Play as single character in a 4x game. Survive. Thrive. Die. Unite the country of Mir. Kill, make hard choice, become anything you want in this unique post-apocalyptic game. Die. With ideas from 4X, Match-3 RPGs, Traditional RPGs and roguelikes, fullybroKEN offers an experience unlike anything else.
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Spill med tidlig tilgang

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Merk: Spill med tidlig tilgang er ikke ferdige og vil muligens endres ytterligere. Hvis du ikke føler for å spille dette spillet slik det er akkurat nå, burde du vente for å se hvordan spillet utvikles videre. Les mer

Merk: Den siste oppdateringen utgitt av utviklerne var over 4 år siden. Informasjonen og tidslinjen beskrevet av utviklerne her er muligens ikke lenger oppdatert.
Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«Simple, because I would love for the players to help me out to define and improve the stuff to come as well as improve the stuff already in there. In general I would love to see what the players feel about the game as well as work along side the players in creating the best experience possible.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«Maximum for a year. In that time I hope I can collect valuable information from the users about their experience, polish the game experience as well as finish up the remaining stuff.»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«The core experience will be the same, but with way more polish and way more additions such as making the emergent narrative more interesting as well as adding more stuff to the world so the world would feel more dynamic and would have more data so there would be a possibility for creating more complex stories and a more complex world in general. I hope to create a way more complex game with the help of the players and their inputs and ideas. More content, improving the whole experience, polish and a lot of bug fixes are also planned in the full release.»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«Playable with most of the features there but lacking in more content, testing and polish and lacking in a couple extra iterations for some of the features and a lot of iterations for perfecting the emergent narrative and the dynamic world. As the game is meant to be re-playable and a ordinary game session should last a couple of hours, you will be able to finish a session from start to finish with the current content. The content that will be added will only improve the experience. Except the emergent narrative and the fully dynamic world which are currently basic and I hope on the players majorly affecting these, most of the other features are there and working(barring some bug which If found would be fixed ASAP), and the extra iterations will be only there to improve the player's game experience based on their feedback and ideas.
There are a like a 70quests, 50 encounters, 300 abilities, and 30 traits to be unlocked, 30 events that could have a big impact on the world, 50 city stories. Some of them need balancing, but they are all there. And there will be way more added later on, during the early access.»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«It will have a higher price upon full release.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«Despite what I said, I value the community, because I am part of that community. It's simple I listen because I want to be listened to. I will be lurking the Steam discussion board for any feedback you post and respond to all of them. Some of the features are planned to be complex and the whole world is planned to be highly dynamic and complex, so the players input and ideas are extremely valuable to the game because it's the only way to make this game great. Of course some ideas and feedback about the general feeling of the game, the pacing, the progression and the features already there will be incorporated too. The game is meant to provide a total freedom to the players and there is no reason why it shouldn't be like that in the development cycle too(of course to a certain limit).»
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Om spillet

High-octane action, a match-3 RPG like no other

  • Permadeath with challenging gameplay
  • Synergies, roguelike elements and making your own strategies during battles never felt so rewarding
  • Inspired by games like Slay the Spire, Puzzle Quest, Darkest Dungeon

Living, breathing world with NPC's minding their own business

  • Emergent narrative where you actions truly shape the world
  • Tons of role-playing and character creation possibilities as well as hard choices
  • See how the settlers are living their lives, during the best of times and the worst of times

Community-oriented game, updated regularly, developer open to new ideas and listens to feedback, credit for every major help you can provide in the game development


DO NOTE: As this is Early Access some features are still in development and bugs are to be expected. Thank you for your understanding.

Beskrivelse av voksent innhold

Utviklerne beskriver innholdet slik:

Contains mature themes(alcohol consumption, mention of fictionalized drugs, mention of romantic relationship)

Systemkrav

    Minimum:
    • Krever en 64-biters prosessor og operativsystem
    • OS: W7
    • Prosessor: Modest
    • Minne: 2 GB RAM
    • Grafikk: Modest
    • Lagring: 200 MB tilgjengelig plass
    • Lydkort: Modest
    Anbefalt:
    • Krever en 64-biters prosessor og operativsystem

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