In this dice-based, deck-building, roguelike adventure, scavenge the Wyrd and escape the approaching Thing of the Dark.
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Bald im Early Access verfügbar

Die Entwickler dieses Spiels planen, das Spiel zu veröffentlichen, während es sich noch in Arbeit befindet, und möchten es mit dem Feedback von Spielern weiterentwickeln.

Hinweis: Spiele im Early Access sind noch nicht fertiggestellt und können in Zukunft Änderungen erhalten. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, warten Sie eine Weile, um zu sehen, wie sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

„At Design Imps we are committed to the concept of "Together we can make it better”. It was the reason we implemented an easy to use modding system for Fhtagn! - Tales of the Creeping Madness and the reason we want to have Early Access. We believe that with the input of players we can make this game amazing!“

Wie lange wird dieses Spiel ungefähr den Early Access-Status haben?

„Our current vision for the game allows for an estimated completion by Q4 2021, but this will be influenced greatly by community feedback and requested features.“

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

„Early access will start with:
  • 1 Game mode
  • 1 Playable character with only 1 starting item and artifact
  • 3 zones, each with roughly 14 enemies, 2 Elites, 2 Mini-bosses and 2 Bosses
  • 80 item dice, each with 2-3 abilities on them
  • 90 artifacts

The full version will include:
  • 3+ Game modes, including Ranked Ladder
  • 3 Playable characters, each with 3 different starting artifacts and items
  • 4 zones, each with 15+ enemies, 3+ Elites, 3+ Mini-bosses, 3+ Bosses and a total of 4+ Final Bosses
  • 200+ item dice, each with 2-3 abilities on them
  • 100+ Artifacts

Was ist der derzeitige Stand der Early Access-Version?

„In terms of content, 50% of the game's content is ready at Early Access launch. Roughly a third of units have all their animations ready, the rest will be static while we update their animations and effects. All ability icons are placeholders and will be replaced over the course of Early Access.
The Early Access version can be played as intended (only Final Bosses are still missing).“

Wird dieses Spiel während und nach Early Access unterschiedlich viel kosten?

„We want to reward players who want to take this journey with us early on and fairly price the game based on content available, so the current Early Access price will be raised gradually as we add new content and features.“

Wie werden Sie versuchen die Community in den Entwicklungsprozess miteinzubeziehen?

„There is only one thing we like more than making games and that is to connect with the community. With Fhtagn! - Tales of the Creeping Madness, we have developed a track record of listening to our community and helping them enjoy the game in the most optimal way possible.

To assist the community to get the most out of their early access experience, various social media platforms and forums have been made available for community members to receive updates, chat about the game, report bugs, give feedback or make suggestions. These platforms are actively monitored. The Endless Wyrd has its own Discord channel, Subreddit, Steam forum and Twitter account. There is also an online roadmap where the community can see all the planned features and vote and comment on them.

The community’s valuable feedback is an integral part in how development will roll out and the launch of major updates.“
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Infos zum Spiel



In this dice-based, deck-building, roguelike adventure, scavenge the Wyrd and escape the approaching Thing of the Dark. Load your dice with powerful augments to create your own synergies and combos and stack the odds in your favour. In the rabbit hole of the Wyrd, the only way back up, is down.

Watch our Developer Livestream

In this first look at our dice deck-building, roguelike adventure, we explore current and future features and gameplay mechanics.

Features

  • Unit synergies: Units gain new abilities and interactions when certain types of units are present.
  • Player-Unit synergies: The player can interact with certain units to get beneficial effects that affect combat, e.g. killing a specific unit causes damage to those around it.
  • Item synergies: Build up your deck with powerful items, that synergise well together.
  • Elemental synergies: Elemental effects can synergise e.g. Bleed damage is reduced by Cold and Disease can spread to Cold or Bleeding units.
  • Interactives: Interact with the environment for new gameplay.
  • Complex Boss mechanics: It’s like encountering a mini raid boss.
  • Movement mechanics: Your character isn’t stuck in one place, which enables you to dodge certain attacks and most items have positional requirements.
  • Dice and dice loading: With powerful augments, you can stack the odds in your favour and minimise the RNG.
  • Upgrade items your way: Upgrade your items in any way that suits your style and deck.
  • Manage your Scent: Strategically progress through the map, Darkness is right behind you.
  • Enemies scale as you progress: Enemies gain new abilities and become stronger depending on what level you encounter them.
  • Use Sanity: Madness is a double edged sword.

Join our Discord server

In a couple of months, we will provide a playable demo of the game and will launch on Early Access soon after. Be sure to wishlist and follow us on social media for all the latest updates and exciting news about the game. Join our !

Systemanforderungen

    Mindestanforderungen:
    • Betriebssystem *: Windows 7 64 Bit
    • Prozessor: 1.7GHz dual-core CPU
    • Arbeitsspeicher: 4 GB RAM
    • Grafik: Intel HD 5000 or better
    • DirectX: Version 10
    • Speicherplatz: 500 MB verfügbarer Speicherplatz
    • Zusätzliche Anmerkungen: Minimum Resolution: 1280×720; Recommended Resolution: 1920x1080; Currently only supporting 16:9
* Ab dem 1. Januar 2024 unterstützt der Steam-Client nur noch Windows 10 und neuere Versionen.
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