Easily create or edit color palettes for your projects, replace colors in your images, sprites and designs.
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Release Date:
Jul 10, 2019
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Early Access Software

Get involved with this software as it develops.

Note: This Early Access software is not complete and may or may not change further. If you are not excited to use this software in its current state, then you should wait to see if it progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Palette Wizard is still in development.
Most of the main functions are here, but I will add new things.
I would like to get some feedback from users before the final release.
Please note that there still might be some bugs.”

Approximately how long will this software be in Early Access?

“I am planning to release this tool in November so it will be in Early Access for approximately three months.”

How is the full version planned to differ from the Early Access version?

Planned Features:
  • Magic Brushes
  • Color Evolution Using Genetic Algorithm
  • Features requested by the users (within reason)
  • Bug fixes and improvements

What is the current state of the Early Access version?

“Palette Wizard is 90% done. Most of the main features are here.

Here is a list of already implemented functions:
  • Create color ramps from two colors with ease. You can also slide all colors from ramp towards one of them using slider.
  • Easy create random colors with different properties like (entirely random, randomize hue, randomize saturation, randomize value or random color which is close to current one).
  • Easily create Analogous, Compliment, Split-Compliment, Triadic, Square, Tetriadic, Pentagram colors from existing ones (also works with multiple selected colors).
  • Move colors as you like, select multiple and move multiple colors at once.
  • Copy and paste individual colors or multiple of them. Colors are copied as HEX values so you can also copy/paste them from/to other programs.
  • Duplicate colors (also works with multiple selected colors).
  • Color picking by hand from loaded image or using draw picker.
  • Color extraction from image. You can extract colors from any loaded image and you can set maximum colors to extract (16, 32, 64, 128, 256, 512).
  • You can replace colors in the loaded image with ones created in the project
  • You can save images with replaced colors.
  • Color pickers RGB, HSV, HSL, LAB, HCY's, RGBs, HSVs, HSV/HSL Wheel (s means square)
  • You can load palettes in the following formats: (PAL Jasc, GPL Gimp, TXT Paint(dot)net, HEX, GML Game Maker Studio 1&2), ASE Adobe Swatch Exchange.
  • You can save palettes in the following formats: (PAL Jasc, GPL Gimp, TXT Paint(dot)net, HEX, GML Game Maker Studio 1&2, PNG 8 px color squares), ASE Adobe Swatch Exchange.
  • Each menu or context menu option has its description on the bottom of the screen so you don't need any manual.
  • You can load/save project to edit it later.
  • Free drawing using Magic Pen
  • Color adjustment pens
  • Multiple color sorting options by hue, saturation, value, red, green, blue
  • Distance based color sorting by RGB*, HSV, LAB distances
  • Multiple Color Adjustments
  • Undo
  • Color Blindness Emulation Tool

Will this software be priced differently during and after Early Access?

“Yes, the price will increase.”

How are you planning on involving the Community in your development process?

“I am listening to the feedback and requests on Steam community forums.
If you can think of a feature you would like to see, describe it there.
If you encounter a bug, describe it in the bug section of the Steam community forums.
You can also DM me on Twitter https://twitter.com/smallbigsquare.”
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Recent updates View all (3)

August 15

Color Blindness Emulation (update 1.04)



Release Notes:

- Added color blindness emulation tool

- Added CTRL(CMD)+LMB to select/deselect single colors

- Added SHIFT+LMB to select multiple colors between top left most and right bottom most selected colors



- Tools panel is now smaller - removed close button (select tools again in the menu to close it)

- Fixed dialog windows depth issues colliding with each other and context menus

- Fixed bug causing multiple tools panels showing

- Fixed bug causing wheel cursor to be offset by some amount than triangle/square

after movement

- Fixed strange values on a wheel when no color is selected

- Fixed triangle/square colors on a wheel they are now drawn procedurally

instead of interpolation

- Fixed bug with wheel showing black even when cursors are showing something different

- Fixed bug with wheel cursor showing outside triangle when switching between triangle/square



Thank you for the support and suggestions !!!
0 comments Read more

August 1

Update 0.99



New color choosers, reworked copy/paste, reworked tools Update 0.99

This update brings a lot of changes. If you find a bug or improper behaviour please let me know.

Big THANK YOU to everyone who gave me new ideas and suggested improvements!!!

Changes:

- Added HSL/HSV color wheel with square and triangle color chooser and an ability to lock it in place.

- Added HSL sliders and reworked HSV sliders. You can now choose between HSV and HSL color choosers.

- Added LAB sliders. You can now choose between RGB and LAB color choosers.



- Fixed bug preventing saving images.

- Reworked Copy/Paste option. You can copy any amount of colors. They will be also in the clipboard as HEX values so you can paste them in different program. This works also in opposite direction. You can copy one or more hex values in different software and paste them in Palette Wizard.

- Copy/Paste is also working slightly differently now. When you paste colors they will replace selected ones. When no color is selected pasting will cause creation of new colors in free spots of the working area. So now it is easier to duplicate large amount of colors without changing the order of colors in the workspace.



- Tools has been reworked. When you click <tools> a new panel will open allowing you to select desired tool. This also allowed me to expose parameters for tools in convenient way.

- Added Mac specific keyboard shortcuts

- Added color preview. Hold Space when hovering with mouse over colors to enlarge them.

Thank you for your support!!!
0 comments Read more
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About This Software

Easily create or edit color palettes for your projects, replace colors in your images, sprites and designs.

If you’re an artist, game developer or web developer and you need to create a color palette
for your project quickly or edit one that you already have, then give this tool a try.



Palette Wizard allows you to create color palettes from scratch.
It will help you find analogous, complementary, and split-complementary colors and others with ease.

You can load any image and extract colors from it using the built-in extraction function,
then modify the palette as you wish.

Use magic pens to create color ramps with no time!



You can replace colors in the loaded image with colors created in the project and see the differences in real time.

You can also sort and organize colors using various sorting options



Supported palette formats: PAL Jasc, GPL Gimp, TXT Paint(dot)net, HEX, GML Game Maker Studio 1&2, ASE Adobe Swatch Exchange

Supported Image Formats: Loading: Png, Jpg, Jpeg Saving: Png

Please keep in mind that there may still be some bugs and I am also working on several new features.
If you encounter any problems or have a suggestion/request, please describe them on community forum, DM me on Twitter or send me an e-mail.

Features:

  • Create color ramps from two colors with ease. You can also slide all colors from ramp towards one of them using slider.
  • Easy create random colors with different properties like (entirely random, randomize hue, randomize saturation, randomize value or random color which is close to current one).
  • Easily create Analogous, Compliment, Split-Compliment, Triadic, Square, Tetriadic, Pentagram colors from existing ones (also works with multiple selected colors).
  • Move colors as you like, select multiple and move multiple colors at once.
  • Copy and paste individual colors or multiple of them. Colors are copied as HEX values so you can also copy/paste them from/to other programs.
  • Duplicate colors (also works with multiple selected colors).
  • Color picking by hand from loaded image or using draw picker.
  • Color extraction from image. You can extract colors from any loaded image and you can set maximum colors to extract (16, 32, 64, 128, 256, 512).
  • You can replace colors in the loaded image with ones created in the project
  • You can save images with replaced colors.
  • Color pickers RGB, HSV, HSL, LAB, HCY's, RGBs, HSVs, HSV/HSL Wheel (s means square)
  • You can load palettes in the following formats: (PAL Jasc, GPL Gimp, TXT Paint(dot)net, HEX, GML Game Maker Studio 1&2), ASE Adobe Swatch Exchange
  • You can save palettes in the following formats: (PAL Jasc, GPL Gimp, TXT Paint(dot)net, HEX, GML Game Maker Studio 1&2, PNG 8 px color squares), ASE Adobe Swatch Exchange
  • Each menu or context menu option has its description on the bottom of the screen so you don't need any manual.
  • You can load/save project to edit it later.
  • Free drawing using Magic Pen
  • Color adjustment pens
  • Multiple color sorting options by hue, saturation, value, red, green, blue
  • Distance based color sorting by RGB*, HSV, LAB distances
  • Multiple Color Adjustments
  • Undo
  • Color Blindness Emulation Tool

It is early access version so there are features not implemented yet.

Planned Features:

  • Magic Brushes
  • Color Evolution Using Genetic Algorithm
  • Features requested by the users (within reason)


Trailer music credits:
Stock Media provided by AZOVMUSIC / Pond5

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows XP/Vista/7/8/8.1/10 x86/x64
    • Processor: Intel Pentium D 830 (2* 3000) or equivalent / AMD Athlon 64 4000+ (2600) or equivalent
    • Memory: 1 GB RAM
    • Graphics: GeForce 7600 GS (256 MB) / Radeon HD 2400 PRO (256 MB)
    • Storage: 5 MB available space
    Minimum:
    • OS: Mac OS X 10.9 or later
    • Processor: Intel Pentium D 830 (2* 3000) or equivalent / AMD Athlon 64 4000+ (2600) or equivalent
    • Memory: 1 GB RAM
    • Graphics: GeForce 7600 GS (256 MB) / Radeon HD 2400 PRO (256 MB)
    • Storage: 5 MB available space

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