Icarus - Prima Regula is an infinite runner type game in which player flies through procedurally generated spaceship corridors with a jetpack. What brought you to this spaceship and why it did exactly that, are yet to be discovered. Yet, something or someone is trying to prevent your escape but keep you flying.
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Release Date:
Apr 22, 2019
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The game's essential mechanics are about a comfortable, simple and exciting flight experience. Early development of Icarus focused on this core requirements. If people do not enjoy the flight experience, flight mechanics should be revised before any further game experience is implemented.
Game still needs some improvement. There are still key features in development. User feedback, criticism and suggestions will definitely help us understand what community wants and revise what we are doing on the go.”

Approximately how long will this game be in Early Access?

“There is a loose plan, which depends on reactions in early access, for our development process. If early access turns out to be much more beneficial to development than we expected, we might extend early access time.

Provided early access returns feedback we precisely expected, early access time should not be longer than 8-10 weeks.”

How is the full version planned to differ from the Early Access version?

“- Flight time and distance dependent difficulty.
- Absolute random obstacles, obstacles with patterns
- Obstacles with action and behavior (provided they are not damaging the experience; this goal is open to revision)
- A task and achievement system; achievements and procedurally generated tasks
- Increased precision of controls
- Better guidance for first time players.
- New bonuses and fine-tuning for existing bonuses
These goals will be updated depending on feedbacks.”

What is the current state of the Early Access version?

“Players can use all flight mechanics, access some bonuses in infinite / survival mode.
Before making the game available on Steam, we had very little feedbacks from communities on Reddit. Although the feedback was slim, primary concerns was unavailability of control tutorials and lack of precision in some controls.”

Will the game be priced differently during and after Early Access?

“For the early access, price will be relatively less than the complete game. With the new content and features, price will be gradually raised.”

How are you planning on involving the Community in your development process?

“- We would make it clear that joining and contributing to our community will have an impact on the game.
- Our game developer and game support will be in charge of running community or be in regular contact. We are going to share development updates even if the game is not updated.
- We would regularly take feedback and bug reports as development input and, provided people are interested, present our development process.
You can get in touch with us via Discord Channel : https://discord.gg/5U5wN29”
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Notice: Requires one of the following virtual reality headsets: HTC Vive or Oculus Rift. See the VR Support section for more info.
Notice: Icarus - Prima Regula requires a controller in order to play. Playing with a keyboard and mouse isn't supported.

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Recent updates View all (1)

April 26

First Update on Icarus

First update is submitted! We made some quality of life changes, added new obstacles and tweaked some mechanics. Here they are:
• Resource gained and score are distinguished
• Minor revisions to upgrade store interface
• Upgrade store prices are updated.
• Music now starts randomly
• New obstacles and obstacle sets are added
• Min to max speed times are decreased
• Rocket bonus does not shoot and frizzle down when there is no valid targets
• A truck load of performance improvements
• Minor bug fixes
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Update Notes

Hey hey people,
First update is here! We made some quality of life changes, added new obstacles and tweaked some mechanics. Here they are:
• Resource gained and score are distinguished
• Minor revisions to upgrade store interface
• Upgrade store prices are updated.
• Music now starts randomly
• New obstacles and obstacle sets are added
• Min to max speed times are decreased
• Rocket bonus does not shoot and frizzle down when there is no valid targets
• A truck load of performance improvements
• Minor bug fixes

If you have any questions or encounter any bugs, feel free to ask in the forums or hit us up in the discord https://discord.gg/hJc6Sjr

Update Notes

Hey peeps,
A lot of players and beta testers reported issues about starting the game. We added a loading screen and issue is resolved.
We also did some minor quality of life improvements and debugging:

  • Rocket speed is increased so that you can always see what you hit
  • Issues with buying upgrades are resolved
  • Some area specific obstacle spawn issues are resolved

Our primary goal is to perfect spawn system. Planned updates also include a lot of quality of life improvements and content with new modes of interaction.

Our high king, lord inquisitor is working on revamping the obstacle spawn system. So, hopefully, a new spawn system will be in next update (emphasize on hopefully).

If you have any questions or encounter any bugs, feel free to ask in the forums or hit us up in the discord https://discord.gg/hJc6Sjr

About This Game

You are stuck in a godforsaken spaceship for some reason. The way out seems "too damn long to walk" in technical jargon. Your fortune, however, seems perfectly balanced. On one hand' you come by a jetpack that has not have all the life squeezed out of it. On the other, when you start there are no breaks. You smash into something face-first you are going to... not die? Also, there are lasers which is nice.

Icarus - Prima Regula is an infinite runner type game in which player flies through procedurally generated spaceship corridors with a jetpack. Avoid obstacles, purchase upgrades and go as far as you can in this simple but fast paced flight experience. What brought you to this spaceship and why it did exactly that, are yet to be discovered. Yet, something or someone is trying to prevent your escape but keep you flying.

System Requirements

    Minimum:
    • OS: Windows 7 SP1, Windows 8.1 or later, Windows 10
    • Processor: Intel i5-4590 equivalent or greater.
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 970 or AMD R9 290 or greater.
    • Storage: 2 GB available space
    • Additional Notes: VIRTUAL REALITY ONLY!!!

What Curators Say

10 Curators have reviewed this product. Click here to see them.

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