Anamnesis is a roguelike card battler with a unique combo system, limit cards, elemental affinities, and strategic opportunities around every corner. With the option to keep one 'memory' after each run, get ready to customize your starter deck and experience deck building like never before.
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Release Date:
Sep 22, 2020
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We've created a solid foundation and added some unique systems to a genre we truly enjoy. While we finish the remaining characters and acts, we'd love to hear from the community and gather feedback that can help us polish this title to deliver the best possible experience.”

Approximately how long will this game be in Early Access?

“We're looking at approximately 9-12 months of Early Access. However, if interesting new features are requested during Early Access, we may extend the time to add those new systems. We want to make sure we offer a truly memorable and enjoyable experience, even if that means adding unforeseen systems that are not currently on our list / schedule.”

How is the full version planned to differ from the Early Access version?

“The full version will include all of the planned acts and multiple characters to complete the game. Each new character adds a fresh experience, because every character has varying ways to overcome the same obstacles. For example, the Knight may need a flaming sword to burn away a shield, while the Sorceress could simply dispel it, and the Archer may have piercing attacks that can go right through it.

We'd also like to build upon the combo system even further, and we're considering things like specific cards being played back-to-back to unleash new moves. The current combo system is inspired by fighting games, so it would be appropriate to have 'formulas' like fighting games that unleash specific effects rather than make everything in the form of a card. Still, this may be something class-specific. We're toying with ideas at this stage, but it's something we'd love to do!”

What is the current state of the Early Access version?

“The Early Access version has all of the features in the "Current Features (Act 1)" list of the 'About This' section. The 'About This' section will be appropriately updated as new content is added.”

Will the game be priced differently during and after Early Access?

“The game will be slightly more expensive after Early Access. We're offering Early Access at a reduced price until the game has the full content it intends to offer.”

How are you planning on involving the Community in your development process?

“During the development process, we'll be active in the Steam Discussions page. We believe it's important to allow the community to communicate with us without leaving the distribution outlet. However, we'll also include some polls either through social media or a Discord server in order to gather more concrete feedback.

Ultimately, we're very focused on providing ways for the community to get their feedback directly to us so that we can consider all of the ideas and suggestions that the fans have to offer. This is what will shape the game into its final form!”
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Early Access Roadmap

About This Game

Synopsis

You materialize in a mysterious realm where a titan who goes simply by the name 'Mr. T' welcomes you. "You have returned to the afterlife, I see." Without much explanation, your adventure in this dark and gritty dungeon begins. Face off against bats, snakes, and even the shadows as you work your way to the end of this forsaken world, and earn your right to reincarnate once again!

The word 'Anamnesis'

It refers to memories from past lives. In Anamnesis, the cards are your 'memories'. Each run, you can choose your starter deck of 10 memories. Every time you finish a run, whether you win or lose, you can keep one. Will you remember what it takes to beat the game?

Learn From Your Mistakes

In Anamnesis, each boss has a unique approach to defeating it. A boss may have a shield that only goes away with fire, by dispelling it, or just waiting it out a set amount of turns. The unique combo system also provides special boosts that are character-specific and helps to balance those runs where you didn't get the ideal setup that you wanted. This makes each successful playthrough a fulfilling experience, and on runs where you lose, you'll eventually learn why and come back even wiser!

Less RNG, More Strategy

Unlike other games, Anamnesis focuses more on strategy than RNG. Even if you didn't get the cards you needed to dispel that boss's shield, your combo system has you covered! Each character will have unique memories and boosts that are suited for them to approach every obstacle in the game. This means that defense as well as offense are both important tactical decisions. It's not all about RNG!

Current Features (Act 1)


  • Fully implemented 'Knight' class
  • 13 fully voiced events to experience
  • Over two dozen memories to collect
  • Over a dozen monsters to face
  • A straightforward system to upgrade your memories
  • A perk and curse system that can fundamentally change your experience
  • And much more to come!

Early Access

During Early Access, your feedback is valuable! The game is still being shaped into its final form, and there's room to add even more systems to the mix. For now, Act 1 is complete and the game includes all of the systems from the original vision -- systems from some of our favorite games, like combos and limits. Now, it's time to add even more substance to a solid foundation, and we hope you will join us during this great adventure!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP+
    • Processor: 2.4 Ghz Intel Core Duo or better
    • Memory: 1024 MB RAM
    • Graphics: Intel HD 3000 or better
    • Storage: 400 MB available space
    Minimum:
    • OS: Mac OS X Snow Leopard 10.6 or later
    • Processor: Core 2 Duo or newer
    • Memory: 1024 MB RAM
    • Graphics: 2006 or newer graphics card
    • Storage: 400 MB available space
    Minimum:
    • OS: Any distribution built for x86 or x64 processors
    • Processor: 2.4 Ghz Intel Core Duo or better
    • Memory: 1024 MB RAM
    • Graphics: OpenGL compatible graphics card
    • Storage: 400 MB available space

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