Sid Meier's Civilization® V - Kate.Galfriday
Take flight over the Pacific in Sid Meier’s Ace Patrol: Pacific Skies! Learn more about the upcoming title on the 2K Blog
Learn more here!
Sid Meier's Civilization® V - Kate.Galfriday
Take flight over the Pacific in Sid Meier’s Ace Patrol: Pacific Skies! Learn more about the upcoming title on the 2K Blog
Learn more here!
Sid Meier's Civilization® V - Kate.Galfriday
Check out the details in this Community 2K Blog:
http://2kgam.es/CivMapPack1
Sid Meier's Civilization® V - Kate.Galfriday
Check out the details in this Community 2K Blog:
http://2kgam.es/CivMapPack1
Sid Meier's Civilization® V - Kate.Galfriday
Sid Meier's Civilization® V - Kate.Galfriday
Sid Meier's Civilization® V - Kate.Galfriday
Check out the tweet here for your chance to win:
https://twitter.com/CivGame/status/377883668984770560
Sid Meier's Civilization® V - Kate.Galfriday
Check out the tweet here for your chance to win:
https://twitter.com/CivGame/status/377883668984770560
Sid Meier's Civilization® V - BigDen
Hello all! This morning we are applying a small update to Civilization V that brings it up to 1.0.3.80. This addresses a couple issues that we felt couldn’t wait until the Fall Balance Patch. What does it fix?

1. Tutorials – some of the tutorials were not functioning, which meant newer players seeking to learn how to play the game might run into a roadblock.
2. Modded text strings – Many mods were experiencing text keys that were not properly looking up their correct values, causing the keys to display instead of the actual text.

We do have a couple other fixes that are still in testing, including a bug that causes WorldBuilder to no longer load custom mods properly when designing maps. This will be released as soon as it clears QA.

Thanks so much for everyone’s continued input! We’ve got some great things in store for the Fall Balance Patch that we will be talking about soon, so stay tuned!
Sid Meier's Civilization® V - BigDen
Hello all! This morning we are applying a small update to Civilization V that brings it up to 1.0.3.80. This addresses a couple issues that we felt couldn’t wait until the Fall Balance Patch. What does it fix?

1. Tutorials – some of the tutorials were not functioning, which meant newer players seeking to learn how to play the game might run into a roadblock.
2. Modded text strings – Many mods were experiencing text keys that were not properly looking up their correct values, causing the keys to display instead of the actual text.

We do have a couple other fixes that are still in testing, including a bug that causes WorldBuilder to no longer load custom mods properly when designing maps. This will be released as soon as it clears QA.

Thanks so much for everyone’s continued input! We’ve got some great things in store for the Fall Balance Patch that we will be talking about soon, so stay tuned!
...

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