Idle Research is an addictive, resource management, incremental game with both idle and active playstyles. Research and craft colorful Flasks and Tubes to earn as much Energy as possible! Big numbers guaranteed.
Análises recentes:
Muito positivas (51) - 84% das 51 análises de usuários dos últimos 30 dias são positivas.
Todas as análises:
Muito positivas (1,491) - 85% das 1,491 análises de usuários deste jogo são positivas.
Data de lançamento:
31/jul./2022
Desenvolvedor:
Distribuidora:

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Jogo com acesso antecipado

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Observação: Este jogo com acesso antecipado não está completo e pode ou não sofrer alterações no futuro. Caso não esteja com vontade de jogá-lo no estado atual, aconselhamos esperar até que o desenvolvimento esteja mais adiantado. Saiba mais

O que os desenvolvedores têm a dizer:

Por que acesso antecipado?

"Idle Research is in Early Access phase because the goal is to add a Planet/Galaxy System after the Three Layer Prestige System (Flasks, Tubes, and Cylinders). This planet/Galaxy system will access Planets where you create Flasks/Tubes/Cylinders from resources on each planet.

Also the release of Early Access is guaranteed to have some bugs that will be fixed effectively and efficiently before pushing the game out to a larger audience!

During the Early Access phase, I will be closely looking at Early Access reviews and general feedback to: fix bugs, improve UI, improve the game's quality of life, make the game playable by a general and mas audience, and making sure the game is as fun and addictive as possible!"

Por quanto tempo aproximadamente este jogo estará em acesso antecipado?

"Roughly two to three months."

Como a versão completa será diferente da versão de acesso antecipado?

"Currently, there are three prestige layers, Flasks, Tubes, and Cylinders. The game comes to a halt after around 1.00e30 or more Golden Cylinders. As mentioned in the "Why Early Access," I plan on adding a Galaxy System after the current half in Cylinders, that will completely change the game and how resource management has played out through the entire game."

Qual é o estado atual da versão de acesso antecipado?

"Refer to the "About This" section as it'll explain all the current features in Early Access!"

O preço do jogo será alterado após o fim do acesso antecipado?

"No"

Como vocês planejam envolver a comunidade durante o processo de desenvolvimento?

"Discord is the main location for the Idle Research community in general, however I can be emailed and contacted with the information below:

Discord Server: https://discord.gg/S9mtMTw
Email: cryptogroundsgames@gmail.com"
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Sobre este jogo

Idle Research is an addictive, resource management, incremental game with both idle and active playstyles.
Research and Craft items (Flasks, Tubes, and Cylinders (in the future)) to earn as much of the 3 types of Energy as possible!
The game can be played anywhere at anytime, no internet or constant attention is required (though it would speed up progress :D).
Supports different platforms from Mobile and the Web version!

Features

We all love numbers right? How about big ones? That’s what this game is about! I designed the game to be a fun and addicting incremental. Fans of basic and complex incrementals will love this game.



Research, the most important feature of the game, can unlock up to 18 different and colorful vital items!



Craft researched items that will make you even more Energy and can be used in different features of the game!



Progress through the game and complete 148 achievements!
Currently there are 100 Steam achievements for you to collect :)



Reset some progress, gain Golden items, and come back even faster!
There are lots of different types of prestiges for you to unlock



Fight enemy Tubes and steal their Energy!
Explore through 7 different zones with a maximum of 500 stages each!



Steal precious Skill Shards and level up 70 different skills!



Become an alchemist and brew various types of potions!



There's much more content for you to unlock, no more spoilers :^). 100s of hours guaranteed!
The game can be speedruned for you speedrun addicts.



The game is currently in Early Access, as you might have noticed from the tags and the banner at the top. Currently, there are two layers of content: Flasks and Tubes. My goal is to add a third and final layer of content, and add some holiday events!

If you're curious, the third content layer will be larger than Flasks and Tubes, combined! There will be some form of educational material related to chemistry, physics, and math. Additionally, there will be some form of story or dialogue, if that's your kind of thing.

If you want more previews and details, join the discord! I love to keep the community updated with what I am working on :)

Future Development

As a sole indie developer, this is my passion and hobby. Making games is one of my favorite hobbies, and I don't expect that to change anytime soon. I always seek suggestions, fix bugs, and find ways to add new content that will make the game even better. My goal is to satisfy as many players as possible and to create a fun experience.

Community

One of my major goals is to create a community of players and indie developers that are friendly and helpful towards one another. Want to come along with the crew? Join the discord!

Meet the Developer

Hi everyone! My name is Zach. I am the only developer for CryptoGrounds. Everything in Idle Research was made from scratch, this includes: game design, art, music, marketing, etc.

I am a sophomore college student, majoring in Computer Science with a focus in Data Science and Space. My goal is to focus on college and allocate as much as into game development as possible, while trying to balance other hobbies and social life :^)

Other hobbies include: making YouTube videos, rock climbing, videogames, drawing, friends, and programming random side-projects. I'm a huge music person. I'm always open to discuss these on Discord!

I hope you enjoy the game! It's been in the making since October 2020, all started with a simple shower thought!

Requisitos de sistema

Windows
macOS
SteamOS + Linux
    Mínimos:
    • Requer um processador e sistema operacional de 64 bits
    • SO *: Windows 7+
    • Processador: x64 architecture with SSE2 instruction set support.
    • Memória: 2 GB de RAM
    • Placa de vídeo: Integrated Graphics
    • Rede: Conexão de internet banda larga
    • Armazenamento: 2 GB de espaço disponível
    • Outras observações: Unity Game
    Recomendados:
    • Requer um processador e sistema operacional de 64 bits
    • SO: Windows 10
    • Memória: 2 GB de RAM
    • Rede: Conexão de internet banda larga
    • Outras observações: Unity Game
* A partir do dia 1º de janeiro de 2024, o cliente Steam será compatível apenas com o Windows 10 ou posterior.
    Mínimos:
    • SO: Sierra 10.12+
    • Processador: x64 architecture with SSE2.
    • Memória: 2 GB de RAM
    • Placa de vídeo: Integrated Graphics
    • Armazenamento: 2 GB de espaço disponível
    • Outras observações: Unity Game
    Recomendados:
    • Outras observações: Unity Game
    Mínimos:
    • SO: Ubuntu 16.04/18.04
    • Processador: x64 architecture with SSE2 instruction set support.
    • Memória: 2 GB de RAM
    • Placa de vídeo: Integrated Graphics
    • Armazenamento: 2 GB de espaço disponível
    • Outras observações: Unity Game
    Recomendados:
    • Outras observações: Unity Game

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