Guide three quirky robots through infinite obstacles as you restore life on Earth. This game creates unique situations every time you play, challenging your creative problem-solving and planning skills to the max.
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Release Date:
Jan 30, 2020

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We have a complete, stable and balanced gaming experience and multiple directions for where to take it further. The game already went through close to a hundred live playtests and its Alpha demo is enjoyed by more than a thousand players. With Early Access, we'd like to include a wider audience to see what players enjoy the most so that we can deliver more of it.”

Approximately how long will this game be in Early Access?

“At least for half a year. Depending on the game's reception, we are open to keep working on updates until we run out of ideas.”

How is the full version planned to differ from the Early Access version?

“There are three main directions:
  • More puzzles - for that exponential impact on gameplay thanks to the generator AI
  • Curatation - players can already share and load levels, however, we can take this further by more social features eg. custom campaigns with handpicked levels
  • World & story - we'd like to enrich the Earth of 2087 by additional graphics, environmental storytelling and multiple endings

What is the current state of the Early Access version?

“Terraforming Earth has been in a fully playable state for a year now. The community has collectively solved over 10k unique levels, with many players logging 100+ completed levels. The game is thoroughly tested and is generally free of bugs. There are 65 different puzzle types resulting in a level-space of at least 65^30 unique maps - out of which the generator AI picks the most interesting ones. There are 8 unique mission types (with two super-hard Boss missions!). There are two game modes: Classic for rogue-like fans and Assisted for more casual players. The game includes a resource-management meta-game that enables completing the game via two different strategies. Players can visit 5 stylish environments (7 planned for Early Access). Even the music is procedurally generated! All-in-all Terraforming Earth has a lot to offer already.”

Will the game be priced differently during and after Early Access?

“No, we plan to keep the price fixed throughout and after Early Access.”

How are you planning on involving the Community in your development process?

“The community has always taken a massive role in creating this game together with us - there is a constant stream of new ideas and brainstorming going on our Discord server:”
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Planned Release Date: January 30

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“The levels are procedurally generated, but they work surprisingly well and feel like they were handcrafted.”
Alpha Beta Gamer

About This Game

Unique Situations Every Time You Play

Terraforming Earth is the first game ever to apply procedural generation in platform puzzle level design. It is infinitely replayable as it puts you in new situations every time you play. The focus is on creative problem-solving and planning instead of rote memorization.

Use Different Skills Together

Play alone by switching between three quirky robots. Using their different skills together, you must guide them through infinite obstacles as you restore life on Earth. You can also play with your friends in local multiplayer co-op mode or over the Internet using Steam Remote Play.

Curated Levels

Terraforming Earth has a curation system similar to Mario Maker's. On the world map, you can choose between missions that are freshly generated for you or missions starred by other players in the community. Your starred levels also appear on other players' maps.

Our Heroes

Training for a secret mission to terraform Proxima Centauri, our capable utility bots freak out as signals from bio-scanners start to dwindle and fade out. Humans, plants and all life has mysteriously disappeared from Earth, and they alone hold the technology to bring everything back.


Built for getting stuff done. He might not be the sharpest knife in the drawer, but this doesn't seem to bother him on his rocket-powered caterpillar tracks.


Environment research unit. Retrofitted with anti-grav drive to protect it from itself.


A walking terrarium. While playing around with plant ribosomes, she accidentally turned herself into a swarm of nano-bots. Hide-and-seek champ for life.

Key Features

  • AI-generated levels
  • Optional challenges (permadeath and time-pressure)
  • Level curation
  • Single-player
  • Local co-op multiplayer
  • Full controller support
  • A story about cute robots and environmental catastrophes
  • Procedurally generated music


Early Access: January 30, 2020
Launch: August 2020

Can you restore life on Earth?

System Requirements

Mac OS X
    • OS: Windows 7 or newer
    • Processor: Intel Core i5
    • Memory: 4 GB RAM
    • DirectX: Version 11
    • Storage: 100 MB available space
    • OS: Lion 10.7+, 64-bit
    • Processor: 1,8 GHz Intel Core i5
    • Memory: 8 GB RAM
    • Graphics: OpenGL 2.1+
    • Storage: 100 MB available space
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