Tiny Mortals VR is a Violent game about defending your castle against tiny invaders. Pick up enemies and throw them into the sky, beat them against each other, rip them in half, the choice is yours! Cast magic, grab weapons, or summon allies in this physics based rag-doll slaughter!
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Release Date:
May 16, 2019
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Early Access Game

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Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“As an indie game developer, community interaction is very important. I want Tiny Mortals VR to be a game created with help from the people who will be playing it. I believe the best way to make a fun game is to allow the community to help me make a great game for you. For that reason I believe Early Access is the first step.”

Approximately how long will this game be in Early Access?

“Early Access will last for at least a year but may take longer as new and exciting content becomes available.”

How is the full version planned to differ from the Early Access version?

“I would like to implement various unlockables and secrets as well as expand the number and variety of enemies, weapons, power-ups, and spells within the game. I would like to go more in depth with some of the current systems (systems like archery, dismemberment, etc) in game to allow more versatile gameplay.”

What is the current state of the Early Access version?

“Currently Tiny Mortals VR has one stage, a small selection of weapons, and about a dozen enemies which increase in difficulty as you progress though the waves as well as a handful of spells some of which are currently not usable by the player but will be available in future updates.”

Will the game be priced differently during and after Early Access?

“As Tiny Mortals VR expands its features and new content begin to populate the game the price will raise gradually to reflect this increase in quality.”

How are you planning on involving the Community in your development process?

“The community is the heart and soul of any game I would love to hear any suggestions and advice for the games development. Constructive criticism is highly appreciated as well. My email address is TinyMortalsVR@gmail.com feel free to email or comment, or message me at any suggestions including bugs or glitches and I will be sure to address them as soon as possible! I am making a game for you, the community, where would I be without you?”
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About This Game

Tiny mortals VR puts you in the role of a god tasked with defending your people's castle. Defend against endless waves of enemies ranging, from tiny stick men to mighty ogres and fierce dragons! Built with a deep love for ragdoll physics and violence, let out your aggression on these tiny mortals who dare approach your domain!

Key feature include:

  • Endless waves of increasing difficulty as well as custom waves including zombie swarms!
  • Collision physics allowing you to pick up and kill your enemies in whatever creative way you can think of, throw them at each other, pick them up by their feet and bash them on the ground, send them on a quick flight to the other side of the world the choice is yours!
  • Various weapons to slice, bash, launch, and dismember!
  • Assign your own people to repair your castle, worship you to allow stronger magic or defend your castle with a bow!
  • Unleash magic to kill enemies or convert them into mighty champions to help you repel the invasion!
  • Upgrade your castle and the surrounding area to make killing your enemies more fun or rewarding, as well as allow new abilities or options to make your enemies pay!

Mature Content Description

The developers describe the content like this:

This game contains scenes that may not be suitable for all ages such as, Violence, Gore

System Requirements

    Minimum:
    • OS *: Windows 7+
    • Processor: Intel Core i5 4590 equivalent or greater
    • Memory: 8 GB RAM
    • Graphics: Nvidia GeForce GTX 970/AMD Radeon R9 290 equivalent or greater
    • DirectX: Version 10
    • Storage: 800 MB available space
    • VR Support: SteamVR. Room Scale 2m by 1.5m area required
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
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