Squillamorph is an action-packed 2D pixel art platformer. Gameplay consists of wave-based combat action, with the player fighting off a range of interesting and dynamic enemies. The game’s story follows a small parasitic creature able to possess the enemies it faces.
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Release Date:
Nov 17, 2019

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“TLDR: Squillamorph is already fun to play. Involving players during its development will allow me to gather valuable feedback, which I can use to make the game even more enjoyable.
NOTE: Please check your system specifications against the minimum requirements before purchasing. The game is not properly optimised yet.

I want Squillamorph to be a game that players will really enjoy, and the best way to do that is to involve them directly in its development. Getting feedback on the game as I'm developing it will prove invaluable in creating better features and discovering/fixing bugs. It’s improbable that I would be able to find all the bugs and issues, or spot areas that need improvement, through testing the game by myself!”

Approximately how long will this game be in Early Access?

“I am currently estimating that Squillamorph will be in Early Access for about a year and a half.”

How is the full version planned to differ from the Early Access version?

“In terms of content, there are 6 main regions planned for the full release. Each will contain a series of levels ending with a boss. There will be a unique enemy type in each region. Each enemy type will have several variations that differ slightly.
There will also be a complete underlying story, with secrets and lore to discover.
By its launch, the game will be more polished and optimised than during Early Access.”

What is the current state of the Early Access version?

“Squillamorph is already fun to play and is relatively stable. There are currently 3 regions of levels. The first region is the tutorial, which consists of 2 levels. The second is the first main region of the game, consisting of 4 levels and 1 boss level. The third currently has 2 levels and 1 boss level.
There are currently 3 enemy types, one for each region. There are 2 variations of the first enemy type, and 3 variations of the others.
It's important to note that the game has not been properly optimised yet. So it may not work on systems with lower specifications.”

Will the game be priced differently during and after Early Access?

“As more content is added over the Early Access period, the price of the game will be increased.”

How are you planning on involving the Community in your development process?

“The game will be continually updated during the Early Access period. Enough time will be left between updates for communication between myself and the community about their experience and thoughts of the game. The feedback gathered will be used to create better content, and a better gameplay experience, as the game progresses towards a full release.”
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About This Game

Squillamorph is an action-packed 2D pixel art platformer. Gameplay consists of wave-based combat action, with the player fighting off a range of interesting and dynamic enemies. The game’s story follows a small parasitic creature composed of a gel-like substance. Created for an unknown purpose, the creature finds itself pursued by countless enemies through a hostile world. It only has one defence; it can ‘Infest’ the enemies it faces, taking control of them. Will it discover its purpose, or will it succumb to an endless fate?

  • Animation: The game is animated using a mix of traditional and procedural animation, which brings its world to life. This creates emergent combat gameplay, which is different every time.
  • Story: The story is told through the encounters and fights that take place, which allows for gameplay to take precedent if players are not interested in the story. However, for those who wish to learn the deeper lore of the game world, there will be secrets to discover and mysteries to unravel.

Waves of enemies will do everything they can to destroy the parasite. Use its 'Infest' ability to take control of enemies and use them to fight back. Killing enemies will provide points, which can be used to unlock the path forward. Progress through the hostile world and discover new creatures to use in the seemingly endless battle.

Other creatures in the world are savage and unrelenting in their efforts to destroy the parasite. Survival will be tough, and fast thinking is needed to out-manoeuvre the enemies. Survive fights against larger, more monstrous creatures and be rewarded with mutagen upgrades. Choose from a selection of mutagens and receive upgrades to the parasite’s abilities that will give it an edge over its adversaries in combat.

Why was it created? Why do other creatures seek to destroy it? Why is it being observed at every step of its journey? What is its purpose? Questions such as these can only be answered through curiosity, determination, and discovery.

System Requirements

    • OS: Windows 7+
    • Processor: Intel Core i7 4700HQ
    • Memory: 4 GB RAM
    • Graphics: Nvidia GeForce GTX 780M
    • Storage: 1 GB available space
    • Additional Notes: Caution against running on any machines with a lower spec. This setup can run the game at 1080p at 40-60fps.
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