Client Update - Valve
An update has been released for the Steam Client and will be automatically downloaded.


Overlay
  • Fix flickering, slow performance, or failure to display for the in-game overlay when running a 64-bit game via Big Picture
Client Update - Valve
An update has been released for the Steam Client and will be automatically downloaded.


General
  • Fixed potential exploit reported in CVE-2014-4609
Client Update - Valve
An update has been released for the Steam Client and will be automatically downloaded.


General
  • Fixed Korean text being cut off
  • Fixed running same install script multiple times
  • Use new Steam Community search page
  • Improve library sorting and type-to-jump for games that start with "A" or "An".
  • Eliminate duplicate library entries for games with separate Mac and PC app IDs
  • Improve library sort order for certain game series

In-Game Overlay
  • Fix performance issues or possible failure when subscribed to guides with very large images

Mac OS X
  • Reduce CPU usage when Big Picture mode is running off-screen in an inactive Space
Client Update - Valve
An update has been released for the Steam Client and will be automatically downloaded.

General
  • Fixed in-game overlay sometimes not activating on first hot-key press after game launch
  • Games can be preloaded to any available Steam Library folder
  • Fixed downloading games in development
  • Fixed some cases where Steam wasn't asking the user if they wanted to let the game update when re-launching after a game crash
  • Fix "Recently Played" list generation
  • Removed defunct “Media” filter from the library filter menu
  • Added Tools to the Installed and Recently Played library lists
  • Fixed a bug in the in-game overlay which could lead to a game crash in ShellExecute calls with unexpected parameters
  • Changed in-game overlay to prefer first created and still in-use swapchain and avoid presenting on multiple swapchains at once
  • Fixed memory issue and crash when voice API's were sent corrupt data, thanks to Luigi Auriemma from Revuln for the report
  • Fix buffer overflow from malformed voice packets
  • Fixed installing games with very large files from retail disc

Big Picture
  • Added new library section for browsing and managing user screenshots
  • Decreased sensitivity of trigger buttons for fast paging in library all games view
  • Decreased sensitivity of analog triggers for mode switches in daisywheel text input
  • Fixed hotkeys involving ctrl/alt/shift modifies not functioning in the in-game overlay as intended
  • Windows: Ensure that we try to forcefully take window focus back on game exit, which deals with some cases where games with launchers could lead windows to restore focus to a random non-Steam window
  • Windows: Performance improvements for the in-game overlay in D3D9ex, D3D10, D3D10.1, and D3D11 game
  • Fix a case where the system context menu for the Big Picture window could be activated on game exit and input would then go to it rather than Big Picture
  • Fix the Remove Friend and Block All Communication buttons in the Profile actions section to function
  • Fix a rare crash during login inside of Big Picture if Steam is set to start up in Big Picture mode

In-Home Streaming
  • Worked around a crash in the latest NVIDIA driver (337.88)
  • Implemented brightness controls for games like Dark Souls II and Thief
  • You can toggle windowed mode on the client with Alt-Enter and resize the streaming window
  • Desktop shortcuts will stream games if they are currently available for streaming
  • Added 2’ streaming EULA dialog so you don’t have to go to the remote computer to accept it after installing a game
  • Fixed the menu bar showing on the client on Mac OS X 10.6
  • Worked around NVIDIA driver crash when streaming games from laptops with NVIDIA GPUs
  • Fixed the escape key canceling fullscreen mode on Mac OS X
  • Fixed window size when leaving fullscreen mode on Mac OS X
  • Streaming uses UDP ports 27031 and 27036 and TCP ports 27036 and 27037
  • Implemented streaming controller support for games using the Unity engine
  • Fixed black screen with some launchers when using the Windows 7 Basic theme
  • Fixed "The streaming client exited unexpectedly (2)" in some cases where D3D9 and OpenGL aren’t available
  • Added support for XInput based arcade sticks and wheels on Windows clients
  • Added support for NVIDIA hardware encoding for D3D fullscreen games on GeForce 650+ cards and the latest beta NVIDIA driver (340.43)
  • Enabled fast desktop capture on Optimus laptops with the latest beta NVIDIA driver

OSX
  • Fixed a crash affecting some users running OS X Mavericks
  • Fixed crash plugging and unplugging a game controller
  • Fixed incorrectly ellipsizing strings in labels

Virtual Reality
  • Added support for VR mode on Linux
  • Added support for VR mode on OSX
29 трав. 2014
Client Update - Valve
A minor update has been released for the Steam Client and will be automatically downloaded.

In addition to all the features of the May 21 update, this update includes:

In-Home Streaming
  • Improved visual stuttering/out-of-order video frames on certain hardware
  • Fixed a cause of all-black video streams related to specific Wi-Fi routers
Find out more about the new In-Home Streaming feature at http://steampowered.com/streaming


General
  • Fixed some reported crashes in the Steam client
  • Improved compatibility with old CPUs that do not support SSE2 (Windows only)
21 трав. 2014
Client Update - Valve
An update has been released for the Steam Client and will be automatically downloaded.

In-Home Streaming

General
  • Fix handling of corrupt data during downloads
  • Fixed several small memory leaks in the Steam client
  • Fixed a rare crash on workshop image update inside the library details view
  • DLC can now be disabled in the DLC properties page for a game

Windows
  • Fixed a case where Steam could be seen as a voice application on startup and Windows would lower sound of other applications

Steamworks
  • Fixed some AppVerifier errors/warnings caused by Steam that could make it hard for games to use AppVerifier to verify the rest of their code

Big Picture
  • Added new profile section to the main menu replace the old community section. This brings Big Picture more up-to-date in terms of design and features with desktop/web community and adds better activity feed and profile views.
  • Default all games filter to "On Platform" rather than "All Games" if you are not on Windows.
  • Fix just scrolling by any friend in the Big Picture friends list who has chat history causing the desktop chat for the same friend to open
  • Change pending friends invitations to collapse into a single friends list entry if there are more than 5 in total
  • Fix Web/Friends footer buttons not showing in some cases where they were functional and should be shown in the footer
  • Fix a case where after accepting a friend invite on the web it’s state in Big Pictures friends list would only be partially updated and it would still indicate it was an invite
  • Improved Big Picture movie audio / video synchronization along with some general video playback improvements.
  • Improved performance in some cases with the Big Picture window out-of-focus/in-game. The biggest gain here is on Linux, but all platforms should see some benefit.
  • Fixed focus when entering the quit menu sometimes not being on the first item
  • Fixed Steamworks games that utilize the Daisy Wheel for text entry in Big Picture not showing it successfully if they were launched via a launcher or other multi-process scenario
  • Improved movie playback support and support for animated gifs
  • Adding of non-Steam games is now directly supported in Big Picture
  • Non-Steam games now show icon art when available and when no custom art has been set in Big Picture
  • Fixed a bug where screenshot/out-of-focus mode could kick in when Big Picture had focus if you transitioned into it while already running a game
  • Fixed a bug where focus may end up in an unexpected place if the button currently in focus is deleted from the UI

Mac OS X
  • When creating desktop shortcuts make the helper shell script only writable by the local user (reported by Ilja van Sprundel from IOActive)
24 квіт. 2014
Client Update - Valve
An update has been released for the Steam Client and will be automatically downloaded.

This update is a small set of fixes to the client released earlier this week. It includes the following new fixes.

General
  • Fixed some large SteamWorkshop mods causing some users to run out of memory and crash on update
  • Fixed and simplified PayPal purchase path in Big Picture mode
  • Steamworks: Fixed timeouts uploading leaderboard scores for games that update scores very frequently

Windows
  • Fixed regression with AppOverlay.dll causing compatibility issues with some applications

The following changes from the prior update will also be new if you have not already updated recently.

General
  • Added support for regional EULAs
  • Improved caching of leaderboard API requests
  • Improved handling of warnings on unrecognized links in chat
  • Fixed bug causing Windows service log message "Error: Failed to poke open firewall"
  • Fixed installing games from older retail discs
  • Fix message shown when you unblock someone
  • Improved keyboard accessibility in block/unblock success dialog
  • Fixed removing empty sub folders after game updates
  • Fixed SteamGuard UI problem preventing login in rare configurations
  • Fixed launching games dialog getting stuck in "Preparing to launch..." state
  • Fixed installed apps detecting content updates
  • Fixed inability to install games or force updates outside of the auto-update time window, if specified
  • Fixed repeated attempts to apply pending updates to a game that is currently running

Windows
  • Improved Steam overlay compatibility with 64-bit games, especially under Windows 8.1
  • Fixed a hang that occurred when opening the overlay for the second time in some games

Mac OS X
  • Improved initial startup time when launching Steam
  • Fixed crash in some newer games when launched from Steam

Linux + SteamOS
  • Updated the steam-runtime for Ubuntu 14.04 compatibility
  • Fixed potential hang when using certain UI toolkits that relied on SIGCHLD
  • Fixed a game crash occurring when more than ten processes were attached to the Steam overlay, fixing "CID The Dummy" on Linux
  • Added support for setting voice input device in Big Picture

Big Picture
  • Load correct localized eula if the language changes in the Choose Language panel
  • Fix progress % displayed for items that are queued for download
  • Fixed a bug in Web browser where big pages would be erroneously clamped
  • Fixed UI for pre-loading games
  • Added login help support for forgotten password and account name

Virtual Reality Mode
  • Added “Virtual Reality mode” to the View menu and removed the –vr command line option. This will only appear if SteamVR is installed and if a supported HMD is detected
  • Added support for switching from desktop mode to VR, then back to desktop and into Big Picture
  • Added support for detecting when an HMD has been plugged in after Steam has started
  • When running in VR mode Steam will now open only the VR window and not the normal Big Picture window
  • Moved VR mode log files under the Steam client install directory
22 квіт. 2014
Client Update - Valve
An update has been released for the Steam Client and will be automatically downloaded. The following changes are new in this update:

General
  • Added support for regional EULAs
  • Improved caching of leaderboard API requests
  • Improved handling of warnings on unrecognized links in chat
  • Fixed bug causing Windows service log message "Error: Failed to poke open firewall"
  • Fixed installing games from older retail discs
  • Fix message shown when you unblock someone
  • Improved keyboard accessibility in block/unblock success dialog
  • Fixed removing empty sub folders after game updates
  • Fixed SteamGuard UI problem preventing login in rare configurations
  • Fixed launching games dialog getting stuck in "Preparing to launch..." state
  • Fixed installed apps detecting content updates
  • Fixed inability to install games or force updates outside of the auto-update time window, if specified
  • Fixed repeated attempts to apply pending updates to a game that is currently running

Windows
  • Improved Steam overlay compatibility with 64-bit games, especially under Windows 8.1
  • Fixed a hang that occurred when opening the overlay for the second time in some games

Mac OS X
  • Improved initial startup time when launching Steam
  • Fixed crash in some newer games when launched from Steam

Linux + SteamOS
  • Updated the steam-runtime for Ubuntu 14.04 compatibility
  • Fixed potential hang when using certain UI toolkits that relied on SIGCHLD
  • Fixed a game crash occurring when more than ten processes were attached to the Steam overlay, fixing "CID The Dummy" on Linux
  • Added support for setting voice input device in Big Picture

Big Picture
  • Load correct localized eula if the language changes in the Choose Language panel
  • Fix progress % displayed for items that are queued for download
  • Fixed a bug in Web browser where big pages would be erroneously clamped
  • Fixed UI for pre-loading games
  • Added login help support for forgotten password and account name

Virtual Reality Mode
  • Added “Virtual Reality mode” to the View menu and removed the –vr command line option. This will only appear if SteamVR is installed and if a supported HMD is detected
  • Added support for switching from desktop mode to VR, then back to desktop and into Big Picture
  • Added support for detecting when an HMD has been plugged in after Steam has started
  • When running in VR mode Steam will now open only the VR window and not the normal Big Picture window
  • Moved VR mode log files under the Steam client install directory
Client Update - Valve
Steam’s Family Library Sharing is now released for all Steam users. Players who share computers can now also share their available libraries with one another, each earning their own achievements and saving their own game progress to the Steam Cloud. It’s all enabled by authorizing shared computers and the familiar accounts that log into them.

Read on for more information about Family Library Sharing.
Client Update - Valve
A minor update has been released for the Steam Client and will be automatically downloaded. The following changes are new in this update:
  • Fixed some games which crashed or failed to launch when installed to alternate Steam library folders
  • Fixed a bug that could cause Steam on Mac OS X to complain incorrectly about case-sensitive filesystems, blocking future updates
  • Fixed a bug that could, in very rare conditions, cause Steam to remove other unrelated files while uninstalling The Witcher: Enhanced Edition
  • Fixed a bug that could cause all game server favorites to be removed when logging in to Steam from different machines

This update also includes all of the following changes from the Feb 19 release:

General
  • Fixed "App already running" error when re-launching app in some cases
  • Fixed some cases where the Uninstall progress dialog could stick around forever
  • Added more UI feedback to the login dialog if Steam needs to download account data
  • Added a Show Password option in Big Picture mode to simplify password entry when using a controller
  • Added IP tracking to game server favorites. Favorites will automatically update to new server IP addresses if the game server is using a persistent account
  • Disabled Family Sharing Beta in Offline Mode

Windows
  • Fixed bug forcing Japanese text input to hiragana mode on focus change
  • Fixed repeated crashing in GameOverlayUI.exe when running as Administrator

Linux / SteamOS
  • Added an auto-detect step for audio outputs when booting SteamOS for the first time. You can change the selected output device using the Audio option under settings
  • Added under/overscan and brightness settings to the initial SteamOS startup UI
  • Added support for selecting your sound input device on SteamOS (for voice chats)
  • Fixed device volume not being reset to 100% when changing audio device outputs
  • Improved the error messages when Steam is unable to adjust system Audio settings from within Big Picture mode
  • Updated the Steam Runtime libraries

Mac OS X
  • Fixed launch issues for certain games using non-standard memory allocation routines
...

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