Nova Genetics is open-world sci-fi zombie survival game. With focus on survivability/exploration and quick decision making. Should you try to run and live to fight another day or build outposts and fight against threat hordes.
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Utgivelsesdato:
26. mars 2021
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Spill med tidlig tilgang

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Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«To deliver the game as soon as it is playable and get feedback on which mechanics & features fit or require replacement & changing. Cause polishing out features which users may not like but i though they would be a great idea, is wasted time, which could have been used in other areas.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«I would aim official launch for 2022 Q4 with current budget

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«
  • Different & more user triggered events.
  • Randomized planetary events.
  • Different behavior mutants & zombies.
  • Possibility to disassemble outposts for your own resource benefit.
  • In game achievements system.
  • Full storyline.
»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«Some main features are still in works, but game progress can be seen and discussed at community hub or official discord.

Which features are done:
  • Day and Night cycle.
  • Crafting & building system, however building system will get changed.
  • Static world loot , certain items are at fixed locations.
  • Dynamic world loot, dynamic item spawn points, which contain items based on loot table, so every gameplay would be different.
  • Hunger & Thirst system, Running consumes more thirst than walking.

AI system:
  • AI dynamic spawning, AI(s) will spawn at certain area.
  • AI which acts based on sound, sight or another AI commands.
  • AI static spawning, Fixed AI will spawn at fixed location.
  • AI spawn events, AI spawn is triggered by user activity (may require optimization).
  • AI damage system based on collision body part, meaning if you get hit in the head vs in the body, cause different damage.
  • AI attack priorities vary depending on AI.
  • Example:
    Roamer would prioritize first Player and then Wall building type.
    When runner would prioritize first Player and then Pillar building type
    and Terrene(tanks) would prioritize all building parts first, then player.
  • Harvest AI.

  • Dynamic harvestable resources.
  • Multiple caves, outpost to explore.
»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«Price will not change, when game is released. If possible through Steam store systems, first DLC would be free for every one who supported game during Early Access

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«Discord & Steam community hub direct feedback and daily dev log at discord.»
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Om spillet

Year 2032 warp gate was discovered on Earth, which was kept in secret by Nova Genetics corporation.
Warp gate travelling was figured out in a few years and it led to a planet similar to earth, called WRP-2034, which was full of expensive minerals. Since the planet had no known hazardous conditions, a massive amount of laborers were sent there to mine resources, but after a few years, outposts stopped responding.
To investigate what has happened, you, a skilled scout, was sent there.

Key features

  • Harvest everything - Trees, Rocks, Animals, AI.
  • Build shelter or large outposts.
  • Upgrade items and buildings.
  • Explore various caves and planet locations.
  • Different AI behaviors - Roamer, feral, walker, alphas zombies who gather followers, and many more.
  • Timed events - Rare monsters or random zombie horde spawns at world.
  • World map with point of interests.
  • Quests.
  • RPG like progression system, craft items with better quality and invest into skill points.
  • Dynamic & Static spawn world loot tables, which provides different challenge on every game play.
  • Different AI behaviors, depending on Sight, Sounds, Health levels, day or night cycle.

Systemkrav

    Minimum:
    • Krever en 64-biters prosessor og operativsystem
    • OS: Windows 10
    • Prosessor: i3-6100
    • Minne: 4096 MB RAM
    • Grafikk: GeForce® GTX 1060 / 6GB
    • Lagring: 20 GB tilgjengelig plass
    Anbefalt:
    • Krever en 64-biters prosessor og operativsystem
    • OS: Windows 10
    • Prosessor: i5-6400
    • Minne: 8192 MB RAM
    • Grafikk: GeForce GTX 1080
    • Lagring: 20 GB tilgjengelig plass

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