A physics-based game about building war ships, with a narrative that progresses through a variety of quests while unlocking new technologies. Also features a sandbox mode, with fully controllable elements and resources.
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Release Date:
Jan 14, 2021
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We would like to collect feedback from players regarding usability, difficulty, bug reports, and also learn how they feel about the overall aspect of the missions, including playstyle, lore, and other elements, to guide the next stages of development.”

Approximately how long will this game be in Early Access?

“We expect to release incremental content updates until the game is ready, in the course of about one year.”

How is the full version planned to differ from the Early Access version?

“The game currently features 3 missions with about 30 minutes of content, plus sandbox mode. There are currently 11 unique enemies and 15 block types for ship building. The final version will feature the entire player progression and storyline (10 missions with about 3 hours of story mode gameplay), in a polished and balanced state. New enemies and blocks will be added for each mission.”

What is the current state of the Early Access version?

“The core mechanics of ship building and battle are funcional (yet bugs might still be present). The story currently has 3 missions with about 30 minutes of content, plus sandbox mode.”

Will the game be priced differently during and after Early Access?

“As the development progresses, there may be price changes depending on the content that may be added.”

How are you planning on involving the Community in your development process?

“We will use Steam Community Hub as a way to keep in close contact with our players.”
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About This Game

Rogue Waves is a physics-based game about building war ships and progressing through a wide variety of challenges, while unraveling an immersive narrative around survival and discovery.

Ship Building

Build your ship taking into consideration aspects such as buoyancy, stability, energy generation and weaponry.


Each added block counts, and should be carefully planned.

The types of blocks include: Floater, Propeller, Rudder, Solar Panel, Battery, Machine Gun, Hydrofoil, and so on. Some blocks are special for missions or narrative elements in Story Mode. As you progress, more block types are unlocked.

Story Mode

A massive war led up to a series of nuclear strikes that ultimately resulted in the contamination and flooding of the planet. Biological life is mostly extinct. A few AI based mechanoids managed to survive, staying afloat by engineering and crafting low density materials. They eventually evolved, finding new ways to navigate and generate energy. In time, those mechanoids too, were led to war.


Venture in this world through the eyes of a small AI entity that progressively discovers what governs the delicate relationships between all forms of wild mechanoids. Some creatures strive to survive. Others, to reign. Some are fed by chaos. Can this world be saved? Is there hope for peace and order?

Sandbox

In this mode, all elements of the game are unlocked, to be fiddled at will. Time, weather, sea, spawning creatures and building ships with no limitations of resources and tech.

System Requirements

    Minimum:
    • OS: Windows 7
    • Processor: i5 Intel processor or equivalent
    • Memory: 8 GB RAM
    • Graphics: NVidia 970 or equivalent
    • Storage: 8 GB available space
    • Additional Notes: More details to be announced
    Recommended:
    • OS: Windows 10
    • Processor: i7 Intel processor or equivalent
    • Memory: 16 GB RAM
    • Graphics: NVidia 1060 or equivalent
    • Storage: 8 GB available space
    • Additional Notes: More details to be announced

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