This content requires the base application 3DMark on Steam in order to run.

All Reviews:
7 user reviews - Need more user reviews to generate a score
Release Date:
Aug 25, 2021
Developer:
UL
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This content requires the base application 3DMark on Steam in order to run.

Download 3DMark Sampler Feedback feature test

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Includes 17 items: 3DMark, 3DMark API Overhead feature test, 3DMark Cloud Gate benchmark, 3DMark CPU Profile benchmarks, 3DMark Fire Strike benchmarks, , 3DMark Ice Storm benchmarks, 3DMark Mesh Shader feature test, 3DMark Night Raid benchmark, 3DMark PCI Express feature test, 3DMark Port Royal upgrade, 3DMark Sampler Feedback feature test, 3DMark Sky Diver benchmark, 3DMark Speed Way Upgrade, 3DMark Time Spy upgrade, 3DMark VRS feature test, 3DMark Wild Life benchmarks, VRMark Preview Show less Show more

3DMark Sampler Feedback feature test
3DMark
3DMark Speed Way Upgrade
3DMark Port Royal upgrade
3DMark Time Spy upgrade
3DMark Wild Life benchmarks
3DMark VRS feature test
3DMark Sky Diver benchmark
3DMark PCI Express feature test

Buy 3DMark + Storage Benchmark DLC

Includes 2 items: 3DMark, 3DMark Storage Benchmark

$37.98

Buy 3DMark + 3DMark Storage DLC + PCMark 10 + VRMark BUNDLE (?)

Includes 4 items: PCMark 10, VRMark, 3DMark, 3DMark Storage Benchmark

-30%
$61.56

Buy Build & Benchmark Bundle BUNDLE (?)

Includes 2 items: PC Building Simulator, 3DMark

-20%
$43.98
 

About This Content

DirectX 12 Ultimate adds powerful new features and capabilities to DirectX 12, including DirectX Raytracing Tier 1.1, Mesh Shaders, Sampler Feedback, and Variable Rate Shading.

Sampler Feedback is a new feature in DirectX 12 Ultimate that helps game developers use texture-streaming and texture-shading techniques more efficiently.

The 3DMark Sampler Feedback feature test shows how games can boost frame rates by using sampler feedback to optimize shading operations. There is also an interactive mode that lets you experiment with different settings and visualizations.

  • See how sampler feedback can improve frame rate performance.
  • DirectX 12 Ultimate API implementation for impartial results.
  • Use interactive mode to help visualize the shading detail level used for each object.

System Requirements

    Minimum:
    • OS:Windows 10, 64-bit, version 2004 or later 
    • Processor:Dual-core processor
    • Memory: 4 GB
    • Graphics: DirectX 12 Ultimate compatible graphics card with 4 GB VRAM and driver support or DirectX 12 Ultimate compatible integrated GPU with 8 GB system RAM and driver support
    • Storage:400 MB free space

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