RealFit provides custom bodyweight training workouts with added games and stats to keep you motivated. Free your workout from the confines of your living room - get moving in VR with RealFit.
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Date de parution :
28 aout 2020
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Jeu en accès anticipé

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Remarque : ce jeu en accès anticipé peut changer ou ne pas changer de façon significative. Si celui-ci ne vous intéresse pas dans son état actuel, vous devriez peut-être attendre qu'il se développe davantage. En savoir plus

Ce que l'équipe de développement a à dire :

Pourquoi choisir l'accès anticipé ?

« RealFit is playable with a minimal set of core features but lacks polish and refinement of its exercise guidance and tracking. The usability of RealFit's exercise guidance and prioritizing additional features will benefit from a community of users who can give feedback and steer its future development. (Please add to your wish list!) »

Pendant combien de temps environ ce jeu sera-t-il en accès anticipé ?

« Based on feedback from early users I anticipate refining RealFit over 1 or 2 years. In the end though, the final timing will depend on reaching the level of usability and quality that makes RealFit fun and accessible to users with a varied level of fitness and experience using VR.

Although there's a long list of possible features that could go into a full release, the plan is that RealFit will continue to evolve even after leaving Early Access - and so with that mindset it's the core workout and user feedback features that should determine when to leave Early Access. »

En quoi la version finale sera-t-elle différente de la version en accès anticipé ?

« Planned features (subject to change / re-prioritization based on feedback):

Compete with yourself - I.e. allow users to record their actions during a workout so that they can replay these to compete against their best past performance. (I've prototyped this and this will probably be one of the short term development aims)
Achievements
Streaks (track weekly, monthly yearly streaks for different actions)
Dynamic environments (objects / characters / creatures / lighting should all react/respond to your workout progress)
More environments (would like more varied environments)
Mini-games (more varied mini-game exercises that can be combined with any workout)
More Exercises (including Yoga)
Built-in Music (ideally music that can dynamically adapt to your actions during a workout)
Music Streaming (play your own music via Spotify / Bandcamp / Soundcloud)
Group workouts (I've actually done quite a lot of development / prototyping for this already but prioritizing this will heavily depend on feedback).
Digital Mirror (use your phone / webcam to create a mirror in VR)
Integrated mobile app (I have a prototype for this started)
Heart rate monitors / wearables integration
Mixed-reality Streaming Tools (Make it easy to live-stream from RealFit - RealFit currently has some custom-built MR support which can be exposed in addition to adding LIV support.) »

Quel est l'état actuel de la version en accès anticipé ?

« These are all the features RealFit currenly has:

  • Sign up/Login for a RealFit profile (by creating a profile your stats and custom workouts can be accessed from multiple devices and you can share RealFit with multiple users)
  • Guest Mode (without a profile you can use RealFit in guest mode)
  • 6 preset workouts
  • 21 exercises in library (excluding variations which are also provided for some exercises)
  • 1 minigame which can be played in 2 ways (push ups & squats), separately or incorporated into a workout
  • Custom Workouts (ability to build custom workouts using any of the exercises/minigame in the library)
  • Workout Statistics (scores for each workout and timing or rep-count metrics for all exercises and games)
  • 2 environments (a sunny valley or another planet)
  • Trainer avatar (trainer avatar demonstrates exercises)
  • Text guidance (each exercise has written guidance and tips)
  • Real-time feedback (look targets, rep-counts, score progress, time remaining)
 »

Le prix du jeu sera-t-il différent pendant et après l'accès anticipé ?

« The idea is to raise the price for the full release with more polished features. It's possible we may gradually raise the price along the way as we add new features and content.

If we add support for group workouts while RealFit is in early access it's possible there may need to be some associated cost for being able to maintain the service but this would be optional. »

Comment comptez-vous impliquer la communauté dans le processus de développement ?

« Getting feedback is going to be vital to know how best to progress with making RealFit better and I'd really like to build an ongoing community around RealFit that can share what they find useful, or not! The idea is that RealFit should be as accessible as possible for anyone able to exercise safely in VR but to make that possible we will need all the diverse feedback and help we can get from our early users.

Everyone is invited to join the Discord channel (), get in touch through the Steam community pages, and find our social media through the website (especially @RealfitVR on Twitter).

Wherever I can I'll incorporate feedback and suggestions into early access updates as I go.

If RealFit looks exciting to you please add us to your wishlist! »
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À propos de ce jeu

Stay active with fun and effective exercise in VR.

Bodyweight training exercises and games to get you moving your whole body, no need for extra equipment or expensive gym memberships.

Custom workout options, environments and stats tracking help keep you motivated.

Features:


Preset workouts for cardio and strength training.



A library of bodyweight training exercises to choose from to build your own custom workouts.



Exercise-based mini games allow you to have fun while still getting the benefit, you can even include them in your workouts (early access games use squats and push ups).



Make the most of VR with real-time feedback and longer term stats to keep track of your progress.

Early Access Features:


All features listed below are completely playable in the early access version:

  • Sign up/Login for a RealFit profile (by creating a profile your stats and custom workouts can be accessed from multiple devices and you can share RealFit with multiple users)
  • Guest Mode (without a profile you can use RealFit in guest mode)
  • 6 preset workouts
  • 21 exercises in library (excluding variations which are also provided for some exercises)
  • Flappy Birds minigame (can be played with push or squats, separately or incorporated into a workout)
  • Bubble Pop warm up (a fun game of coordination that gets you moving - collect time to stop the bomb from exloding)
  • Custom Workouts (ability to build custom workouts using any of the exercises/minigame in the library)
  • Workout Statistics (scores for each workout and timing or rep-count metrics for all exercises and games)
  • 2 environments (a sunny valley or exercise on another planet)
  • Trainer avatar (trainer avatar demonstrates exercises)
  • Text guidance (each exercise has written guidance and tips)
  • Real-time feedback (look targets, rep-counts, score progress, time remaining)

Configuration requise

    Minimale :
    • Système d'exploitation et processeur 64 bits nécessaires
    • Système d'exploitation : Windows 10
    • Processeur : Intel i3-6100/AMD Ryzen 3 1200, FX4350 or greater
    • Mémoire vive : 8 GB de mémoire
    • Graphiques : NVIDIA GTX 1050 Ti/AMD Radeon RX 470 or greater
    • Réseau : connexion internet haut débit
    • Espace disque : 500 MB d'espace disque disponible
    • Prise en charge VR: SteamVR or Oculus PC. Room Scale 2m by 1.5m area required
    Recommandée :
    • Système d'exploitation et processeur 64 bits nécessaires
    • Système d'exploitation : Windows 10
    • Processeur : Intel i5-4590/AMD Ryzen 5 1500X or greater
    • Mémoire vive : 8 GB de mémoire
    • Graphiques : NVIDIA GTX 1060/AMD Radeon RX 480 or greater
    • Réseau : connexion internet haut débit
    • Espace disque : 500 MB d'espace disque disponible

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