Design your Event Sites, Book Artists, Build your Career as a Promotor and Produce your own Festivals!
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5 Nutzerrezensionen - Es werden mehr Nutzerrezensionen benötigt, um eine Gesamtbewertung berechnen zu können.
Veröffentlichung:
3. Juni 2024
Entwickler:
Publisher:

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Early Access-Spiel

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Hinweis: Dieses Early Access-Spiel ist noch nicht fertig und könnte sich in Zukunft verändern. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, sollten Sie abwarten und sehen, ob sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

„We want to use Early Access to see if players like the way the game is heading, what features we should prioritize, and what people enjoy about Festival Simulation games. Depending on the success of the Early Access release, we also hope to be able to work with more creatives to add more content to the game.“

Wie lange wird dieses Spiel ungefähr den Early Access-Status haben?

„We hope to be release the full game by fall 2024, so we aim to be remain in Early Access for about 6 months, which could change, based on player engagement and provided feedback.“

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

„We want the full version of the game to have a lot more content, including more placeable objects, performances, music and more, larger maps. Also, we want to use player feedback to improve and extended character simulation, models and animations. Finally, we want to include more detailed control panels, including charts, and to include translations and an improved tutorial so everyone can enjoy our game!“

Was ist der derzeitige Stand der Early Access-Version?

„The game is stable and playable, and all basic game features as listed on the store page have been implemented. Extensive graphics, visual effects and lush environments are present in the game, but are still being optimized and might be very demanding for certain systems.“

Wird dieses Spiel während und nach Early Access unterschiedlich viel kosten?

„We plan to gradually raise the price as we ship new content and features, taking feedback and reviews from our community into account.“

Wie werden Sie versuchen die Community in den Entwicklungsprozess miteinzubeziehen?

„We would like to involve anyone interested in our game to give their feedback and ideas through our or the in-game Feedback Form.“
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Festivals - Headliners kaufen

Am Spieltest von Festivals - Headliners Playtest teilnehmen

Wenn Sie den Zugriff anfordern, werden Sie benachrichtigt, sobald der Entwickler weitere Teilnehmer annimmt.
 
Alle Diskussionen anzeigen

In den Diskussionsforen können Sie Fehler melden und Feedback zum Spiel abgeben

Infos zum Spiel

Design your Event Sites, Book Artists, Build your Career as a Promotor and Produce your own Festivals in Festivals - Headliners.

Construct your Site

Build the festival site of your dreams with dozens of stages, food stalls, bars, and hundreds of decorations, billboards and lights. Put up fences and lay down paths to guide your guests in the right direction across your venue and include signing to manage any crowding. Use generators and power lines to form a temporary power grid. And most important of all, keep your fans safe.

Setup your Lineup

Every festival needs entertainment! Book bands, DJs and other talent to entertain your visitors, design awesome shows, include special effects, and make it a night your guests will never forget. And add fireworks. Lots and lots of fireworks.

As your career progresses, you make more connections, and get the option to book some very popular artists and acts for your events. Take good care of them, they'll draw in huge crowds!

Be ready for D-Day

Start load-in early enough to be ready on time, but not too early or you'll spend too much on rental. Don't start too late, because you'll never know what might happen. The event industry always has some "interesting" surprises for you along the way. Stay on schedule!

Staff Management

A festival is only as successful as the staff running it. They are your most vital asset, treat them accordingly. Hire staff in advance, so you know you have the best people on your team. Provide training and coaching to ensure they'll stay with you for years.

During the event, provide them with good catering and plenty of breaks. As always, safety is important, so make sure everyone is wearing earplugs!

Finance

While hosting festivals is the most fun job in the world, money still has the be made to pay the bills. Not everyone is doing this for fun. You have to be careful not to overspent. As most festivals don't make any profit in their first 3 events, don't be to hard on yourself, but if you're still in the red by year 4, you might want to consider a different profession. Also, not everyone is to be trusted. Watch out to make sure you're not lured into anything illegal.

First-person / Third person

Of course you'll want to witness the spectacle first-hand. As your the head of the event, your AAA card grants you access to every nook and cranny of the venue. Walk around among guests in first-person view, take control of the FOH booth where the lights are controlled, or join the talent on stage to wave at the crowd!

Progress

  • 2019: Initial work
  • 2020: Work on background systems
  • 2021: Get frontend ready for (beta) testing by end of year
  • 2022: Complete gameplay and test extensively
  • 2024: (Early) Release
  • 2025: Initial DLC'S

Tester Needed!

We're currently actively looking for testers! Sign up for the Playtest using the button at the top of this page and you'll be invited once we're ready for you!

Systemanforderungen

    Mindestanforderungen:
    • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
    • Betriebssystem: Windows 10
    • Prozessor: i7
    • Arbeitsspeicher: 12 GB RAM
    • Grafik: Dedicated GPU, minimum 3070 or better
    • DirectX: Version 11
    • Speicherplatz: 3 GB verfügbarer Speicherplatz
    Empfohlen:
    • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
    • Betriebssystem: Windows 10
    • Prozessor: i7
    • Arbeitsspeicher: 16384 MB RAM
    • DirectX: Version 11
    • Speicherplatz: 3 GB verfügbarer Speicherplatz

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