A game about updating the game! Collect bits and either spend them to help you beat the main game, or save up for upgrades such as better graphics, achievements, better music, and unlocking more upgrades!
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Release Date:
Feb 2020
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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Looking for early feedback on balance and minor gameplay tweaks before I can confidently call this a full-on release”

Approximately how long will this game be in Early Access?

“2 weeks - 1 month”

How is the full version planned to differ from the Early Access version?

“-Final boss will have slight graphical tweaks and general improvements to game feel
-2 item slots in main GUI that will reflect which passive/active item is currently equipped
-Possible options to toggle certain upgrades off if requested
-Removing Unity Launcher prompt at the beginning of the game
-Rebalancing of item prices if need be
-Fixing any reported bugs/glitches if found with the hourglass enemy (should be fine now but has known to have minor bugs with jumping behaviour in the past)”

What is the current state of the Early Access version?

“Game is roughly 95% finished, and currently includes
-Upgrade system to upgrade the game's graphics, sounds, music, shops, ending etc.
-All waves + final boss
-Both endings
-Achievements system
-Both stores fully implemented
-All music + SFX

The main tweaks left between now and final release include but are not limited to
-2 Item slots in main GUI and showing exactly which passive/active item is currently equipped
-Visual adjustments to final boss
-Tweaks to how much items should cost based on feedback
-Possible options to toggle certain upgrades off if requested
-Tweaking a few graphical assets
-Removing Unity Launcher prompt at the beginning of the game
-Controller Support”

Will the game be priced differently during and after Early Access?

“There are currently no plans to increase the price after early access”

How are you planning on involving the Community in your development process?

“I will monitor early consumer feedback and make any according fixes and balancing readjustments”
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About This Game

Our first release, a game about upgrading the game!

Collect bits a la Mario Bros Classic and either spend them to help you beat the main game, or save up for upgrades such as better graphics, achievements, better music, and unlocking more upgrades!

Features Achievements, over 35 upgrades, and a completionist ending!

System Requirements

    Minimum:
    • OS: Windows 7
    • Processor: dual core @ 2.4 GHz (i5 or i7 Intel processor or equivalent AMD)
    • Memory: 1024 MB RAM
    • Graphics: Intel HD 2000
    • Storage: 25 MB available space
    • Sound Card: Any
    Recommended:
    • OS: Windows 7
    • Processor: dual core @ 2.4 GHz (i5 or i7 Intel processor or equivalent AMD)
    • Memory: 1024 MB RAM
    • Graphics: Anything strong enough to run most games
    • DirectX: Version 11
    • Storage: 400 MB available space
    • Sound Card: Any
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