A 3D top-down, level-based post-apocalyptic survival delivery game. Players control a debt-ridden character, take "Crisis Emergency System" tasks to enter ruined cities, fight oncoming zombies and mutants, pick up items via buttons to boost abilities, finish deliveries for debt repayment.

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Kommer snart i tidlig adgang

Udviklerne af dette spil har planer om at udgive det, mens de stadig arbejder på det, og udvikle det med feedback fra spillere.

Bemærk: Spil i tidlig adgang er ikke færdige og ændrer sig måske eller måske ikke yderligere. Hvis du ikke er begejstret for at spille dette spil i dets nuværende tilstand, bør du vente og se, om spillet bliver videreudviklet. Læs mere

Hvad udviklerne har at sige:

Hvorfor tidlig adgang?

“The core reason for choosing the Early Access model is the desire to receive player feedback promptly during development – this helps refine game details more accurately, thereby improving development efficiency as well as the game’s completeness and quality. At the same time, This mode is also expected to allow more players to get in touch with and understand this game in advance,, enabling the game to be gradually polished to better meet everyone’s expectations with player participation.”

Hvor lang tid vil dette spil være i tidlig adgang?

“Until winter 2027.”

Hvorledes kommer den fulde version til at være anderledes end produktet i tidlig adgang?

“Plans are in place to explore differences between the full version and the Early Access version from multiple aspects. For example, attempts will be made to add a more complete storyline, explore the introduction of new stages and character attack skills, and research the inclusion of new enemies (including more powerful bosses) and their corresponding skill mechanics. At the same time, continuous efforts will be made to optimize game balance, explore the addition of selectable characters, and improve the controllability and appearance of existing characters. These directions advanced gradually based on player feedback and actual development progress, with specific content updated as progress is made.​
Plans include:​
-Adding a complete storyline​
-Introducing new stages and new attack skills​
-Including new enemies, bosses, and skills​
-Optimizing game balance​
-Adding selectable characters and improving character controllability and appearance”

Hvad er den nuværende tilstand for versionen med tidlig adgang?

“The current Early Access version has implemented a 3D level-clearing mode. Players can control one hero character to move and clear levels within the scene; during the level-clearing process, basic attacks and ultimate skills can be used, and defeating monsters along the way and the level boss result in victory for that round. Future updates gradually enrich existing gameplay details based on feedback.”

Ændrer spillets pris sig under og efter tidlig adgang?

“We plan to gradually increase prices when releasing new content and features.”

Hvordan har I tænkt jer at involvere fællesskabet i jeres udviklingsproces?

“When there are updates to the game,We publish in the community at any time.Players can actively communicate with us in the community, including reminding us to fix bugs in a timely manner, providing suggestions for character personalities or moves, system optimization suggestions for the game, and reasonable and constructive suggestions for the storyline. After discussing the optimization suggestions provided by everyone, we made revisions and adopted them.”
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Dette spil er ikke tilgængeligt på Steam endnu

Planlagt udgivelsesdato: oktober 2027

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Om dette spil

“Backlight War” is a 3D top-down post-apocalyptic survival delivery game. In the post-apocalyptic ruins, you play as a prison inmate trapped in debt, assigned by the "Crisis Emergency System" (launched by the top post-apocalyptic management) to risk your life completing delivery missions—you’ll navigate through broken walls and debris, fight against zombies and mutated monsters, and deliver packages on time to earn rewards.

It comes with a core debt-based financial system: the "Crisis Emergency System" exploits labor in the name of "debt repayment". Your rewards are first used to offset your debt, and only the remaining amount can be spent on weapons and protective gear. If you fall behind on debt repayments, punitive increases in mission difficulty will be triggered. Only by constantly braving dangers to complete deliveries can you gradually pay off your debt and find a glimmer of survival in the doomsday.

  • You control a single character, enter the post-apocalyptic city, defeat monsters, and deliver goods to citizens.

  • You can enhance your abilities by pressing buttons or touching supplementary items and enhancement items on the ground.

  • Getting hit by enemies will reduce your health, and the game ends when you run out of lives.

  • The moment you enter the city, you face direct threats from the outside world—various monsters will charge at you head-on. Defeat them with the skills you learned in the training camp!

Beskrivelse af voksenindhold

Udviklerne beskriver indholdet således:

WARNING: This game contains strong language and extreme violence.

Systemkrav

    Minimum:
    • Styresystem *: Windows® 7 32/64位 / Vista 32/64 / XP
    • Processor: Intel Celeron G1820 / AMD Athlon II X3 455/奔腾4 3.0GHz
    • Hukommelse: 8 GB RAM
    • Grafik: 128 MB,Shader model 2.0,ATI 9600,NVidia 6600 或更高
    • DirectX: Version 11
    • Diskplads: 5 GB tilgængelig plads
    • Lydkort: DirectX 9.0c 兼容声卡
    Anbefalet:
    • Styresystem *: Windows® 7 32/64位 / Vista 32/64 / XP
    • Processor: 英特尔酷睿2双核2.4GHz
    • Hukommelse: 8 GB RAM
    • Grafik: NVIDIA GeForce GTX 660 / AMD Radeon HD
    • DirectX: Version 11
    • Diskplads: 20 GB tilgængelig plads
    • Lydkort: Shader model 3.0,NVidia 7600,ATI X1600 或更高
* Fra den 1. januar 2024 understøttes Steam-klienten kun på Windows 10 og senere udgaver.
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