Survival strategy with indirect control and tower defense elements. Build and manage your medieval town.
Reseñas generales:
9 reseña(s) de usuario(s) - Se necesitan más reseñas de usuarios para generar una puntuación
Fecha de lanzamiento:
7 NOV 2019
Desarrollador:
Editor:

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Juego con acceso anticipado

Obtén acceso inmediato e involúcrate con este juego mientras se desarrolla.

Aviso: Este juego con acceso anticipado no está terminado y puede o no cambiar más adelante. Si no te entusiasma jugarlo en su estado actual, entonces deberías esperar a ver si el juego avanza más en su desarrollo. Más información

Lo que dicen los desarrolladores:

¿Por qué acceso anticipado?

“Early access is a great way to receive feedback from the community and incorporate it into the game. Since Surviving Medieval is being developed by one person, being able to get feedback from a variety of people is a huge help.”

¿Cuánto tiempo va a estar este juego en acceso anticipado aproximadamente?

“Surviving medieval will be in Early Access from 6 to 12 months, providing time to thoroughly respond to all feedback, add already outlined features, and add new according to the community.”

¿Cuán diferente será la versión completa de la versión de acceso anticipado?

“Future updates will focus on game balancing, expanding existing features, bug fixes, new gameplay objects, new scenarios, new enemies, new citizens classes and incorporating feedback from players into the game.”

¿Cuál es el estado actual de la versión de acceso anticipado?

“Surviving Medieval is a fully playable game, though not all features are complete and there might be some rough edges and bugs. For a list of all the features currently implemented in the game please refer to the "About This Game" section.”

¿El precio del juego será diferente durante y después del acceso anticipado?

“Surviving Medieval will release with discounted price in Early Access. The price will rise gradually but not drastically as new content and features are shipped.”

¿Cómo tienes planeado involucrar a la comunidad en tu proceso de desarrollo?

“Receiving feedback from the community is extremely important. For that reason, there is a
number of social media accounts set up specially to communicate with the community.
Links to all active social media accounts, discord, youtube, etc can be found on the Surviving Medieval website.

Please share your thoughts and any suggestions about Surviving Medieval.”
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Surviving Medieval is a survival strategy with indirect control and tower defense elements. Inspired by RimWorld, Prison Architect and Dwarf Fortress.

KEY FEATURES:

  • Build a settlement the way you want it, with completely flexible tile building, whether it is a town or a complete castle ready to withstand any battle.
  • Manage peasant’s demands so they can not only survive, but be happy.
  • Make sure not to run out of gold and plan the economy of the settlement wisely.
  • Research new technologies and improvements for currently existing technologies.
  • Develop industry in order to build a strong economy and army.
  • Trade with merchants.
  • Build walls, ballistas, and traps to ensure the survival of the settlement.
  • Survive for as long as possible.

Flexible tile building allows unleashing unobstructed creativity by providing all tools to build completely custom buildings with certain limitations only for room requirements.

The demands system always tracks the status of all citizens in order to indicate how well they feel and if their demands are satisfied. Certain needs apply certain effects, so when citizens eat food, they will regenerate a small amount of health, but left without any food, citizens will soon grow hungry and will start to lose health each time they miss a meal.

The economy is closely tight with the demands of citizens. If taxes out of balance with demands, citizens will grow unhappy much faster, at the same time gold is one of the main resources in the settlement and is needed to build defenses strong enough to stop barbarians from killing the king.

The science desk is not just a regular technology tree, it is more like real science, where certain technologies can be acquired just by lack, or with precise planning. Each day scientists will come up with a proposal of a number of science books they came up with and then it is up to the king, to decide which technologies are right for the settlement and invest science points. By acquiring 3 same science books, scientists will be able to further advance this exact technology by combining 3 same science books into 1 tier 2 science book. The same can be done with 3 tier 2 science books in order to receive 1 tier 3 science book. Though bookshelves are only limited to 10 active technologies, so planning settlement development strategy and investing in the right technology’s is the key to survival.

The industry is flexible and allows to build different workshops at any scale in order to produce goods necessary for the settlement.

Replenish the settlement treasury by trading exceeding goods to merchants or boost the production of goods by buying missing items.

In hostile medieval lands, the settlement is always in the danger of raids. Walls can be built to shield citizens from barbarian raids, but the army must take care of barbarians in the end. Barbarians are strong and fierce warriors so facing them in the field is always an option, though beating them with strategic planning will guarantee less loses. Different defensive structures such as ballista and traps can be built and luring barbarians to thoroughly prepared ambush probably will give an edge over them.


The goal of Medieval Surviving is to survive for as long as it is possible.

Requisitos del sistema

    Mínimo:
    • SO: Windows 7
    • Procesador: i3 or equivalent
    • Memoria: 4 GB de RAM
    • Gráficos: Intel HD Graphics
    • Almacenamiento: 800 MB de espacio disponible

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