Idle Research is an addictive, resource management, incremental game with both idle and active playstyles. Research and craft colorful Flasks and Tubes to earn as much Energy as possible! Big numbers guaranteed.
Nya recensioner:
Väldigt positiva (54) - 88% av de 54 användarrecensionerna från de senaste 30 dagarna är positiva.
Alla recensioner:
Väldigt positiva (1,496) - 85% av 1,496 användarrecensioner för det här spelet är positiva.
Utgivningsdatum:
31 jul, 2022
Utvecklare:
Utgivare:
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Early Access-spel

Få omedelbar tillgång och börja spela; bli inblandad i detta spel medan det utvecklas.

Notera: Detta Early Access-spel är inte färdigt och skulle kunna ändras ytterligare. Om du inte känner för att spela spelet i sin nuvarande form bör du vänta för att se om spelet fortsätter utvecklas mer. Läs mer

Vad utvecklarna har att säga:

Varför Early Access?

“Idle Research is in Early Access phase because the goal is to add a Planet/Galaxy System after the Three Layer Prestige System (Flasks, Tubes, and Cylinders). This planet/Galaxy system will access Planets where you create Flasks/Tubes/Cylinders from resources on each planet.

Also the release of Early Access is guaranteed to have some bugs that will be fixed effectively and efficiently before pushing the game out to a larger audience!

During the Early Access phase, I will be closely looking at Early Access reviews and general feedback to: fix bugs, improve UI, improve the game's quality of life, make the game playable by a general and mas audience, and making sure the game is as fun and addictive as possible!”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“Roughly two to three months.”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“Currently, there are three prestige layers, Flasks, Tubes, and Cylinders. The game comes to a halt after around 1.00e30 or more Golden Cylinders. As mentioned in the "Why Early Access," I plan on adding a Galaxy System after the current half in Cylinders, that will completely change the game and how resource management has played out through the entire game.”

Hur är det nuvarande läget i versionen med Early Access?

“Refer to the "About This" section as it'll explain all the current features in Early Access!”

Kommer spelet att prissättas annorlunda under och efter Early Access?

“No”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“Discord is the main location for the Idle Research community in general, however I can be emailed and contacted with the information below:

Discord Server: https://discord.gg/S9mtMTw
Email: cryptogroundsgames@gmail.com”
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Om detta spel

Idle Research is an addictive, resource management, incremental game with both idle and active playstyles.
Research and Craft items (Flasks, Tubes, and Cylinders (in the future)) to earn as much of the 3 types of Energy as possible!
The game can be played anywhere at anytime, no internet or constant attention is required (though it would speed up progress :D).
Supports different platforms from Mobile and the Web version!

Features

We all love numbers right? How about big ones? That’s what this game is about! I designed the game to be a fun and addicting incremental. Fans of basic and complex incrementals will love this game.



Research, the most important feature of the game, can unlock up to 18 different and colorful vital items!



Craft researched items that will make you even more Energy and can be used in different features of the game!



Progress through the game and complete 148 achievements!
Currently there are 100 Steam achievements for you to collect :)



Reset some progress, gain Golden items, and come back even faster!
There are lots of different types of prestiges for you to unlock



Fight enemy Tubes and steal their Energy!
Explore through 7 different zones with a maximum of 500 stages each!



Steal precious Skill Shards and level up 70 different skills!



Become an alchemist and brew various types of potions!



There's much more content for you to unlock, no more spoilers :^). 100s of hours guaranteed!
The game can be speedruned for you speedrun addicts.



The game is currently in Early Access, as you might have noticed from the tags and the banner at the top. Currently, there are two layers of content: Flasks and Tubes. My goal is to add a third and final layer of content, and add some holiday events!

If you're curious, the third content layer will be larger than Flasks and Tubes, combined! There will be some form of educational material related to chemistry, physics, and math. Additionally, there will be some form of story or dialogue, if that's your kind of thing.

If you want more previews and details, join the discord! I love to keep the community updated with what I am working on :)

Future Development

As a sole indie developer, this is my passion and hobby. Making games is one of my favorite hobbies, and I don't expect that to change anytime soon. I always seek suggestions, fix bugs, and find ways to add new content that will make the game even better. My goal is to satisfy as many players as possible and to create a fun experience.

Community

One of my major goals is to create a community of players and indie developers that are friendly and helpful towards one another. Want to come along with the crew? Join the discord!

Meet the Developer

Hi everyone! My name is Zach. I am the only developer for CryptoGrounds. Everything in Idle Research was made from scratch, this includes: game design, art, music, marketing, etc.

I am a sophomore college student, majoring in Computer Science with a focus in Data Science and Space. My goal is to focus on college and allocate as much as into game development as possible, while trying to balance other hobbies and social life :^)

Other hobbies include: making YouTube videos, rock climbing, videogames, drawing, friends, and programming random side-projects. I'm a huge music person. I'm always open to discuss these on Discord!

I hope you enjoy the game! It's been in the making since October 2020, all started with a simple shower thought!

Systemkrav

Windows
macOS
SteamOS + Linux
    Minimum:
    • Kräver en 64-bitars processor samt operativsystem
    • OS *: Windows 7+
    • Processor: x64 architecture with SSE2 instruction set support.
    • Minne: 2 GB RAM
    • Grafik: Integrated Graphics
    • Nätverk: Bredbandsanslutning
    • Lagring: 2 GB ledigt utrymme
    • Ytterligare anmärkningar: Unity Game
    Rekommenderade:
    • Kräver en 64-bitars processor samt operativsystem
    • OS: Windows 10
    • Minne: 2 GB RAM
    • Nätverk: Bredbandsanslutning
    • Ytterligare anmärkningar: Unity Game
* Från och med den 1 januari 2024 kommer Steam-klienten endast att ha stöd för Windows 10 och senare versioner.
    Minimum:
    • OS: Sierra 10.12+
    • Processor: x64 architecture with SSE2.
    • Minne: 2 GB RAM
    • Grafik: Integrated Graphics
    • Lagring: 2 GB ledigt utrymme
    • Ytterligare anmärkningar: Unity Game
    Rekommenderade:
    • Ytterligare anmärkningar: Unity Game
    Minimum:
    • OS: Ubuntu 16.04/18.04
    • Processor: x64 architecture with SSE2 instruction set support.
    • Minne: 2 GB RAM
    • Grafik: Integrated Graphics
    • Lagring: 2 GB ledigt utrymme
    • Ytterligare anmärkningar: Unity Game
    Rekommenderade:
    • Ytterligare anmärkningar: Unity Game

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