Follow the story of a brave, courageous and handsome pirate as he continues his journey to find THE treasure after his death!
All Reviews:
Positive (41) - 92% of the 41 user reviews for this game are positive.
Release Date:
Mar 28, 2019

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Sticks And Bones

SPECIAL PROMOTION! Offer ends July 9


Recent updates View all (3)

June 26

40% OFF! Summer Sale

Hello everyone!
40% off discount for the summer sale event, offer ends 9 July!
1 comments Read more

April 30

Price drop 5.99$ ! + BLOG / Q+A

First of all I'd like to start by thanking everyone who bought the game and or supported me (in any shape or form); thank you!

Regarding the price dropping from 9.99$ to 5.99$; why?

Short answer:
Almost everyone have mentioned that the price is high for the amount of content and so I listened.


Long Answer:
None of the following is meant to be taken as an excuse but more of my reasoning behind the price.

As I have mentioned I've been working on the game 100% alone from start to end for a year (Full time) & the game is actually bigger than what I have published here but around 6 months ago I decided to scale it down to where am able to finish and release within a realistic timeline.
So I switched from a 3rd person adventure game to something more achievable & doable for my situation, I wanted to make it feel like watching an episode of a cartoon'ish pirate story but with many different game-play elements.

"Unity asset flip"?:
Yes & No. Yes I have used a 3d pirates package that I bought from Unity asset store (POLYGON - Pirates Pack by Synty Studios) but its not an "Asset flip" it was created to be used for your own project :P, I did however modify all the character textures, materials and rigged them, plus created 2 new characters with the same style and edited a couple of meshes to fit the game-play (Ship, barrel, doors, etc..).
I have created 6 new islands from scratch and changed the main island, plus created 3 in-door stages/levels.

I have used a mix of tools/techniques to create the animations, as for the cut-scenes I have mainly used Motion capture to create the base and afterwards worked on manually cleaning it + using masks and IKs to layer on top and improve the overall quality. For the character's 3rd person controller I have used over 130 animations that are from different asset packages also available in Unity asset store.

I have created a soundtrack for each part (50 parts) myself using garage-band (software)
+ Musical sound effects layer
+ SFX layer
+ Background layer
+ Musical notes for controller Inputs

I wanted the story to determine the game-play mechanics, so depending on the event/situation I would create something that made the continuation of the story more fun/engaging

Too easy?:
It's hard! you're just too good!
Yes it's easy, on purpose. It's a short silly interactive video game.

Too short?:
Due to the time limitation, I did not have enough time to create more content, because I don't want to stretch the game:
('walking simulator', with very far away objectives and NPCs to interact with).
I'd rather have it short (40mins) packed with content than 30 plus minutes of walking or something similar.


It is not your problem nor should you care, but...
I get 30%-40% from the 9.99$ (Steam cut + Tax cuts).
+ The game was cracked within 36 Hours!
(BTW: Feel free to download it and buy it later if you wish)
My pirates game have been pirated!

Anyways.. (Biased opinion)
I don't see the game priced anything lower than 10$ to be honest, however I would rather have more people play and enjoy the game I worked extremely hard to make than keep the price and have it harder to reach.

Thank you again for everyone who submitted a review and gave me their feedback.

11 comments Read more

About This Game

Death does not stop a REAL pirate!

Follow the story of a brave, courageous and handsome pirate as he continues his journey to find THE treasure after his death!
Elegantly runs away from trouble and effortlessly solves all faced problems.

The game is an interactive short story with quick time events & different types of game mechanics (3rd person, 2.5D, etc).
Game-play mechanics are situation based, depending on the event you might have to solve a puzzle or duel a pirate!

Sticks and bones is developed by myself under a year (with the help of Unity assets).
Planed as an episodic game.

This is the introduction to the series titled as Episode 0; "the story before the story".
& No this game is not like Monkey island, no monkeys.

System Requirements

    • OS: Windows 7 SP1+
    • Processor: Dual core from Intel or AMD at 2.8 GHz
    • Memory: 6 GB RAM
    • Graphics: Graphics card with DX10 (shader model 4.0) capabilities
    • DirectX: Version 10
    • Storage: 2 GB available space

What Curators Say

13 Curators have reviewed this product. Click here to see them.

Customer reviews

Review Type

Purchase Type


Date Range
To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar.

Show graph

Display As:
Show graph
Hide graph
Excluding Off-topic Review Activity
There are no more reviews that match the filters set above
Adjust the filters above to see other reviews
Loading reviews...