A simple, yet fun 2D platformer. Get from point A to point B without hitting a spike and dying. Collect coins along the way to unlock features that change the atmosphere, difficulty and feeling of the game. If you like those old games that aren't to complicated and complex, you'll love this.
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Release Date:
Feb 29, 2020

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I don't want to label this game as complete yet, not all of my goals are complete.
To name a few of them:
- I want at least 100 levels.
- A way for players to make their own levels.
- Smoother movement.
- Quality sound effects.
- A larger variety of interactions.

I personally enjoy playing this game. So I want my main goal to be making it a complete and fun game. Something that more people than just me will enjoy.”

Approximately how long will this game be in Early Access?

“No more than 1 year.”

How is the full version planned to differ from the Early Access version?

“Planned full version:
- 100 levels.
- Level creator.
- Smoother game-play.
- Multiple types of interactions.
- Richer atmosphere.
- More audio”

What is the current state of the Early Access version?

“As of right now. Players can:
- Go through 20 different hand painted levels (Of random difficulty).
- Unlock 3 different effects (BlockShift, SkyShift and SpikeShift).
- Collect coins to buy effects.
- Quickly save their progress and resume later.
- Use an Xbox360/XboxOne controller to play.
- Create their own levels.”

Will the game be priced differently during and after Early Access?


How are you planning on involving the Community in your development process?

“Through reading reviews and getting suggestions from the contact section of my website.

If you found a bug, have a suggestion or want to see the latest in depth change log/dev log, please go to my website. Any feedback is both welcome, and appreciated.
( https://www.copingcode.com/ )”
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This game is not yet available on Steam

Planned Release Date: February 29

This game plans to unlock in approximately 3 hours

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About This Game

A simple, yet challenging 2D Platformer. Test your skills and see if you can get from Point A to Point B without hitting a spike and having to start over.

Collect coins on the way to buy features to make the game more atmospheric, challenging and interesting.

System Requirements

    • Processor: 64bit - 2 Core/4 Thread
    • Memory: 4 GB RAM
    • Graphics: 2 GB VRAM
    • DirectX: Version 11
    • Storage: 100 MB available space
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