Six Days in Fallujah is a realistic first-person tactical shooter based on true stories of Marines, Soldiers, and Iraqi civilians during the toughest urban battle since 1968.
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Erg positief (9,463) - 84% van de 9,463 gebruikersrecensies voor dit spel zijn positief.
Uitgavedatum:
22 jun 2023
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Vroegtijdige toegang

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Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'We're making Six Days available now in the hope of attracting an enthusiastic community of players who are interested in a real-world tactical shooter and can help us shape Six Days for years to come.

Six Days offers a robust and realistic cooperative experience right now, with four missions that can be played by 1-4 human players and are set in urban maps that are generated procedurally each time the game is played.

Next, we plan to add AI teammates, more co-op missions, special operator missions, more nationalities, and a single-player campaign.'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'We expect Six Days will be in Early Access until early 2025. Please see our roadmap, which describes additional content we plan to release during Early Access.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'The full version will offer a complete single-player story campaign that recreates true stories of Americans and Iraqis during the battle, as well as a robust special operator mode, more player roles, more co-op missions, and AI teammates. We plan to introduce many of these components one-by-one throughout Early Access.'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'The game currently offers four cooperative missions that can be played by 1-4 human players against sophisticated AI. These missions take place on battlefields that are generated procedurally. All the features listed in the "About This" section on this page have been implemented.

Although you can play the game solo right now, playing by yourself is very challenging and realistic. The game does not currently offer AI teammates to help you, although these will be added in the future.

Please see our roadmap for more details about additional content and features we plan to release in the future.'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'We plan to increase the price of the game during Early Access after we add more content.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'We encourage players to send us ideas through the "Submit Feedback" option in the game, the forums on our Six Days website, the forums here on Steam, and through our Discord server.

One reason we've entered Early Access is so our Community can help us build a great foundation for what we hope will be a very long-lasting real-world tactical shooter franchise.'
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Over dit spel

COMING IN NOVEMBER:  Fireteam AI + 2 Story Missions + New Co-op Mission

Six Days in Fallujah is a first-person tactical shooter that drops you and three other players into real-world urban combat that requires real-life tactics to overcome.

Created with help from more than 100 Marines and Soldiers who served in the Second Battle of Fallujah, this is urban combat as it's really fought.

4-PLAYER TACTICAL CO-OP

Stay tight! Teamwork is essential. AI enemies will stalk, flank, and ambush you, sneak through tunnels, lure you into traps, and use the same tactics against you that made the Second Battle of Fallujah among the bloodiest in half a century.

PROCEDURAL ARCHITECTURE

In Six Days, every time you start a mission, entire buildings change shape inside and out, enemies take up new positions, and unique threats emerge. You’ll never know what to expect – just like actual combat.

360-DEGREE BATTLEFIELD

There are no “golden paths” here. Climb to rooftops, cross wooden planks, kick down doors, or climb through windows. The choices are yours. And so are the consequences.

ROADMAP

Early Access currently includes 7 all-human tactical co-op missions that can take place during both day and night and under a variety of weather conditions.

Midway through 2024, we’ll also give you control of an AI fireteam. Then, we’ll add more missions, introduce civilians, and begin our single-player story campaign that draws from specific true stories, narrated by the Americans and Iraqis who were there.

THE SECOND BATTLE OF FALLUJAH

In the spring of 2004, Al Qaeda in Iraq seized control of the city of Fallujah, using it as a base to brutalize local residents and launch terror attacks across the region. Six months later, Iraq's prime minister ordered civilians to leave the city, so Iraqi, American, and British forces could retake Fallujah together. In just six days, the Second Battle of Fallujah had become one of the world's bloodiest battles in half a century.

Beschrijving inhoud voor volwassenen

De ontwikkelaars omschrijven de inhoud als volgt:

Contains violence and some mature language.

Systeemeisen

    Minimum:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem: Windows 10
    • Processor: Intel i5 7th generation or AMD Ryzen 5-2600
    • Geheugen: 12 GB RAM
    • Grafische kaart: Nvidia GTX 1060 (6GB) or AMD 580
    • DirectX: Versie 12
    • Netwerk: Breedband-internetverbinding
    • Opslagruimte: 22 GB beschikbare ruimte
    • Geluidskaart: Direct-X compatible
    Aanbevolen:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem: Windows 11
    • Processor: Intel i7-8700 or AMD Ryzen 7-2700x
    • Geheugen: 12 GB RAM
    • Grafische kaart: Nvidia RTX 2080 or AMD RX-5800XT
    • DirectX: Versie 12
    • Netwerk: Breedband-internetverbinding
    • Opslagruimte: 22 GB beschikbare ruimte
    • Geluidskaart: Direct-X compatible

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