Survive by dodging and deflecting enemies, objects and obstacles in VR. You are placed in an environment where you need to be agile and on your feet.
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Release Date:
Apr 22, 2019
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Early Access Game

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Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Our team’s goal is to deliver consistent and meaningful content through player feedback to deliver a polished game that feels complete. During the early access phase of Montecube Dodge, it provides us with a chance to receive feedback from players highlighting what they liked and disliked about MonteCube Dodge. This will give as the ability to know what kind of challenges, content, and improvements players would like to have delivered in the future for the final version”

Approximately how long will this game be in Early Access?

“We are planning to stay in early access for around 12 months. We want to make sure the game launches in a state that feels finished and our team does not want to rush it through.”

How is the full version planned to differ from the Early Access version?

“Our team’s goal is to have the full version feel polished by the time MonteCube is at its full state. We plan to make adjustments to gameplay and difficulty, and plan on adding more challenges, enemies, obstacles, and random events to the game.”

What is the current state of the Early Access version?

“The Current state of the MonteCube Dodge includes a tutorial, 3 unlockable unique challenges, 3 endless mode challenges, 2 unique random events, 5 unique lobby worlds, music, and a fun block play area at the end when you beat the game. MonteCube has around 1-2 hours of gameplay depending on your skill level.”

Will the game be priced differently during and after Early Access?

“We plan to gradually raise the price as we deliver new content and features. MonteCube currently has a small fee which is used to recover the cost to make the game.”

How are you planning on involving the Community in your development process?

“Our team will take feedback from players to improve the game. We take interest in gameplay balance, suggestions and ideas, and bug finding. Contact us through MonteCubechat@gmail.com”
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About This Game

Survive by dodging and deflecting enemies, objects and obstacles in VR. You are placed in an environment where you need to be agile and on your feet. MonteCube Dodge offers unique levels which can be unlocked after surviving for a given amount of time. Each level will get increasingly difficult the longer you survive. When unlocking the next level, new enemies and obstacles will appear challenging the player in many different ways. Once you complete all of MonteCube’s levels, endless mode will be unlocked along with an area to build blocks and create cool structures using the items around you.

Hints:
1.) When Inside a level, grab the pointer cube to start the challenge.
2.) Use the baseball bat to deflect enemies and objects around you.
3.) Survive for around 1-3 minutes per level.
4.) You can hold the pointer cube out in front of you to get a better view on what you are trying to protect.
5.) Try to move around and be agile when protecting the cube.
6.) Look around the environment at all times, some enemies can be sneak and approach you from behind.
7.) Adjust your playstyle if you are losing more than 5 times for a level.
8.) Make sure the pointer cube you are trying to protect doesn’t hit the walls, floor or ceiling.
9.) You should hold onto the pointer cube at all times, but you are able the let go of the pointer cube and place it anywhere within the bounds of the level once you start.
10.) Watch out for the flame throwers on the 3rd level. They can hit you before you realize it if you don’t watch for them.
11.) MonteCube can get intense at certain points when you least expect it, so prepare yourself for shock!


Updates may occur to adjust gameplay and add additional content. Hope you enjoy your experience, and please let us know if you have any suggestions or improvements for MonteCube. We appreciate any feedback. Thanks!


Credits
Lead Developer: David Montecalvo
Special thanks to Zhihang Deng for programming assistance and contribution.

System Requirements

    Minimum:
    • OS *: Windows 7 or higher
    • Processor: Intel i5 4590 equivalent or greater
    • Memory: 8 GB RAM
    • Graphics: NVIDA GTX 970 /AMD 290 equivalent or greater
    • Storage: 2 GB available space
    • Sound Card: N/A
    • VR Support: Oculus PC
    • Additional Notes: Requires Oculus Rift
    Recommended:
    • OS *: Windows 7 or higher
    • Processor: Intel i5 4590 equivalent or greater
    • Memory: 8 GB RAM
    • Graphics: NVIDA GTX 970 /AMD 290 equivalent or greater
    • Storage: 2 GB available space
    • Sound Card: N/A
    • Additional Notes: Requires Oculus Rift
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.

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