HOLOCEPTION is a new type of hybrid VR game allowing you to incarnate a character in 3rd and 1st person view. Explore a cartoonish Universe where everything is fully physics-based and where you have a lot of control and freedom to move and fight!
Todas as análises:
Neutras (45) - 55% das 45 análises de utilizadores sobre este jogo são positivas.
Data de lançamento:
24 out. 2019
Developer:
Editora:
Marcadores

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Produto com Acesso Antecipado

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Nota: Este jogo com Acesso Antecipado poderá ou não sofrer alterações ao longo do seu desenvolvimento. Se não estás confiante no jogo no seu estado atual, então poderás querer esperar para ver se o jogo evolui mais um pouco. Fica a saber mais.

O que os criadores do jogo têm a dizer:

Porquê Acesso Antecipado?

"The core gameplay and mechanics of the game is implemented. This game introduces a completely new way to play and interact in VR and for that we need a lot of refining and feedbacks from players to make it feel as good as possible.
We want to experiment with different game "modes". The main one currently is an arena mode where the player has to survive as long as he can against waves of different types of enemies.
We are also working on a very complex unlock and upgrade system which will need a lot of testing and balancing."

Aproximadamente durante quanto tempo vai este produto estar em Acesso Antecipado?

"Between 6 months and 1 year"

Qual vai ser a diferença entre a versão final e a versão de Acesso Antecipado?

"The final version will have have many more levels, more weapons, more enemy types, more game modes and many more features."

Qual é o estado atual da versão de Acesso Antecipado?

"The current Early Access version has the full core gameplay in place with the interaction mechanics and arena fight with different enemies, different levels and mini bosses."

O jogo vai ter preços diferentes durante e depois do Acesso Antecipado?

"Yes. We plan to gradually raise the price as we ship new content and features."

Como estão a planear incluir a comunidade durante o processo de desenvolvimento?

"We want to gather as many feedbacks as we can from the community to add new contents and new features to our game. Our main goal is to have this game feel as good as it possibly can. We are fully open to any suggestions.

We use our Discord community as well as the Steam Forum to get feedback and suggestions.
Discord Link: https://discord.gg/rRsQEew"
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We currently don't recommend the Vive Wands as input


We temporarily removed the Vive wands as an officially supported input system as we don't feel that the current state of the locomotion system delivers a good enough experience. We still support the platform of course and improve it steadily with coming updates, but we currently can't recommend it as a good input device due to the limitations of the input controls (lack of thumbsticks).

H.O.L.O. Humanoid. Operated. Living. Organism.

HOLOCEPTION introduces a unique way to interact in VR. This game explores the extraordinary capabilities of the brain to project itself into another entity and still manages to feel fully immersed, but it will require some time to get used to the locomotion system and the controls.

Holoception is a Cartoonish physics based action combat arena fighter. Play in 3rd and 1st person. The hero mirrors your head and hand movements, so fight with style. Unlock weapons, double jump, attack in slow motion, grab the gravity gloves or squeeze the rubber ducky. It's all up to you.

Learn new ways to defeat your enemies the more you progress in levels.
Every time you play, the game feels different due to the physics-based combat!

“They threw John Wick, The Matrix and Hitman into a VR blender”
(Rendered Reality)

“Holoception has actually done something magical… This kind of innovation is exactly what VR needs!!”
(Stangerism)

Features

  • Incarnation System: The player incarnates and controls a small character in front of him. Using state-of-the-art IK techniques, the head and hands positions are accurately reproducing the posture of the player but in 3rd person perspective.
  • Interaction: Very immersive and intuitive interaction system to grab and equip anything you need very easily.
  • Flexible Camera System: Fully control the camera in real-time to choose the best angle to enjoy every moment of the game! You can manually rotate, snap and zoom the camera. Liberty to choose a 1:1 scale or to see the game as a tiny puppet world from a god's view.
  • Advanced Physics: The game is fully physics-based and allows very realistic interactions and combat. Player and enemies fully use IK and ragdolls for maximal immersion!
    You can grab anything you want including enemies themselves and throw them around or use them as weapons on other enemies.
  • Slow Motion: Manually trigger slow motion at your will to get a huge advantage over your enemies, block their attack and avoid their bullets!
  • Weapons and Upgrades: A lot of weapons and a progression system with new unlockable upgrades and abilities.


Requisitos do Sistema

    Mínimos:
    • Sistema Operativo: Windows 10
    • Processador: Intel Core i5-4590 (AMD FX 8350)
    • Memória: 4 GB de RAM
    • Placa gráfica: Nvidia GTX 960 or equivalent
    • DirectX: Versão 11
    • Espaço no disco: Requer 787 MB de espaço livre
    • Compatibilidade com R.V.: SteamVR or Oculus PC. Standing or Room Scale
    Recomendados:
    • Sistema Operativo: Windows 10
    • Processador: Intel Core i5-4590 (AMD FX 8350) or better
    • Memória: 8 GB de RAM
    • Placa gráfica: Nvidia GTX 1060 or equivalent
    • DirectX: Versão 12
    • Espaço no disco: Requer 787 MB de espaço livre

O que os curadores dizem

3 curadores analisaram este produto. Clica aqui para veres as análises.

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