Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • Fixed a Spy-cicle exploit
  • Fixed the Manmelter idle effects showing on other flareguns
Counter-Strike: Source - Valve
Updates to Counter-Strike: Source and Day of Defeat: Source have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
  • Fixed the in-game overview map not drawing the background material
Team Fortress 2 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when you restart Team Fortress 2. The major changes include:
  • Added community-created winter items to the drop lists, the craft tables, and the store
  • Added the Spirit of Giving
  • Gifts from Secret Saxtons and Piles o' Gifts now have a chance to grant a gift in addition to whatever item they would have granted normally
  • Fixed hearing the deny sound while rotating a sentry during placement
  • Manmelter balance tweaks:
    • Added particle effect on muzzle that appears when ready to fire
    • Increased projectile speed while maintaining the same travel arc
    • Increased extinguish range
  • Added festive lights to all ropes and cables
  • Fixed a problem that would sometimes allow the detonator projectiles to crit on burning targets
  • Updated the localization files
  • Updated the gamehaptics file:
    • Added draw/melee swing/melee hit/crit forces for the The Sharp Dresser and the Spy-cicle
    • Added draw/recoil/reload/crit forces for the Pomson 6000
    • Added draw/recoil/crit forces for the Manmelter
    • Added draw/recoil force for the Wrap Assassin
    • Added melee hit/world hit force for the Third Degree
    • Added crit forces for the Holiday Punch
    • Fixed missing forces for Demoman swords
    • Refined recoil force for the Sandman
Dota 2 - Valve
Updates to Dota 2 have been released. The updates will be applied automatically when your Steam client is restarted. Fixes include:

HEROES
  • Added Bounty Hunter!
  • Beastmaster: Fixed Wild Axes being left behind when blinking to a location with a different z-value while they're in-flight.
  • Ursa: Fixed fury swipes to apply the effect before the hit.

UI
  • "Watch Game" user menu option now also shows up for friends watching a game. Clicking it will take you to the same game they're watching.
  • "Watch Game" user menu option shows up for friends in practice lobbies with "allow spectators" turned on.
  • Added timestamps to main menu chat.
  • Added an announcement for when spectator sizes change in game.
  • Spectator names can be clicked in chat to commend, report or ignore them.

GAMEPLAY
  • Fixed server crash that could happen occasionally as the ancient is destroyed.

BOTS
  • Improved how bots predict missing enemy locations.
  • Added level of desire to all the things that bots currently avoid (mostly lessening the avoidance desire of things that they don't care much about).
  • Made bots less spammy about movement when moving to a location within a lane.
  • Increased range at which bots will consider coming to an ally's defense.
  • Increased bot desire to retreat when they're dangerously low on health.
Team Fortress 2 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
  • Fixed the Stocking Stuffer candy cane using the incorrect material
  • Updated the Brown Bomber so it can be painted
  • Updated the festive weapons so they can be gift-wrapped
  • Updated the localization files
Left 4 Dead 2 - Valve
Updates to Left 4 Dead 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- Adjusted Holiday Gift Drop frequency
Team Fortress 2 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
  • Fixed the Frontier Justice getting infinite crits
  • Fixed a problem that would allow Pyro Mmmph to activate in the air without taunting
  • Fixed Manmelter getting crits from Mmmph
  • Fixed an exploit with The Eureka Effect and The Phlogistinator where the effects could activate without taunting in high-lag situations
  • Fixed the Brown Bomber not showing up on the Demoman
  • Fixed client HUD crash
  • Fixed colors on Christmas lights for the Blue team Scout weapons
  • Fixed a bug that would cause minicrits when switching weapons rapidly
  • Steam Workshop zip file size limit has been increased from 4 MB to 10 MB
Left 4 Dead 2 - Valve
Updates to Left 4 Dead 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- Fixed Tank Spawning issue in Finales
- Fixed issue in Boat House finale where winning survivors would die on the boat
- Added new achievement, Valve Gift Grab 2011 – L4D2
- Added I Hate Mountains 2 as the featured community campaign
- Added blocklist functionality to Left 4 Dead 2
Counter-Strike: Source - Valve
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (TF2, DoD:S, HL2:DM)
  • Fixed a bug which caused Windows Aero Extensions video option to always be enabled, regardless of setting. Disabling this can improve compatibility with third-party programs and overlays, but may also affect performance.
  • Fixed SourceTV showing player counts for the game server instead of the number of clients connected to the SourceTV server

Team Fortress 2
  • Australian Christmas has begun!
    • Added community-contributed winter event items
    • Added new Grordbort Pyro and Engineer item sets
    • Added the "Valve Gift Grab 2011 – TF2" achievement
    • Added Naughty and Nice winter keys to the Mann Co. store
  • Added a new Valve-authored control point map: Foundry
    • added 12 achievements for Foundry
    • added achievement reward milestone reward for Foundry achievement
  • Added UGC Highlander medals
  • Relaxed some restrictions on what misc items can be equipped simultaneously
  • Additional improvements for client stability
  • Updated the localization files

Day of Defeat: Source
  • Added the "Valve Gift Grab 2011 – DoD:S" achievement
  • Updated the localization files

Counter-Strike: Source
  • Added the "Valve Gift Grab 2011 – CS:S" achievement
  • Added rate limiting for connections and added the following ConVars to support that:
    • sv_max_connects_sec
    • sv_max_connects_window
    • sv_max_connects_sec_global
  • Dramatically improved the dynamic model loading system's memory usage, performance, and stability
  • Reduced memory usage on systems running Windows XP, Windows Vista, and Windows 7
  • Improved alt-tab handling under Windows Vista and Windows 7
  • Fixed a client crash during demo playback
  • Updated the localization files
Dota 2 - Valve
Updates to Dota 2 have been released. The updates will be applied automatically when your Steam client is restarted. Fixes include:

HEROES
  • Added Ursa!
  • Broodmother: Fixed Insatiable Hunger working against illusions.
  • Death Prophet: Fixed Crypt Swarm not allowing unit targets.
  • Nature's Prophet: Fixed Treants spawning the maximum amount regardless of the number of trees present.
  • Razor: Fixed Static Link not showing bonus damage on the modifier
  • Razor: Fixed Static Link interaction rules.

GAMEPLAY
  • Fixed Necronomicon truesight not revealing wards.
  • Fixed bug that was causing item chests in the world to sometimes disappear.
  • Mjollnir's Static Charge buff used to double hit entity that triggered the effect, now it only gets hit once.
  • Mjollnir's Static Charge buff will now only fire once a second. It used to have no cooldown.
  • Enabled Lifestealer and Death Prophet in Captain's Mode.

UI
  • Added Suggested Item Editor. Access this from the shop, all your new builds will be saved to the cloud.
  • In multiselection, units with active abilities are now sorted ahead of units without active abilities.
  • Buying an item while dead no longer puts it in the main inventory. Fixes an exploit of buying items while dead with Aegis or as Skeleton King and respawning with the item.
  • Instead of dropping items on the ground, we now show an error when trying to buy items from the side or secret shop that would not all fit in the inventory.
  • We now allow courier to purchase items away from base (they go into the stash).
  • Fixed right clicking on items in the stash with the courier selected.
  • Game client will remember and automatically rejoin custom chat channels.

VISUALS
  • Fixed a bug where ground blood wasn't showing up for a bloody Infest emerge.
  • Fixed dropped items occasionally disappearing.
  • Units will no longer run in place after the game ends.
  • Added victory and defeat animations to creeps.

AUDIO
  • Illusions will no longer comment on victories or losses.
  • Witch Doctor will now express his frustration when performing a terrible malediction.

BOTS
  • Added "-dumpbots" chat command for dumping the bot state.
  • Improved how bots handle defending a building that's within their base.
  • Fixed bug where bots would accidentally know about invisibile enemy heroes nearby.
  • Reworked how commit-to-attack calculations are done. Bots should be better about evaluating their surrounding threats and in particular should no longer walk by each other like ships in the night.
  • Improved bot last-hitting performance.
  • Fixed item build issue with Earthshaker Bot.
  • Tidehunter will use Ravage more intelligently now (tries harder to hit multiple enemies ).
  • Increased bots desire to do Roshan even if they don't happen to be nearby, when it's safe to do so.
  • Made bots better at defending the base when there are enemy creeps inside it.
  • Fixed bots not trying to avoid the enemy fountain.
  • Fixed bots never using Shadow Blade.
  • Fixed bots never farming when they've decided that they want to save money for a buyback.
  • Fixed bug where bots would move back and forth just within tower range when waiting for pushing creeps to arrive.
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