WizardChess is a deckbuilding roguelike, where Chess meets Trading Card Games. Fight in tactical, procedurally generated battles, acquire and upgrade new units, and carve a path to the boss. Challenge the Fae in their tournament and the Fae Queen herself might just grant your wish. If you survive...
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출시일:
2021년 10월 1일
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참고: 앞서 해보기 게임은 완성된 게임이 아니며 개발이 진행됨에 따라 크게 바뀔 수 있습니다. 현재 상태에서 이 게임에 흥미가 생기지 않는다면, 개발이 더 진행될 때까지 기다려보는 것도 좋습니다. 더 알아보기

개발자의 한마디:

왜 앞서 해보기를 하나요?

“We need feedback from you to make WizardChess the best game it can possibly be. Mixing procedural generation, randomness and chess together is a delicate blend - and your help balancing and testing has been instrumental to improving the game!

WizardChess is made two people part-time and sometimes it gets a little lonely. If this seems like your sort of game we'd love to hear from you!”

이 게임의 앞서 해보기 기간은 얼마인가요?

“We are on track to reach v1.0 in late 2024. Although after 3+ years of development already, we want to be sure not to rush anything!

WizardChess will likely continue to evolve indefinitely past our current 1.0 target, and we're not yet sure when we'll call it "done".”

정식 버전은 앞서 해보기 버전과 어떻게 달라지나요?

“We intend to add additional maps, map generation rules, biomes, enemies, bosses, challenge rooms, units, traits and secrets until the game feels "full". Ideally we want every WizardChess run to play out differently and we'll be working towards that goal based on your feedback.”

지금 앞서 해보기 버전은 어떤 상태인가요?

“Our milestone for launching into Early Access was to have the overall game loop in place, which we are now very happy with. Currently WizardChess includes a tutorial and a core procedurally generated run, you'll battle through two biomes + bosses to face a final challenge. There are six friendly units to master and over a dozen enemy types to face.

This is a solid base to build from that we believe is fun already, but we can see huge potential in how to grow from here.”

앞서 해보기 동안과 앞서 해보기 이후의 게임 가격이 다르게 매겨지나요?

“The game will launch at the lowest price (excluding future discounts / sales) and increase as we feel its value increases towards 1.0.”

개발 과정에 어떻게 커뮤니티를 참여시킬 계획이신가요?

“WizardChess is a complex game and development will only get more nuanced as we proceed. The community will be vital in helping us stay focused on the fun as well as delivering a high quality game.

Sometimes as roguelites grow they suffer from content bloat, frustrating RNG, repetitive runs and bugs; we've seen it before and would like any help we can to avoid these traps.

We welcome bug reports + feedback through the Steam Community, Discord and Twitter. Given the fact both members of the team work full-time jobs we may not always respond immediately but we really do read every message.
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이 제품은 귀하의 로컬 언어를 지원하지 않습니다. 구매하기 전에 아래에 있는 지원하는 언어 목록을 확인해주세요.

WizardChess 구매

We Like Roguelikes 구매 꾸러미 (?)

7개 항목 포함: WizardChess, Dead Estate, Paper Planet, Picayune Dreams, Schism, Rack and Slay, Gorgon Shield

 
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Chat with the devs. Report bugs. Swap strategies with other players. Get sneak peaks at upcoming builds. The WizardChess Discord has it all!

게임 정보

WizardChess is Deckbuilding Chess made for wizards, by wizards. Designed to challenge players to think on their feet and balance tactics with speed. With short, replayable runs (20-30 mins) WizardChess is simple to pick up, but near impossible to master!




Position (one of 50+) specialized units in emergent, often unhinged, turn-based combat and use unique skills to defeat enemy units. Much like chess, small errors can (and often will) lead to harsh consequences. Unlike chess, your pieces are enchanted and have ATK, DEF and SKL stats... and your opponent(s) are the Fae.




Recruit, upgrade, sacrifice, trade and gamble your units away to create the most powerful build you can. Learn the systems, unlock the full pool of units and take calculated risks and maybe you’ll defeat the Fae Queen herself. Or, maybe you’ll test your luck in the Arcade and lose it all. That’s WizardChess, baby.




WizardChess is entirely procedurally generated. Every run, every room, every tile, every item, and every unit is determined by a combination of luck and a dynamic response to your playstyle. Each biome features unique rooms, enemies, hazards and a boss with a its own opponent AI "style".

https://store.steampowered.com/app/1274210/WizardChess/

Hey, listen!

We’re still in development and encourage only brave wizards to try the game in Early Access. If you’d prefer to avoid bugs, design changes and balance issues, Follow + Wishlist and wait for the beta or full 1.0 release. The quality and scope of any EA builds are not representative of final game. Regardless, we've got plenty to show you

Love, TwoPM.


TwoPM consists of Ben Follington (@vivavolt) and Ricky James (@iamonshushu), both based in Queensland, Australia. We've been best friends for about 15 years and have been making games for almost as long. We both have jobs and can only work on games during nights and weekends so we like to build projects both patiently and strategically. Financial support of WizardChess or any of our other work will allow us to dedicate more time to game development and deliver content faster.

시스템 요구 사항

Windows
macOS
    최소:
    • 운영 체제 *: Windows 7
    • 프로세서: i5
    • 메모리: 4 GB RAM
    • 그래픽: GTX 960
    • 저장공간: 500 MB 사용 가능 공간
* 2024년 1월 1일부터 Steam 클라이언트는 Windows 10 이상 버전만 지원합니다.
    최소:
    • 운영 체제: Catalina
    • 프로세서: i5
    • 메모리: 4 GB RAM
    • 그래픽: Radeon
    • 저장공간: 500 MB 사용 가능 공간

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