27 дек. 2013
Folk Tale - Games Foundry
Platforms
PC, Mac

Bug Fixes
#0040 Inactive Military Units On Final Enemy
#0062 Possible To Spawn Multiple Camphry Wizards
#0063 Saving/Restoring During Golem Quests Fails To Restore Tesla Coils

Changes
Sandbox Location Editor Preview
Golem now recovers health and power properly
Units now recover health when no enemies in range but stalking an enemy
VSync now mandatory
Reduced memory usage for shadows; now all shadows are soft
First time game starts it should now run full-screen at native resolution

Location Editor Preview
We strongly recommend reading the comprehensive guide to the Location Editor available at http://steamcommunity.com/sharedfiles/filedetails/?id=204512410

Developer Comments
This patch marks a major internal milestone for development: the first Sandbox Tech release. It contains the Sandbox Foundation Layer, the foundation on which the entire game will be built.
27 дек. 2013
Folk Tale - GF
Platforms
PC, Mac

Bug Fixes
#0040 Inactive Military Units On Final Enemy
#0062 Possible To Spawn Multiple Camphry Wizards
#0063 Saving/Restoring During Golem Quests Fails To Restore Tesla Coils

Changes
Sandbox Location Editor Preview
Golem now recovers health and power properly
Units now recover health when no enemies in range but stalking an enemy
VSync now mandatory
Reduced memory usage for shadows; now all shadows are soft
First time game starts it should now run full-screen at native resolution

Location Editor Preview
We strongly recommend reading the comprehensive guide to the Location Editor available at http://steamcommunity.com/sharedfiles/filedetails/?id=204512410

Developer Comments
This patch marks a major internal milestone for development: the first Sandbox Tech release. It contains the Sandbox Foundation Layer, the foundation on which the entire game will be built.
Folk Tale - Games Foundry
A test build for Windows and Mac is now available on an opt-in basis. Following testing we will roll out as a public update.

Important

YOUR SAVE GAMES FROM EARLIER BUILDS MAY BE DELETED.

THE TUTORIAL HAS NOT CHANGED OTHER THAN A COUPLE OF BUG FIXES. THE MAIN ADDITION IS THE SANDBOX LOCATION EDITOR PREVIEW.

Opting-In To Access The Build

1. In your Steam Library, right click on Folk Tale and select Properties.
2. Under the fourth tab, Betas, enter veW6kJBz into the password field and click Check Code.
3. You should receive confirmation that the debugging build is now unlocked. *
4. Select debugging - Public pre-release support builds from the drop down list and click Close.
5. Wait a few minutes for Steam to automatically patch your game. If it doesn't, try running the game. This should trigger the automatic patching.
6. Confirm the build version is 0.2.0.0 ( bottom left of the main menu, or right topbar in the Location Editor )

* Please note that on rare occasions, opting in to beta builds will give an invalid code error. Please try the code again. If it repeatedly fails, we're sorry but you are not going to be able to test this build. You might consider contacting Steam Support. We have used this password to support players in the past so it is known to work.

Opting-Out After Testing

After you have finished testing, you can opt out of beta builds and resume receiving the main patches as you have done before.

1. In your Steam Library, right click on Folk Tale and select Properties.
2. Under the fourth tab, Beta, choose NONE - opt out of all beta programs from the drop down list and click Close.
3. Wait for a few minutes for Steam to automatically resync/patch your game back to the main public releases. If it doesn't, try running the game. This should trigger the automatic patching.
4. Confirm the build version in the bottom left of the main menu has reverted to 0.1.7.0.

Notes

Please do read the Location Editor Reference Guide:
http://steamcommunity.com/sharedfiles/filedetails/?id=204512410

Problem Solving

If when starting the Location Editor it runs in a small window and not full-screen, restart and first go into the Tutorial main menu. Under settings, change your native resolution to be that of your desktop. Exit to desktop and restart.

We will add access to settings preferences in the Location Editor.
Folk Tale - GF
A test build for Windows and Mac is now available on an opt-in basis. Following testing we will roll out as a public update.

Important

YOUR SAVE GAMES FROM EARLIER BUILDS MAY BE DELETED.

THE TUTORIAL HAS NOT CHANGED OTHER THAN A COUPLE OF BUG FIXES. THE MAIN ADDITION IS THE SANDBOX LOCATION EDITOR PREVIEW.

Opting-In To Access The Build

1. In your Steam Library, right click on Folk Tale and select Properties.
2. Under the fourth tab, Betas, enter veW6kJBz into the password field and click Check Code.
3. You should receive confirmation that the debugging build is now unlocked. *
4. Select debugging - Public pre-release support builds from the drop down list and click Close.
5. Wait a few minutes for Steam to automatically patch your game. If it doesn't, try running the game. This should trigger the automatic patching.
6. Confirm the build version is 0.2.0.0 ( bottom left of the main menu, or right topbar in the Location Editor )

* Please note that on rare occasions, opting in to beta builds will give an invalid code error. Please try the code again. If it repeatedly fails, we're sorry but you are not going to be able to test this build. You might consider contacting Steam Support. We have used this password to support players in the past so it is known to work.

Opting-Out After Testing

After you have finished testing, you can opt out of beta builds and resume receiving the main patches as you have done before.

1. In your Steam Library, right click on Folk Tale and select Properties.
2. Under the fourth tab, Beta, choose NONE - opt out of all beta programs from the drop down list and click Close.
3. Wait for a few minutes for Steam to automatically resync/patch your game back to the main public releases. If it doesn't, try running the game. This should trigger the automatic patching.
4. Confirm the build version in the bottom left of the main menu has reverted to 0.1.7.0.

Notes

Please do read the Location Editor Reference Guide:
http://steamcommunity.com/sharedfiles/filedetails/?id=204512410

Problem Solving

If when starting the Location Editor it runs in a small window and not full-screen, restart and first go into the Tutorial main menu. Under settings, change your native resolution to be that of your desktop. Exit to desktop and restart.

We will add access to settings preferences in the Location Editor.
15 дек. 2013
Folk Tale - Games Foundry
I am pleased to announce that Folk Tale Dev Blog 17 is now available:

http://blog.gamesfoundry.com/2013/12/folk-tale-dev-blog-17.html

Topics include:

  • Location Editor 0.2 Functionality
  • The Path From 0.2 to 0.3
  • Grassland Animals

We look forward to your feedback.

Best wishes,

Simon Dean
Project Lead, Folk Tale

Read and discuss Dev Blog 16:
http://steamcommunity.com/app/224440/discussions/0/666827315902457559/

Read and discuss Dev Blog 15:
http://steamcommunity.com/app/224440/discussions/0/684839197502278685/

Read and discuss Dev Blog 14:
http://steamcommunity.com/app/224440/discussions/0/810938082628187167/

Read and discuss Dev Blog 13:
http://steamcommunity.com/app/224440/discussions/0/864980277652893273/

Read and discuss Dev Blog 12:
http://steamcommunity.com/app/224440/discussions/0/864979008364683328/

Read and discuss Dev Blog 11:
http://steamcommunity.com/app/224440/discussions/0/864977564097395670/

Read and discuss Dev Blog 10:
http://steamcommunity.com/app/224440/discussions/0/864976115188745333/

Read and discuss Dev Blog 9:
http://steamcommunity.com/app/224440/discussions/0/864974880558826918/
15 дек. 2013
Folk Tale - GF
I am pleased to announce that Folk Tale Dev Blog 17 is now available:

http://blog.gamesfoundry.com/2013/12/folk-tale-dev-blog-17.html

Topics include:

  • Location Editor 0.2 Functionality
  • The Path From 0.2 to 0.3
  • Grassland Animals

We look forward to your feedback.

Best wishes,

Simon Dean
Project Lead, Folk Tale

Read and discuss Dev Blog 16:
http://steamcommunity.com/app/224440/discussions/0/666827315902457559/

Read and discuss Dev Blog 15:
http://steamcommunity.com/app/224440/discussions/0/684839197502278685/

Read and discuss Dev Blog 14:
http://steamcommunity.com/app/224440/discussions/0/810938082628187167/

Read and discuss Dev Blog 13:
http://steamcommunity.com/app/224440/discussions/0/864980277652893273/

Read and discuss Dev Blog 12:
http://steamcommunity.com/app/224440/discussions/0/864979008364683328/

Read and discuss Dev Blog 11:
http://steamcommunity.com/app/224440/discussions/0/864977564097395670/

Read and discuss Dev Blog 10:
http://steamcommunity.com/app/224440/discussions/0/864976115188745333/

Read and discuss Dev Blog 9:
http://steamcommunity.com/app/224440/discussions/0/864974880558826918/
30 ноем. 2013
Folk Tale - Games Foundry
I am pleased to announce that Folk Tale Dev Blog 16 is now available:

http://blog.gamesfoundry.com/2013/11/folk-tale-dev-blog-16.html

Topics include:

  • Location Editor
  • Character - Beastman
  • Featured Icon

We look forward to your feedback.

Best wishes,

Simon Dean
Project Lead, Folk Tale

Read and discuss Dev Blog 15:
http://steamcommunity.com/app/224440/discussions/0/684839197502278685/

Read and discuss Dev Blog 14:
http://steamcommunity.com/app/224440/discussions/0/810938082628187167/

Read and discuss Dev Blog 13:
http://steamcommunity.com/app/224440/discussions/0/864980277652893273/

Read and discuss Dev Blog 12:
http://steamcommunity.com/app/224440/discussions/0/864979008364683328/

Read and discuss Dev Blog 11:
http://steamcommunity.com/app/224440/discussions/0/864977564097395670/

Read and discuss Dev Blog 10:
http://steamcommunity.com/app/224440/discussions/0/864976115188745333/

Read and discuss Dev Blog 9:
http://steamcommunity.com/app/224440/discussions/0/864974880558826918/
30 ноем. 2013
Folk Tale - GF
I am pleased to announce that Folk Tale Dev Blog 16 is now available:

http://blog.gamesfoundry.com/2013/11/folk-tale-dev-blog-16.html

Topics include:

  • Location Editor
  • Character - Beastman
  • Featured Icon

We look forward to your feedback.

Best wishes,

Simon Dean
Project Lead, Folk Tale

Read and discuss Dev Blog 15:
http://steamcommunity.com/app/224440/discussions/0/684839197502278685/

Read and discuss Dev Blog 14:
http://steamcommunity.com/app/224440/discussions/0/810938082628187167/

Read and discuss Dev Blog 13:
http://steamcommunity.com/app/224440/discussions/0/864980277652893273/

Read and discuss Dev Blog 12:
http://steamcommunity.com/app/224440/discussions/0/864979008364683328/

Read and discuss Dev Blog 11:
http://steamcommunity.com/app/224440/discussions/0/864977564097395670/

Read and discuss Dev Blog 10:
http://steamcommunity.com/app/224440/discussions/0/864976115188745333/

Read and discuss Dev Blog 9:
http://steamcommunity.com/app/224440/discussions/0/864974880558826918/
29 окт. 2013
Folk Tale - Games Foundry
I am pleased to announce that Folk Tale Dev Blog 15 is now available:

http://blog.gamesfoundry.com/2013/10/folk-tale-dev-blog-15.html

Topics include:

  • Content Kit - Graveyard
  • Characters
  • Visual Effects - Special Abilities
  • Mini Cinematic
  • Featured Icon

We look forward to your feedback.

Best wishes,

Simon Dean
Project Lead, Folk Tale

Read and discuss Dev Blog 14:
http://steamcommunity.com/app/224440/discussions/0/810938082628187167/

Read and discuss Dev Blog 13:
http://steamcommunity.com/app/224440/discussions/0/864980277652893273/

Read and discuss Dev Blog 12:
http://steamcommunity.com/app/224440/discussions/0/864979008364683328/

Read and discuss Dev Blog 11:
http://steamcommunity.com/app/224440/discussions/0/864977564097395670/

Read and discuss Dev Blog 10:
http://steamcommunity.com/app/224440/discussions/0/864976115188745333/

Read and discuss Dev Blog 9:
http://steamcommunity.com/app/224440/discussions/0/864974880558826918/
29 окт. 2013
Folk Tale - GF
I am pleased to announce that Folk Tale Dev Blog 15 is now available:

http://blog.gamesfoundry.com/2013/10/folk-tale-dev-blog-15.html

Topics include:

  • Content Kit - Graveyard
  • Characters
  • Visual Effects - Special Abilities
  • Mini Cinematic
  • Featured Icon

We look forward to your feedback.

Best wishes,

Simon Dean
Project Lead, Folk Tale

Read and discuss Dev Blog 14:
http://steamcommunity.com/app/224440/discussions/0/810938082628187167/

Read and discuss Dev Blog 13:
http://steamcommunity.com/app/224440/discussions/0/864980277652893273/

Read and discuss Dev Blog 12:
http://steamcommunity.com/app/224440/discussions/0/864979008364683328/

Read and discuss Dev Blog 11:
http://steamcommunity.com/app/224440/discussions/0/864977564097395670/

Read and discuss Dev Blog 10:
http://steamcommunity.com/app/224440/discussions/0/864976115188745333/

Read and discuss Dev Blog 9:
http://steamcommunity.com/app/224440/discussions/0/864974880558826918/
...

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