Dreams Of Adventure brings you in a world of medival fantasy where you chose how to play and impact the world around you. Will you help a person in need? Want them to pay you for help? Perhaps... you end their life and take the bellongings...? The choice is yours!
Todas as análises:
Neutras (15) - 60% das 15 análises de usuários deste jogo são positivas.
Data de lançamento:
26/fev./2021

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Jogo com acesso antecipado

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Observação: Este jogo com acesso antecipado não está completo e pode ou não sofrer alterações no futuro. Caso não esteja com vontade de jogá-lo no estado atual, aconselhamos esperar até que o desenvolvimento esteja mais adiantado. Saiba mais

O que os desenvolvedores têm a dizer:

Por que acesso antecipado?

"I believe that the best experience is created through engagement with a community and with the input of those players in the game’s development. I feel it's important to get the game into people’s hands as early as possible to help and shape the game, and I invite you to share your best ideas for future content and features."

Por quanto tempo aproximadamente este jogo estará em acesso antecipado?

"Roughly 2023 the game should come out of Early Acess."

Como a versão completa será diferente da versão de acesso antecipado?

"The scope of the game will be different big by a huge amount. With current game being 20% of whole game and only 3 kingdoms open for players to play and explore out of 14 that are in game. There is a faction system that will change whole concpet of the game, it will allow player to side with a kingdom and capture settlements and wage wars. This will take a long time but it's already in game, only things preventing from full release is the scope of the game and sheer amount of npcs with each kingdom having different quests, events, people and their view towards the player."

Qual é o estado atual da versão de acesso antecipado?

"Officially it's around 20% done. Players can only currently access around 20% of whole map but the game is around 60-70% done. I've just need time to add different npc's conversations, events and quests depending how players interacted and what choices they took durring whole gameplay, since any event could potentialy change how someone in other side of world views the player.
There are a lot of mechanics and all work perfectly with each other, there are definetly bugs and I'm going each map one by one to check for them and that takes a lot of time since it took me 3 years to build the whole world with things."

O preço do jogo será alterado após o fim do acesso antecipado?

"No."

Como vocês planejam envolver a comunidade durante o processo de desenvolvimento?

"By making changes to game when majority wants it. If a mechanic isn't accepted by larger playerbase , it's removed. Anyone can ask or suggest a quest, event or mechanic and it will be implemented in game if possible.
I'm making a game how I think people would like to play it,but, views may difffer and I see it as a obligation to satisfy players even in a free game. Anyone can get involved on STEAM Forum and reach to me there.
This is a passion game from a gamer to gamers."
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Sobre este jogo

Dreams Of Adventure brings you in a world of medival fantasy where you chose how to play and impact the world around you. Will you help a person in need? Want them to pay you for help? Perhaps... you end their life and take the bellongings...? The choice is yours!


    Map is 150x120 squares big (The finished map will be 500x500 or even 2x(500x500)
    Quests 125(currently)
    Party member - 2 (Currently. More members will be added in future as I work)
    nteractive spells - (Casting spells require to be pressed in a sequence in set amount of time to work with 100% chance of it hitting)
    Day/Night Cycle - Unlike most of RPGMaker games, day/night here determinate if you can enter a house freely or have to pick a lock (during the night. Some events and quests will trigger at night and quest givers/quest objective will only spawn at night (e.g.: Kill 10 owls (not an actual quest in game but for sake of reference)
    Statuses - Hunger, Thirst and Sleep (If Hunger and thirst hits 0 your character dies. As sleep goes down, so do your stats but it's not fatal)
    Prison System - Pay or Do Time
    World Locations 35(260+ inside locations (including houses)
    Blackjack mini-game (for those who like to gamble and have fun on the side)
    2000+ Interact-ables (bookshelf's, drawers, closets, boxes, etc)
    Lockpicking
    1000+ items, weapons and gear combined
    Smelting, Weaponsmith, Armorsmith, Alchemy, Tailoring, Fishing, Leatherworking, Scribe, Inscirption, Survival, Woodcrafting, Processing, Jewewllcrafting, Cooking
    In-game Achievements (STEAM coming soon)
    Lots of random world events that trigger randomly or depending on your choices you've made along the way
    Fog of War - Rooms with doors are dark until you enter it. They go back to dark when you leave the room.
    Different Endings
    Purchasable houses - A place to call your own.
    Purchasable businesses - Earn income by owning land or busnies.
    Steal- You can steal items, money or gear from enemies during battle
    Flavorful sounds for drink, eat, sleep, armor and weapon equip.
    Spell Cool Downs
    12 Kingdoms (not done yet)
    Item weight- Now items will have weight making player chose what to carry on him
    Bank/Storage- Players can store stuff and gold in banks for a small fee just like real life!
    Difficulty System - Now you can chose how you want to play the game. From Easy to Torment the enemies will have stats to make you walk pass them like a breeze or crush your very soul.

8 Classes:

    1. Sellsword - An ex-soldier class that uses all kind of weapons and gear to rip and tear enemies on the battlefield.
    2. Cultist - A harbinger of the dark forces. Uses various spells to afflict enemies HP and abilities. Can use blood sacrifices (kill friendly party members) to do massive damage and afflictions.
    3. Paladin - Warrior of Light that strikes his foes with righteous fury. Users both abilities and spells to change the tide of battle.
    4. Ranger - Utilities the nature and the environment to strike fear in enemies, unseen. Various traps and few spells that are learned from the time spent with elves.
    5. Bandit - Always scheming, uses agility to strike their enemies. A bandit don't shy away form using less savory means to kill their target.
    6. Cleric - Going down path of the Lord, you shy away from violence, but use your abilities to help those in need, while accidents do happen... It's a battle after all.
    7. Sorcerer - Going to the school of Magic, you learn various school of spells to damage your foes from afar.
    8. Commoner - A common peasant. (Not done yet)

Descrição do conteúdo adulto

Descrição dos desenvolvedores sobre o conteúdo:

There are few indications for drinking, sexual themes (nothing graphic) and potential drug use. The game is pixel based so nothing can be seen, but, there are few locations with blood.

Requisitos de sistema

    Mínimos:
    • SO *: Microsoft® Windows® XP / Vista / 7 (32-bit/64-bit)
    • Processador: Intel® Pentium® 4 2.0 GHz equivalent or faster processor
    • Memória: 512 MB de RAM
    • Placa de vídeo: 1024 x 768 pixels or higher desktop resolution
    • Armazenamento: 1 GB de espaço disponível
    Recomendados:
    • SO *: Microsoft® Windows® XP / Vista / 7 (32-bit/64-bit)
    • Processador: Intel® Pentium® 4 2.0 GHz equivalent or faster processor
    • Memória: 1 GB de RAM
    • Placa de vídeo: 1024 x 768 pixels or higher desktop resolution
    • Armazenamento: 1 GB de espaço disponível
* A partir do dia 1º de janeiro de 2024, o cliente Steam será compatível apenas com o Windows 10 ou posterior.

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