VR-CPR is a Virtual Reality experience, designed to provide an immersive training environment for healthcare professionals and lay people. Perform BLSD and train your skills in three different scenarios: hospital, out-of-hospital and pediatric.
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Over deze software

VR-CPR is a virtual reality simulation of emergency situations, designed to be a training tool for teaching the procedure of cardiopulmonary resuscitation (CPR). The system offers three photo-realistic scenarios in which the user is called to help a victim of cardiac arrest, receiving real-time feedback of the chest compression performance.

At the beginning of each demo you will be able to select among three different scenarios: hospital, out-of-hospital and paediatric. Each scenario differs for victim and AED availability, requiring the user to perform different protocols. Before starting, it is possible to customize some aspects, such as the AED arrival time, how many chest compression cycles to perform, which cycles should be shockable or not-shockable, and the AED that you should use. Our partnership with some of the most important AED producers allowed us to reproduce the real life units, with the same audio and video hints the user would get during a real emergency.

Before starting the experience, it is possible to calibrate the scenario in order to match the virtual victim chest with a compression device or surface. In this way, you can perform CPR on an object of your choice, preferably a manikin, getting real time accurate feedback on the depth and the rate of the compressions.

Each scenario shows a patient collapsing after a cardiac arrest. You will be guided through the specific BLSD protocol each scenario features: assessing consciousness, checking for breathing, calling for help, performing CPR and AED use. Controllers are used to track the chest compressions in the dedicated phase, and provide instant feedback that will help you to adjust and improve your performance.

Our project does not replace the current medical tools used during training; it complements them with visual feedback, real-time feedback and an additional level of immersion.

Credits


Project: Irc Edu Srl
Development: Studio Evil
Scientific coordinator: Federico Semeraro
Scientific Supervision: Giuseppe Ristagno, Andrea Scapigliati, Federico Semeraro

Developed with the support of: Philips, Zoll, Physio-Control, Iredeem
Acknowledgments: Consiglio Direttivo Italian Resuscitation Council
Avatar: John (Out-of-hospital cardiac arrest victim), Ian (In-hospital cardiac arrest victim), Luke (Pediatric cardiac arrest victim), Chris (Out-of-hospital bystander), Laurie (Pediatric bystander), Kate (Nurse), Mary (Teacher).

Dedicated to the ''next generation'' of resuscitation experts: Alice, Andrea, Davide, Jacopo, Linda, Maia, Simone, Viola.

Systeemeisen

    Minimum:
    • Besturingssysteem: Windows 10
    • Processor: Intel Core i5-4590 (AMD FX 8350) or better
    • Geheugen: 8000 MB RAM
    • Grafische kaart: nVidia 1060
    • DirectX: Versie 10
    • Opslagruimte: 9000 MB beschikbare ruimte
    • VR-ondersteuning: SteamVR. Room Scale 2m by 1.5m area required
    Aanbevolen:
    • Besturingssysteem: Windows 10
    • Processor: Intel i7
    • Geheugen: 16000 MB RAM
    • Grafische kaart: nVidia 1080
    • DirectX: Versie 12
    • Opslagruimte: 9000 MB beschikbare ruimte

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