Are you on a search for power? Come hack and slash, rage, and mix different passive abilities in Aza! End this loop.
Toate recenziile:
1 recenzii ale utilizatorilor - E nevoie de mai multe recenzii ale utilizatorilor pentru a genera un scor
Data lansării:
12 ian. 2024
Dezvoltator:
Editor:
Etichete

Conectează-te pentru a adăuga acest articol în lista ta de dorințe, a-l urmări sau a-l marca drept ignorat.

Joc cu acces timpuriu

Primește imediat acces și implică-te în testarea jocului pe măsură ce este dezvoltat.

Notă: jocurile aflate în acces timpuriu nu sunt complete și se pot schimba sau nu pe viitor. Dacă nu ești dornic să joci acest titlu în stadiul său actual, atunci ar trebui să aștepți pentru a vedea dacă jocul va ajunge într-un stadiu mai avansat al dezvoltării. Află mai multe

Ce au de spus producătorii:

De ce Acces Timpuriu ?

„Why Early Access?
The type of game I’m working on is very unique in nature and as a solo developer it’s hard to obtain varied feedback and I have no team to constantly test the experimental features the game possesses. Aza is made to be a game with a wide range of different gameplay and abilities that changes the further you get into the game, and has a lot of moving/changing mechanics. While for the majority of the game it's an arena fighter there are certain levels that stretch out or change the gameplay. Such as level 5 taking place in a longer room that requires the player to traverse through obstacles as well as defeat enemies. Another example is the second boss fight going from a hack and slash 3D fight, to a top down bullet hell during its 3rd phase. I believe releasing in Early Access so I can collect feedback on what is too much and what works best in the game's direction.
Also because of the number of different combinations in abilities and menus, there are a lot of hidden bugs that only appear in special conditions. With the feedback from a varied amount of people that will play the game differently from each other, I can identify these bugs and improve the game’s overall experience faster, and release a more stable product.”

Aproximativ cât timp se va afla acest joc în Acces Timpuriu?

„There are 100 planned levels, 7 planned episodes of story, 7 bosses with each having a change in gameplay for their different phases, many unique abilities, super skills, cinematic reaction events and various different enemy types. With this in mind, I plan to have the game in Early Access for 10 months to a year. In that time I plan to finish the rest of the levels, add more skills, abilities and enemies to the game. I work on the game at a daily pace, rapidly improving systems, enemy AI, making skills and animating cinematic events. If the player’s feedback asks for more fleshed out parts in any particular area that appeals to the vast majority even though it may be close to the release window, I will extend the Early Access, depending on the flow of development at that point.”

Ce diferențe vor fi între versiunea completă, finală și cea aflată în Acces Timpuriu?

„I envision the full version to have many different possible builds that will suit any player's playstyle, with a combat style that supports not only a varied amount of abilities and skills, but also cinematic combat moments made to fill the player with satisfaction upon successful execution and the feel that they are the protagonist to an anime. The goal is to be able to have a different combat experience every time you play.”

Care este starea actuală a versiunii aflate în Acces Timpuriu?

„Episode 0 is set as the first episode to be in the game; it shows the structure of how episodes work as well as serves as the tutorial to the game play. The first arena is completed and the first 5 levels of the game including the first boss are available right from the start along with 5 skills and 8 passive abilities for players to be able to unlock and combine. There are 3 base enemies and each has a unique cinematic event that can be activated when special conditions are met through methods such as, perfect guards, well timed parries or well matched attacks. Finally, there's 1 boss fight with 3 different phases, the first one being the normal fight in the area, the one that follows is where he fills the room with darkness and it's up to the players reaction timing or defense build to ensure survival. The final one is fighting a powered up version of the first phase fight when the boss has additional attack patterns and packs an extra punch.”

Va avea jocul aflat în Acces Timpuriu un preț diferit față de versiunea finală?

„The price may increase upon release.”

Cum dorești să implici comunitatea în procesul tău de dezvoltare?

„I will be available for receiving feedback actively through the official twitter account, official Discord, YouTube page, and the steam community thread.”
Află mai multe
Nu este disponibil în limba: Română

Acest produs nu este disponibil în limba ta locală. Te rugăm să consulți lista de mai jos cu limbile în care jocul este disponibil înainte de achiziționare

Cumpără Aza

 
Citește toate discuțiile

Raportează problemele tehnice și spune-ți părerea despre acest joc pe forum

Despre acest joc

Game summary of plot

Play as Zend trapped in an endless looping nightmare, as you fight through 100 levels of enemy waves as the dream changes after every boss fight. Gain power from gathering aura orbs from enemies you defeat. But beware enemies grow stronger with each passing floor.

Features


END THE DREAM LOOP
Stuck in your nightmares filled with demons, you'll have to face challenges on every level, in the span of 5 different rooms, that repeat until you face the room boss. Before the bosses you'll have to fight through their minions first, but the catch is you stay in each room for a longer amount of time each boss you beat, and demons in previous rooms seep into the later ones and mix with the attributes of the room, making them even more challenging to beat.

FACE OFF AGAINST BOSSES WITH UNIQUE ANIMATED EVENTS AND PHASES.
Go through cinematic scenes where you'll has to react in a certain amount of time with accurate button presses. These scenes sometimes differentiate from the normal hack n slash gameplay and give you a different experience as the dream changes and warps because of the bosses actions.

WEILD THE POWER OF ANIME ON YOUR SIDE
Gain many skills from collecting aura gems from enemies you defeat. The higher the level and more dangerous the enemy is the more powerful skills become available to you.

DREAM UP YOUR OWN BUFFS AND ABILITIES
These abilities will randomly become available in the shop or by purchasing another random three every time you pass a level. They vary from stats boost to abilities such as transformations, auto actions regen abilities, stat buffs when successfully preforming certain actions and damage reduction.

Cerințe de sistem

    Minim:
    • Necesită un procesor și sistem de operare pe 64 de biți
    • SO *: Windows 7
    • Procesor: Intel Core i5-3330 3.0 GHz, AMD FX-8300 3.3 GHz
    • Memorie: 2 GB RAM
    • Grafică: NVIDIA GeForce GTX 760, Radeon R9 270
    • DirectX: Versiune 11
    • Stocare: 2 GB spațiu disponibil
    Recomandat:
    • Necesită un procesor și sistem de operare pe 64 de biți
* Începând cu 1 ianuarie 2024, clientul Steam va fi compatibil numai cu Windows 10 și versiunile ulterioare.

Recenziile clienților pentru Aza

Tipul recenziilor


Tipul achiziției


Limbă


Interval de date
Pentru a vedea recenziile dintr-un anumit interval calendaristic, te rugăm să faci clic și să tragi o selecție pe un grafic de mai sus sau apasă pe o bară specifică.

Afișează graficul



Timp petrecut
Filtrează recenziile în funcție de timpul petrecut de recenzor în joc până la momentul scrierii acestora:


Niciun minim la Niciun maxim

Afișează
Arată recenziile în ordinea de afișare selectată





Află mai multe
Afișează graficul
 
Ascunde graficul
 
Filtre
Se exclude activitatea cu recenzii irelevante
Timp petrecut:
Jucat în principal pe Steam Deck
Nu mai există recenzii care să se potrivească cu filtrele setate mai sus
Ajustează filtrele de mai sus pentru a vedea alte recenzii
Se încarcă recenzii...