Dota 2 - Valve
- Fixed Brewmaster selection after Primal Split.
- Fixed Alt+Clicking on recipes.
- Fixed Alt+Clicking on items carried by an enemy Spirit Bear.
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added Jingle Jam 2015 community medals
  • Fixed a client crash when playing some maps with low quality models
  • Fixed the B'aaarrgh-n-Britches hiding the hat bodygroup
  • Fixed missing crit rocket sound for giant Soldiers in Mann vs. Machine mode
  • Fixed control point HUD not being displayed for Mann vs. Machine maps with control points like Mannhattan
  • Fixed broken ambient_generic entities in community maps where the sound being played was updated after the map was loaded
  • Updated the Sheriff's Stetson and The Bone Dome to include new paint styles
  • Updated the model/material for The Au Courant Assassin
  • Updated pl_upward
    • Fixed a teleporter-trap exploit inside the tunnel after the first control point
  • Updated PASS Time mode
    • Each class now has slightly different throwing power and arc
    • During overtime, the round doesn't end until the jack has been neutral for a few seconds (tf_passtime_overtime_idle_sec)
    • All available enemy goals will show a reticle on the HUD while carrying the jack
    • Added max pass range parameter to passtime_logic
    • Jack won't automatically respawn unless it's been picked up at least once
    • New map: pass_pinewood
Dota 2 - Valve
* Fixed the courier returning to base if Smoke of Deceit was pinged while carried by the courier.
* Fixed some inconsistent behavior with unit selection and spawning illusions or summoned units.
* Updated some checks for the Alt key in the UI to respect both left and right Alt, as well as dota_remap_alt_key.
* Corrected damage numbers in Juggernaut's Blade Fury tooltip.
Dota 2 - Valve
* Fixed a bug with Brewmaster's Primal Split that left Brewmaster selected rather than selecting the summoned Elements.
* Featured Tournament spoiler state is now saved.
* The front page video stream will no longer auto-play if you have spoiler protection enabled.
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a bug where non-Steam controllers could fail to initialize
Dota 2 - Valve
* Fix bug causing matchmaking to balance teams poorly at extremely high MMR
* Fixed issue where players who disconnected just before hero selection would not be assessed with a failure to connect penalty, resulting in the match continuing with less than 10 players.
* Fixed an issue were the free camera speed was affected by the replay playback speed.
* Added the ability to spoiler-protect the Featured tournament tab.
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added beta support for Steam Controllers. Use the Steam Big Picture interface to select and configure your preferred controller mapping. Controls operate in one of four modes, automatically selected by the game as needed. You can customize the controller layout for each one independently to suit your taste, or just use the defaults.
    • “In-Game” operates during regular gameplay. Use the left stick to move, and the right trackpad plus gyro to look around.
    • “Menus” turns the right trackpad into a virtual mouse pointer for use in navigating menus (use the triggers to mouse click).
    • “In-Game During Popup” covers popup menus that occur during gameplay, like Spy’s Disguise Kit, Engineer’s Build PDA, and the Taunt menu.
    • “Spectator” is active while spectating and before respawn.
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a client crash on startup for players using DirectX 8
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Improved map load times for players on Windows (DX9), Mac and Linux
  • Fixed random client crashes affecting some players with cosmetics
  • Fixed random crashes on Mac, Linux and Windows XP that could affect users during map load and during play
  • Fixed a bug with some ambient_generic entities failing to play their sounds
  • Fixed a bug where players would see cosmetic items following them around while playing Mann vs. Machine
  • Fixed not being able to 'inspect' the World Traveler hat
  • Updated the model/materials for The Tyrantium Helmet, The Digit Divulger, and The Toy Soldier
  • Added Asiafortress Season 8 medals
  • Mannpower update
    • Updated health kits to give players the normal amount even if their powerup increases max health
    • Updated the Vampire powerup to slightly reduce the amount of health received from flamethrower attacks. The flamethrower now matches the minigun in this regard.
    • Fixed a missing material for ctf_hellfire
Dota 2 - Valve
- Added new Featured Tournament section to Watch for The Frankfurt Major. Includes live schedule and bracket views with easy access to live broadcasts and replays
- Fixed several memory leaks in the client and server
- Reduced rendering memory usage
- Fixed a regression in GPU performance
- Direct3D9Ex support enabled by default, which improves alt-tab behavior
- Reduced CPU usage when game is minimized
- Added alt click support for showing XP remaining until next level
- Added a sound for the Aegis expiring (audible to allies only)
- Added support for player color on Boots of Travel
- All places in the UI where ping times are displayed now display the network round trip time. Previously, different places displayed different measures of latency. For more details on this change, see this post on our dev forum: http://dev.dota2.com/showthread.php?t=184807
- Fixed a bug where spectator gems were not incrementing correctly after watching a game
- Fixed Ghost Scepter with Dazzle Weave interaction
- Fixed Io portrait popping
- Fixed a bug with spikey Zeus head
- Enable normal maps in portrait views
- Workshop Importer: Fixed issue with portrait editing the where camera framing and spotlight shadows did not exactly match the in game portrait view
- Workshop Importer: Added template for chat emoticons and team logos
- Workshop Importer: UI improvements to make complex submissions more manageable
- Workshop Importer: Portrait editing UI improvements
- Fixed an issue where Radiant fountain and building particle effects would sometimes not be present when spectating
- Fixed hitboxes for Tinkbot courier
...

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