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Product Update - Valve
- Fix bug where players attempting to reconnect would be rejected with "Steam authorization failed", during a Steam service disruption

- Fix bug where the gameserver would not properly display notification messages when a player was marked as abandoning by AFK

- Fix bug incorrectly giving players abandons if the gameserver was unable to contact the Dota 2 Network at the time the match ended and players left rapidly.

- Players who have not yet picked a hero five minutes after the horn will be treated as abandoning by AFK.

- Fixed various solo matchmaking exploits

- Ranked matchmaking will no longer accept parties with an extremely large MMR spread.

- Several tooltip and ability description adjustments and fixes

- Fixed a few server crashes related to clients sending invalid orders

- Recalibrated the thresholds at which players are put into low-priority after receiving high numbers of reports.

- Spectators can now see when a commentator uses hero showcase mode
Product Update - Valve
- Fix bug causing MMR to intermittently fail to appear on the scoreboard at the end of a ranked match. MMR is visible to all players in the match with a calibrated MMR. It is not visible to spectators or players with uncalibrated MMR. MMR is not recorded in replays.
- Fix bug causing matchmaking cooldowns to escalate too quickly in some circumstances
- Fix bug in team matchmaking causing team details to be occasionally swapped.
Product Update - Valve
- League Administration Site now allows League Admins to add/remove Admins, view detailed Match Stats, and upload third party Compendiums.
- Any Fantasy Leagues that had duplicate members and a stuck draft have had the duplicate teams removed and the league reset.
- Replays are now available to download quickly after a match completes.
- Ranked Matchmaking is currently unavailable for parties of 4 as part of an experiment to measure its impact on game quality.
Product Update - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed an infinite healing exploit related to loadout presets
  • Fixed a bug where Medics would be unable to deploy their ÜberCharge
  • Fixed an exploit in Mann vs. Machine mode related to purchasing upgrades for free
  • Fixed workshop contributors not being able to view all of their submitted items using the in-game menus
  • Fixed Strange versions of The Southern Hospitality not tracking sentry kills
  • Fixed The Fortified Compound not triggering the same taunts and voice lines as The Huntsman
  • Fixed not hearing the taunt sounds for The Boston Boom-Bringer and The Infernal Orchestrina on Mann vs. Machine maps
  • Fixed Natascha using the wrong material for the viewmodel
  • Fixed Killstreak sheen effects for the Flying Guillotine (style), The Bat Outta Hell (style), The Unarmed Combat, The Wrap Assassin, The Chargin’ Targe, and The Splendid Screen
  • Updated the equip_regions for The Sangu Sleeves, The Huntsman's Essentials, The Lucky Shot, and The Soldier's Stash
  • Updated The Crusader's Crossbow and The Festive Crusader's Crossbow to use the same crosshair as The Huntsman
  • Updated cp_dustbowl
    • Fixed Red team's stage 1 spawn door pushing players in the air
    • Fixed collision on windows, props, and rooflines
    • Fixed floating props
    • Fixed players building inside the alternate exit from the Red spawn in stage 3
  • Updated cp_mountainlab
    • Fixed exploit on rafters near control point 2
  • Updated ctf_2fort
    • Fixed collision on train-wheels prop outside Blu base
    • Fixed clipping on window ledges
    • Fixed collision on pipes in flag rooms
    • Fixed texture alignment on world map textures
    • Fixed clipping issue in the middle where Blu could stand in the sky
  • Updated pl_goldrush
    • Added nobuild area under the train tracks to prevent teleport trap near Blu spawn in stage 1
  • Community request:
    • Added convar hud_combattext_batching_window to be used with hud_combattext_batching

      • maximum delay between damage events in order to batch numbers
      • min 0.1, max 2.0, default 0.2
Product Update - Valve
New content forPath of Exile is now available on Steam!

The narcissistic Queen Atziri plunged the Vaal civilisation into a dark age of sacrifice and terror almost two thousand years ago. Millions died due to her obsessive pursuit of eternal youth, a pursuit that brought about a cataclysm that ended the Vaal civilisation overnight. But Atziri herself still lingers in a nightmare realm that is starting to leak back into the land of Wraeclast. Now, as the queen rises again, her corruption spreads throughout Wraeclast. Queen Atziri must be defeated.

Sacrifice of the Vaal Key Features
  • New Deadly Boss Encounter
  • Vaal Skill Gems
  • Secret Corrupted Areas
  • The Vaal Orb
  • Ambush League
  • Invasion League
  • Cut-Throat Mode
  • Free-for-All PVP Arena

Created by hardcore gamers, Path of Exile is an online Action RPG set in a dark fantasy world. With a focus on visceral action combat, powerful items and deep character customization, Path of Exile is completely free and will never be pay-to-win.

Product Update - Valve
- You can now edit your fantasy team name by clicking on it.
- Fantasy league commissioners can now remove members from their fantasy league (only pre-draft).
Product Update - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. Game servers do not need to apply the update. The major changes include:

  • Fixed trade invites not working in-game
Product Update - Valve
Dota Store
- Increased speed/responsiveness of the store
- Added Loading Screens to the store
- Added new Tournament and HUD/Loading Screen sections to the Featured page
Product Update - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added new promo items
  • Fixed a client crash caused by trying to load an invalid URL
  • Fixed Medigun particle beams not always appearing while healing players in DirectX 8
  • Fixed a case where clients would hear/see crit effects when their attack was not a crit
  • Fixed the Carbonado Botkiller Minigun using the incorrect material for the Minigun
  • Fixed a Mann vs. Machine bug related to upgrades after a retry/reconnect
  • Updated the Unarmed Combat to add the item_type description
  • Updated sv_pure so client will detect corrupt or modified VPK files
    • Use Steam to verify local cache to fix corrupt files
    • Use the custom folder to customize the game
  • Item server stability:
    • Improved performance when manipulating multiple items at the same time (claiming multiple item drops, etc.)
    • Improved performance fetching persona names for item descriptions (gifted by, etc.)
    • Improved performance generating Steam Community Market data for item tooltips
Product Update - Valve
- Added Ember Spirit to CM
...

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