeable robot-dog companion
  • Multiple solutions to different problems
  • Free roam, scavenging across open territories
  • Real-time dynamic AI for wild animals and wild life population
  • Hunting
  • Fishing
  • Treasure hunting, stashes, dig/hide minigame (and metal detecting)
  • Trading minigames (different vendors need different approaches)
  • Designing and setting traps
  • Further mod support
  • Additional Acrade games (disks may contain different games with hidden messages)
  • Additional cooking options
  • More weapon customization
  • High quality and adaptive AI
  • Other healing options
  • Safehouse upgrades and customization
  • Global worldwide seasonal events

Beskrivning av vuxet innehåll

Utvecklarna beskriver innehållet så här:

Killing human and non-human enemies, wild animals.

Systemkrav

    Minimum:
    • OS: Windows 10
    • Processor: 3.0+ GHz Quad Core
    • Minne: 8 GB RAM
    • Grafik: 1070 GTX
    • DirectX: Version 10
    • Lagring: 5 GB ledigt utrymme
    • VR-stöd: SteamVR, Oculus PC, or OpenXR
    • Ytterligare anmärkningar: Compatible VR Headset is mandatory
    Rekommenderade:
    • OS: Windows 10
    • Processor: 3.0+ GHz Quad Core
    • Minne: 16 GB RAM
    • Grafik: 1080 GTX
    • DirectX: Version 11
    • Lagring: 7 GB ledigt utrymme
    • Ytterligare anmärkningar: Compatible VR Headset is mandatory

Vad kuratorer säger

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