Turn-based fantasy gladiatorial game with monster breeding. Crossbreed various species to create monster hybrids for gladiatorial combat. Manipulate creatures’ traits with surgery, magic, and alchemy. Manage your enterprise, craft items and upgrade your base. Fight in the arena for gold and glory!
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極度好評 (142) - 142 篇使用者評論中有 100% 給予此遊戲好評。
發行日期:
2022 年 1 月 19 日
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搶先體驗遊戲

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備註:這款搶先體驗遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣,建議您等待本遊戲開發至下一階段再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「The game is ready to be played. I want to test the core game design and get feedback from the community to refine the game and find fresh ideas. There are still many features to implement.」

這款遊戲的搶先體驗時間大約會持續多久?

「I plan this period to be 4-6 months, depending on how much new content needs to be integrated into the final game.」

正式版預計會與搶先體驗版有何不同?

「First of all, more monsters and the possibility to breed monsters of different classes without limit (e.g. Insectoid-Reptile hybrids). I also plan to add surgery, new abilities for the monsters, more arenas to fight in, custom buildings to each province.」

搶先體驗版目前的開發進度如何?

「Core game features are complete. There are three monster classes done: Insectoid, Reptile, and Carnivora. Alchemy, smithing, base management, training, monster breeding, purchasing, hiring, and arena tournaments are up and running.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「Yes, the price will be somewhat higher when the game leaves early access. It will depend on the number of new features and contents.」

在開發過程中,您打算如何與社群互動?

「I am very curious what players think about the concept of this game. I appreciate any feedback.」
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關於此遊戲

This is a turn-based fantasy strategy game with RPG elements. The game has two main layers: the first is monster breeding, and the second is tactical turn-based arena combat.















Players can purchase eggs and juvenile creatures from local hunters. The next step is to set up a magical treatment to enhance the creatures’ strength, agility, and other attributes. Nearly all these traits can be manipulated with magic scrolls, potions, blood infusions, and runestones, although overuse of magic and potions can cause severe illness, infertility, decreased lifespan, or even death.

Natural species are weak and perform poorly in the arena, but all have at least one valuable ability. There are three classes of creatures available: Insectoid, Reptile, and Carnivora. Players can only crossbreed species within the same class, and the best offspring can then be selected for magic treatments to improve their combat performance. Only eggs and juvenile creatures can be treated. Adult monsters earn experience fighting in the arena and learn new skills when leveling up, but these skills are not inheritable.

There are multiple options for players to house their monsters in the various chambers and cellars of the Old Keep, or they can build a small hut or kennel in the courtyard and upgrade it. Depending on their temperature tolerance, some creatures can live in a flooded dungeon cellar while some others need a warm environment to remain healthy. Only healthy creatures can fight and earn money for their masters.





Combat in the arena is tough but not always deadly. Beginners can participate in non-lethal tournaments without the risk of losing a character or monster. Lethal combat pays much better, but this is a game with permadeath, so be aware!

How much risk are you willing to take? Which tournament are you going to enter? Only you decide. Players get money if they take part in a tournament, but only the winners receive the glory and extra rewards.





Warriors, archers, and sorcerers can be hired to fight side-by-side with monsters in the arena. Players can personalize their training and equip them with weapons that match their skills and strength, although to be overburdened with armor comes with serious penalties in combat.

Characters earn experience in the arena and gain new skills when leveling up, and older warriors can be valuable trainers depending on their intelligence and trainer skills. Some hired characters may refuse to participate in lethal tournaments, but slaves can also be trained for combat.





Players need to hire a blacksmith and alchemist to be able to craft items like weapons, armor, or potions. Every craftsman has unique skills and traits affecting their products’ quality, their rate of work, and the amount of material they use.



Various types of equipment can be purchased to enhance productivity: recipe books, alembics, and extractors are all useful accessories of the alchemist's lab, while weapon and armor molds, alloy smelters, and special forges are exceedingly beneficial to the blacksmith. Apprentices can be hired to improve productivity and players can employ them as blacksmiths or alchemists when they graduate.





Players can construct or upgrade various types of buildings, allowing them to keep more monsters, incubate more eggs, create more weapons and potions, or increase storage capacity and the size of their living quarters.

Some buildings have unique features: Hatchling's Cabin provides the possibility of using runestones and magic fields to modify juvenile creatures’ traits, while the Alchemist's Shack and Blacksmith's Hut provide more places to hire craftsmen and also give an efficiency bonus. The Old Keep is the default building at the beginning of the game. It has multiple chambers and cellars, all of which can be assigned to any purpose.

系統需求

    最低配備:
    • 作業系統 *: Windows 7 or newer
    • 處理器: 2 GHz Dual-Core
    • 記憶體: 8 GB 記憶體
    • 顯示卡: Direct X 9.0
    • 儲存空間: 8 GB 可用空間
    • 音效卡: DirectX 9.0 compatible
* 自 2024 年 1 月 1 日(PT)起,Steam 用戶端僅支援 Windows 10 及更新版本。

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