This is a TPS, horror-type action shooting game. The game will draw players into a terrifying dark world with detailed atmosphere rendering and weird story. Here, you are not defenseless, but even with a gun, you can't suppress the trembling from the heart. Game revenue is used for 2.0 development.
Alle recensies:
Erg positief (379) - 97% van de 379 gebruikersrecensies voor dit spel zijn positief.
Uitgavedatum:
8 jul 2021
Uitgever:

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Vroegtijdige toegang

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Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'

I have no money, it's that simple.


A year and a half ago, I launched a 30-minute first pass [free trial version].
At present, there are still many play videos of friends on Youtube, and interested friends can check it out.
Although it has received a relatively good game evaluation, it also exposed a problem that I personally mind very much.
The originality is insufficient, and my game seems to have many similar components to Resident Evil and Dead Space.

This question stuck in my heart like a thorn, so I couldn't help but mind its existence.
Although this is my first game work, I still strongly hope that my own thinking can get rid of excellent
With the influence of predecessors, I want to make more independent works.

After struggling for a few days, I made a very stupid decision.
Seal the original project of the airtight city, enter the closed development mode with only the core code, and restart the journey beyond self-control.

Now, after months of hard work, I finally see some results.
On the bright side, the production of the game has become more mature, whether it is combat feel, graphics performance, or
The originality of the gameplay has been greatly improved.

On the bad side, dreams must always be connected to reality, and development funds are almost exhausted.
I tried to log on to the crowdfunding platform (China), but because of the bloody and horrible subject matter, I was rejected.
Therefore, I can only choose to optimize and perfect an old game version and put it on the platform.
Try to exchange some meager income. I hope to maintain my balance of income and expenditure in a similar way to crowdfunding, so that my dream can continue.
Thank you all~'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'It won't be long, this is the 1.0 version of the Airtight City, my first practice work.
According to the player's playing situation, after solving all possible bugs.
After the work is polished, the pre-release experience will end.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'More stable operating performance.
And more details to beautify.'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'good.'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'As a short 30-minute first pass, the price will not change significantly before and after.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'Every game update will be notified in the Steam community.
For feedback, you can contact me in the following ways.
Thank you all.
my email: littlebeangames@qq.com'
Meer informatie

密闭之城 The Airtight City kopen

 
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Over dit spel

Special Thanks

Thank you very much for the generous help of the following friends.
Let my game support languages other than Chinese.
You have given me great spiritual power, allowing me to be more motivated to make better games.
Thank you~~~~

Italian translation - DavideEDN
Italian translation - Mr Froby


Special Note


Due to insufficient funds, I had to sell this old version. The income generated will be used to maintain the development of [Airtight City 2.0]. Whether the game is fun is the only criterion for supporting it.
1.0 The process is short, even after customs clearance, there is still time to refund.
Thank you for your attention and tolerance. I will continue to work hard to let everyone witness my progress.

The reason for selling this version

Hello everyone, I am an independent game producer.Airtight City 1.0 is my maiden game work.
This game landed on the Steam platform for a free trial one and a half years ago.
Won a relatively good game evaluation.

But more importantly, the various problems exposed in the game gave me a deep understanding of the serious shortcomings of my own ability.
I did not choose to continue developing this novice-level work.
Instead, it made a series of very bold or irrational decisions.

I archived most of the content of this project, and only extracted its main program architecture.
And started a new round of development process.
Project Airtight City 2.0

In the next 15 months,
[1] I refactored more than 50% of the core code in the game, so that the internal stability and scalability of the game have been significantly improved.
[2] Learned modeling and material production from scratch, and rebuilt all scene models in the game. Try to get rid of the cheap splicing texture of independent 3D games.
[3] Refactored the game's plot setting and planning copywriting, allowing the game to obtain more original content.
[4] 100% refactoring and upgrading have been carried out for the operation feel / shooting feel / light and shadow effect / interface design.

Today's Airtight City 2.0 project has completed 90% of the main function production, and part of the scene construction.
Laying out the game plot will be the main work direction for the next one to two years.

Through more than a year of project reconstruction and systematic learning.
At this time, both the game effect and my ability itself have been qualitatively improved.

However, no matter how full the ideal is, it must be reflected in the reality. My development funds have been exhausted.
It's hard to maintain my development career.

So I can only sell this little game on the Steam platform, hoping to generate some income and help me maintain my dream.

Hope this can help me through the difficulties.

All the above English translations are from Google.

We speak different languages and live in different countries.
But in the gaming world, we are the same people.
thank you all.

Beschrijving inhoud voor volwassenen

De ontwikkelaars omschrijven de inhoud als volgt:

Dit spel kan inhoud bevatten die mogelijk niet geschikt is voor alle leeftijden of mogelijk niet geschikt is voor de werkomgeving: Veelvuldig geweld of bloed en ingewanden, Algemene inhoud voor volwassenen

Systeemeisen

    Minimum:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem: Windows 10
    • Processor: I5
    • Geheugen: 8 GB RAM
    • Grafische kaart: NVIDIA GTX 760
    • DirectX: Versie 11
    • Opslagruimte: 3 GB beschikbare ruimte
    Aanbevolen:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem: Windows 10
    • Processor: I7
    • Geheugen: 16 GB RAM
    • Grafische kaart: NVIDIA GTX 1060
    • DirectX: Versie 11
    • Opslagruimte: 6 GB beschikbare ruimte

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