ARCHiTECTUS is a sandbox game about planning, building, furnishing and exploring of constructions.

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備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

注意:開發者所做的最後一次更新是在 4 年之前。 開發者在此處說明的資訊與時程可能不再是最新內容。
開發者的話:

為何採用搶先體驗模式?

「We feel like involving the players in the development of a game is an important part of indie game development. The game is in a state, where it is enjoyable to play and we would like to have players providing us with valuable feedback about what to improve on, what to add and how the game feels currently. We have lots of plans ourselves but we are curious what the community needs the most.」

這款遊戲的搶先體驗時間大約會持續多久?

「We want to make ARCHiTECTUS a complete experience with most, if not all the gameplay elements we planned for it. It also depends on how the players feel about the game and its direction in development. Considering all this and our small team of three, it will most likely take a few years. We believe we can release it from Early Access by 2022.」

正式版預計會與搶先體驗版有何不同?

「Our vision of ARCHiTECTUS has changed a lot since we started development of late 2019. We wish to turn the game from a solely house designer into a city planner with player created houses, facilities and so on. This approach would also include Steam Workshop implementation so players could use constructions created by other fellow architects. We'll see what the future holds.」

搶先體驗版目前的開發進度如何?

「In the current state of ARCHiTECTUS, players can select items from the in-game component library to place, paint and later interact with in first-person. The created houses can be saved and loaded back anytime for future changes. For a more detailed list of features please check out the "About This" section.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「We are planning to start with a fairly low price to get as much people into the joy of building as possible. We are planning to increase the price occasionally, at most once a year during Early Access as we fill the game with content. After releasing ARCHiTECTUS from Early Access the price is not expected to rise.」

在開發過程中,您打算如何與社群互動?

「We would like to have players to give us feedback about the state of the game, bugs and content they want to see. For that we will provide a dedicated Discord server, where all the developers will see the submitted bugs and ideas.」
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關於此遊戲

ARCHiTECTUS is a sandbox game about planning, building, furnishing and exploring of constructions. Players can use more than a hundred different components with lots of color variations to bring their creations to life.

Features:

  • Loads of components to build with
    -Drywall components
    -Clapboard components
    -Brick components
    -Concrete components
    -Roof components
    -Furnitures
    -Trimmings
    -Staircases
    -Doors & windows
  • Several environments to view your creation in
    -Planning board
    -Tilted planning board
    -Open space
  • Lots of variations in color
  • Several animated components to interact with
  • Endless possibilities in building
  • An easy to use interface for all ages
  • A brand new tutorial system to learn the game

Performance:

The performance greatly depends on the complexity of your creation. While a simple house may run smoothly, larger and more dense buildings might cause some performance issues on weaker configurations. We try our best to provide a game that everyone can enjoy as smoothly as possible.

系統需求

    最低配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統 *: Windows 7
    • 處理器: 3.00 Ghz Dual-Core CPU
    • 記憶體: 2 GB 記憶體
    • 顯示卡: GPU with 1 GB VRAM
    • 儲存空間: 200 MB 可用空間
    • 備註: 30fps in 720p on LOW settings
    建議配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: Windows 10
    • 處理器: 3.60 Ghz Dual-Core CPU
    • 記憶體: 4 GB 記憶體
    • 顯示卡: GPU with 3 GB VRAM
    • 儲存空間: 200 MB 可用空間
    • 備註: 60fps in 1080p on ULTRA settings
* 自 2024 年 1 月 1 日(PT)起,Steam 用戶端僅支援 Windows 10 及更新版本。

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