You play as a robot colonizer that has been sent out to an alien planet with one goal. Harvest its resources and send them back home. To accomplish this you must build a base on the planet. But the native inhabitants of the planet won’t sit idly by as you strip their world of its resources.
모든 평가
사용자 평가 없음
출시일:
출시 예정 게임
개발자:
배급사:

로그인하셔서 게임을 찜 목록에 추가하거나, 팔로우하거나 또는 제외로 표시하세요.

한국어(을)를 지원하지 않습니다

이 제품은 귀하의 로컬 언어를 지원하지 않습니다. 구매하기 전에 아래에 있는 지원하는 언어 목록을 확인해주세요.

이 게임은 아직 Steam에 출시되지 않았습니다

출시 예정 게임

관심이 있으신가요?
찜 목록에 추가하고 출시가 되면 알림을 받으세요.
찜 목록에 추가
 

게임 정보

You play as a robot colonizer that has been sent out to an alien planet with one goal. Harvest its resources and send them back home. To accomplish this you must build a base on the planet. As your base develops you will be able to build more advanced structures to harvest at an increased scale. And eventually you will be able to accomplish your goal to start sending resources back to your mother planet. But the native inhabitants of the planet won’t sit idly by as you strip their world of its resources.

At its core Phos is an RTS base building game. My plan is to have the game advance in four main phases. In phase 1 you start off with first contact on the planet, choosing your starting location. Feeling out your surroundings and building out your base. The next phase will be kind of an expansion phase. You will no longer be holding a defensive line but actively pushing out to your surroundings and gaining access to higher tier resources. During this phase I intend for the player to be focused increasing their offensive power and infrastructure.

In phase 3 you will be building a superstructure responsible for generating massive amounts of power and another to send the power back to your mother planet. During this phase the player will have access to an assortment of “Super” units and buildings, kinda like experimentals in Supreme commander. These structures will require a lot of resource investment to complete.

Then finally in phase 4, an end game scenario will be triggered. This will be based on how the player chooses to advance during phase 2 and 3. The idea for this event is that it’s the final attempt by the inhabitants of the planet to stop you. I haven’t finalized what these scenarios will be but the general idea is that it tests your defense, offense or both, based on your actions. If you are successful you will win.

시스템 요구 사항

    최소:
    • 운영 체제 *: Windows 7+
    • 프로세서: 4 Cores
    • 메모리: 1 GB RAM
    • 그래픽: DirectX 11+
    • DirectX: 버전 11
    • 저장 공간: 500 MB 사용 가능 공간
* 2024년 1월 1일부터 Steam 클라이언트는 Windows 10 이상 버전만 지원합니다.
이 제품에는 아직 평가가 없습니다.

이 제품의 평가를 직접 써서 자신의 경험을 커뮤니티와 공유할 수 있습니다. 구매 버튼 위의 기입란을 이용하여 자신만의 평가를 써 보세요.