A 2d action-packed roguelite about an ape protecting the jungle from the rise of a corruptive power. Explore ever-changing dungeons, fight weird enemies and gear up with lots of weapons and relics you can combine for a new experience every run. Explore, fight, die, and repeat!
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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“A great deal of Dunjungle's foundation is already done!
We will be focusing on expanding the overall content, working on the meta-progression and tuning the combat system.
We want to engage with the community, hear what they say, and iterate on the game based on their feedback.”

Approximately how long will this game be in Early Access?

“Less than a year. Around 6-8 months.”

How is the full version planned to differ from the Early Access version?

“We already have some big features planned that we want to release in content updates:

- New Biomes to explore and fight in (each with distinct Monsters and Bosses!)
- Expanded Weapon and Skill repertoire to add more variety to your runs
- New Classes to unlock and tune your playstyle
- Additional NPCs to help you (or harming you?) on your incursions
- New Relics with synergies to build your run upon
- Additional features based on community feedback!”

What is the current state of the Early Access version?

“The current Early Access version of Dunjungle offers a robust experience, with many hours of content. You can fully play it from beginning to end, and unlock many Weapons, Skills, and Classes to try out new builds for your character.

Currently it features:
- 4 Distinct Biomes, each with their own monsters and bosses
- 8 Bosses
- 50+ Monsters
- 75+ Relics
- 15 Main Weapons
- 27 Secondary Weapons
- 3 Classes”

Will the game be priced differently during and after Early Access?

“The price will likely increase closer to the full release as more content will be added to the game throughout Early Access.”

How are you planning on involving the Community in your development process?

“The game is continually evolving, so community feedback plays such an important role for making Dunjungle the best game it can be.
We encourage you to submit your comments in the game's "discussions" page, or join our Discord and chat directly with the dev and the other community members!”
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About This Game

Overview

Dunjungle is an action-packed roguelite about an ape, adventuring into a jungle under the menace of a corruptive power that is transforming its peaceful creatures and destroying everything on its way.

You'll explore continuously changing dungeons, temples, crypts, and other mysterious places, where you'll find all sort of weird enemies and an arsenal of weapons, spells, and relics, granting you a different experience every time you play.

Features

Lots of weapons, spells and relics with unique effects.

Equipment can also be merged with several elements, to create new and powerful versions.

Burn monsters with fire, use ice to slow them down, shock them with thunder, or just get them off you using wind to blow them away!

Classes to customize your runs

You will unlock several classes with a variety of strengths and weaknesses. You can choose the class before starting the run and play in your preferred style!

Dungeons are procedurally generated, made from big collection of hand-crafted rooms.

These rooms are filled with all sort of weird creatures, valuable treasures, dangerous traps, and of course, challenging bosses!

Fast Game Loop

There are no checkpoints in Dunjungle. You die, you start over. Die again, try again!

But don't worry too much. Several things will remain for your next run.

Maybe you unlocked a new weapon? Maybe a new spell? Maybe you saved a trapped character, who will now lend you a hand.

Along your way, you may find characters who are lost, trapped, or maybe just chilling in there. Help them out, and you might become friends!

(Spoiler: A lot of them are monkeys)

More importantly, each time you die, you'll know more about Dunjungle's world, so don't despair, and use what you've learned to get further on your next adventure.

And more!

  • Monkeys!

  • Pixel art!

  • Irrelevant item descriptions!

  • Annoying NPCs who think they're better than you!

  • Weird fishes with legs!

  • Treasure chests that are actually not treasure chests!

System Requirements

Windows
macOS
    Minimum:
    • OS *: Windows 7+
    • Processor: 2.13GHz
    • Memory: 1 GB RAM
    • Graphics: 512MB VRAM
    • Storage: 300 MB available space
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
    Minimum:
    • OS: OSX 10+
    • Processor: 2.13GHz
    • Memory: 1 MB RAM
    • Graphics: 512MB VRAM
    • Storage: 300 MB available space
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.
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