A team-based Indie platformer involving traversing multiple realities to explore and defeat bosses and enemies from all corners of the multiverse! From the demogoblins of the inside out, all the way to the end where you must face the one pulling the strings.
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About This Game

The ambitious sequel from Imperfect Studios!

TeamJumpers 2: New Reality, is the ambitious sequel to TeamJumpers. The focus on this one’s theme is interdimensional travel. Every 10 levels, you will discover a new reality. With challenging bosses, a simple yet fun combat system, and secrets to be revealed, this world is yours to explore!

• Traverse New realities by yourself, or with a friend if you'd like!

• Both players have individually unique abilities!

• Come across 3 Different Bosses (once each dimension) and uncover the secrets of the multiverse

• Fight a variety of different enemies across 3 different dimensions and make your way to the end to fight 'the one pulling the strings'

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Here is some Brief Information on the Realities you will be visiting throughout your journey!

The inside out is a Shadowy and slimy vine-covered place ridden with pointy-toothed monsters! This place is filled with Bright orange Portals and stepping on vines in this place can slow you down, and beware! Axel, a giant axolotl is ready to attack, you must prepare to defeat him as you crawl your way through this dark and horrific world!

A change of scenery is in order, after escaping the inside out, seeing this place can be refreshing, but surely a small village filled with happy candy folk can't be all good... Someone is controlling everything and causing an imbalance in their society... You must put a stop to it!

Relax and enjoy the sounds of synth city, where everything is perfect... As so it seems... Something isn't quite right here... A Sentient piece of code is on the loose, get to the bottom of it and put an end to everything...

Meet the team!

Pablo "ExpoDev" Heckman - Programming, Lead Development

Julio Cesar Fernandes - Programming

ThatMegalosaurus - Playtesting

Cyberek Studios - Early Programming

Danny Dice - Music

Peter "Hypeblast" Kirkpatrick - Music

Leon Riskin - Music

Rhythma - Music

Miguel "Fire's Illustration" Reyes - Art/Animation

Valerie Casella - Concept Art

System Requirements

    • OS: Any Windows Computer Will do :)
    • Processor: 2 GHz Intel Pentium 4 or AMD Athlon or equivalent

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