Fight against hordes of zombies in this physics-based co-op game loaded with humor, and loads of customizable weapons.
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Positive (14) - 100% af de 14 brugeranmeldelser for dette spil er positive.
Udgivelsesdato:
30. apr. 2020

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Spil med tidlig adgang

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Bemærk: Dette spil med tidlig adgang er ikke færdigt og ændrer sig måske mere. Hvis du ikke er begejstret for at spille dette spil i dets nuværende tilstand, bør du vente for at se, om spillet skrider frem længere inde i udviklingen. Lær mere

Hvad udviklerne har at sige:

Hvorfor tidlig adgang?

“As a solo developer, Knockback has been a work of passion for the last year to get the mechanics right, create the desired classes and get a playable and enjoyable first level working. While I think I'm getting there with the structure, there is a lot of content that I would still like to add. I feel that now is the time to get a community playing Knockback to help guide the next stages of development.”

Hvor lang tid vil dette spil være i tidlig adgang?

“Completion will depend very much upon community feedback, requests and the depth that should be included into the game. My expectation is that this will take about another year of development but only time will tell.”

Hvorledes kommer den fulde version til at være anderledes end produktet i tidlig adgang?

“I have a long list of additions that can be added to the game. Fire tornados, sticky webs, love potions, desert scenes, castles, dungeons, additional enemies, etc. I will be relying on the Knockback community to help flush out and prioritize these ideas for the final version. Not everything will make it, but I'm certain the game will become even more fun as a result.

I have also discussed with some people adding mods into knockback, adding additional weapon components would be a great start. Though I would like to gauge interest before adding mods.

In short, when I'm satisfied that the game has an acceptable level of stability, intuitive design, depth, and replayability it will be moved out of early access.”

Hvad er den nuværende tilstand for versionen med tidlig adgang?

“The current early access version gives a good demo of the gameplay. You can choose from 5 different classes, play with 4 friends, customize weapons with over 40 different weapon components, play in the starting area playground, badlands, and play a procedurally generated island map. Your character levels up over time improving the character's stats and unlocking additional weapon components. The difficulty levels range from obnoxiously easy of 0 on up to the near-impossible 100. As you level up, you can increase the difficulty to gain XP faster or enjoy the slow pace of an easy game.

There are a number of known bugs, some rare crashes, the networking can be finicky at times, but works well enough in most cases. The game still requires a lot of balancing and some more intuitive feedback to the player when events occur. E.g. when a crit lands or mana is being regenerated.

In short, it is at a level now that my friends want to play daily -- sometimes for several hours at a time but there are still warts to resolve.”

Ændrer spillets pris sig under og efter tidlig adgang?

“Yes, the early release price reflects the early stage of the game. As development continues the price will increase to reflect the state of the game.”

Hvordan har I tænkt jer at involvere fællesskabet i jeres udviklingsproces?

“We will provide multiple avenues for users to discuss knockback and offer up suggestions and feedback.

  • There are community pages in Steam for people to give feedback.
  • Knockback has a Facebook page for posting new content and getting comments from users.
  • There is a Knockback Discord server for discussing issues/ideas in realtime
Læs mere

Køb Knockback: The Awakening

 
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Om dette spil

This is early alpha software. Gameplay will change over time.

You and your adventurous buddies are experimenting with some magical trinkets after your last quest when you hear moaning in the forest. You turn and see a hideous bug-eyed zombie wielding a copper frying pan and charging right at you. Instinctively, you throw a nearby rock at the undead creature — and down he goes!

“Hey, that was kinda FUN. What happens if I combine a rock and sticky snail snot?“

This first-person wave defense game is built for maximum fun for one, or groups of two, three, or four. Knockback is filled with magical weapons that enable you to eliminate zombies in your own personal ways. Work with your buddies and have fun defending against hordes of zombies, keep from being overwhelmed, last out all the rounds, and kill the boss for the win. And it’s all about how you do it!

Knockback is a physics sandbox that challenges you to ask yourself “how many ways can I destroy the zombies?” Go ahead play with fire! Throw ’em into a building or smash ’em with a log rolling down a hill. Wanna suck the zombies into a tight ball and zap ‘em with lightning? You can do that. Rain down sticky stones of fire onto their heads? Gotcha covered. Hit ‘em with a giant rolling stone that bowls down the baddies? Go for it!

Now get out there and stick a snail snot rock to an unsuspecting zombie chin!

Notable Quotes:

"I had a blast playing this game." - AJ,

Systemkrav

Windows
macOS
SteamOS + Linux
    Minimum:
    • Kræver en 64-bit processor og operativsystem
    • Styresystem *: Windows 7 or newer, 64-bit
    • Processor: Intel Core i3-6100 / AMD FX-8350
    • Hukommelse: 4 GB RAM
    • Grafik: GTX 580 / AMD HD 7870
    • DirectX: Version 11
    • Netværk: Bredbåndsinternetforbindelse
    • Diskplads: 1 GB tilgængelig plads
    • Yderligere bemærkninger: Knockback is in early development and the requirements may change. As a solo-dev indie game, back-testing is very limited. Please post on the forums if you have difficulty with a supported system.
    Anbefalet:
    • Kræver en 64-bit processor og operativsystem
    • Styresystem *: Windows 7 or newer, 64-bit
    • Processor: Intel Core i5-4670K / AMD Ryzen 5 1500X
    • Hukommelse: 4 GB RAM
    • Grafik: GTX 1060 / Radeon RX 580
    • DirectX: Version 11
    • Netværk: Bredbåndsinternetforbindelse
    • Diskplads: 1 GB tilgængelig plads
    • Yderligere bemærkninger: Knockback is in early development and the requirements may change. As a solo-dev indie game, back-testing is very limited. Please post on the forums if you have difficulty with a supported system.
* Fra den 1. januar 2024 understøttes Steam-klienten kun på Windows 10 og senere udgaver.
    Minimum:
    • Styresystem: Mac OS X 10.12+
    • Processor: Quad Core 3GHz+
    • Hukommelse: 4 GB RAM
    • Grafik: 2015 Mac with dedicated GPU
    • Netværk: Bredbåndsinternetforbindelse
    • Diskplads: 1 GB tilgængelig plads
    • Yderligere bemærkninger: Knockback is in early development and the requirements may change. As a solo-dev indie game, back-testing is very limited. Please post on the forums if you have difficulty with a supported system.
    Anbefalet:
    • Styresystem: Mac OS X 10.12+
    • Processor: Quad Core 3GHz+
    • Hukommelse: 4 GB RAM
    • Grafik: 2018 Mac with dedicated GPU
    • Netværk: Bredbåndsinternetforbindelse
    • Diskplads: 1 GB tilgængelig plads
    • Yderligere bemærkninger: Knockback is in early development and the requirements may change. As a solo-dev indie game, back-testing is very limited. Please post on the forums if you have difficulty with a supported system.
    Minimum:
    • Styresystem: Ubuntu 16.04 or 18.04
    • Processor: Intel Core i3-6100 / AMD FX-8350
    • Hukommelse: 4 GB RAM
    • Grafik: GTX 580 / AMD HD 7870
    • Diskplads: 1 GB tilgængelig plads
    • Yderligere bemærkninger: Knockback is in early development and the requirements may change. As a solo-dev indie game, back-testing is very limited. Please post on the forums if you have difficulty with a supported system.
    Anbefalet:
    • Styresystem: Ubuntu 16.04 or 18.04
    • Processor: Intel Core i5-4670K / AMD Ryzen 5 1500X
    • Hukommelse: 4 GB RAM
    • Grafik: GTX 1060 / Radeon RX 580
    • Diskplads: 1 GB tilgængelig plads
    • Yderligere bemærkninger: Knockback is in early development and the requirements may change. As a solo-dev indie game, back-testing is very limited. Please post on the forums if you have difficulty with a supported system.

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