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Dota 2

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Product Update - Valve
- Fix bug sometimes counting players as leavers if the game ended while gameserver connectivity to Steam was disrupted

- Fix bug not always marking the game as safe to leave if the leaver disconnected and abandoned quickly
Product Update - Valve
- Fix bug where players attempting to reconnect would be rejected with "Steam authorization failed", during a Steam service disruption

- Fix bug where the gameserver would not properly display notification messages when a player was marked as abandoning by AFK

- Fix bug incorrectly giving players abandons if the gameserver was unable to contact the Dota 2 Network at the time the match ended and players left rapidly.

- Players who have not yet picked a hero five minutes after the horn will be treated as abandoning by AFK.

- Fixed various solo matchmaking exploits

- Ranked matchmaking will no longer accept parties with an extremely large MMR spread.

- Several tooltip and ability description adjustments and fixes

- Fixed a few server crashes related to clients sending invalid orders

- Recalibrated the thresholds at which players are put into low-priority after receiving high numbers of reports.

- Spectators can now see when a commentator uses hero showcase mode
Product Update - Valve
- Fix bug causing MMR to intermittently fail to appear on the scoreboard at the end of a ranked match. MMR is visible to all players in the match with a calibrated MMR. It is not visible to spectators or players with uncalibrated MMR. MMR is not recorded in replays.
- Fix bug causing matchmaking cooldowns to escalate too quickly in some circumstances
- Fix bug in team matchmaking causing team details to be occasionally swapped.
Product Update - Valve
- League Administration Site now allows League Admins to add/remove Admins, view detailed Match Stats, and upload third party Compendiums.
- Any Fantasy Leagues that had duplicate members and a stuck draft have had the duplicate teams removed and the league reset.
- Replays are now available to download quickly after a match completes.
- Ranked Matchmaking is currently unavailable for parties of 4 as part of an experiment to measure its impact on game quality.
Product Update - Valve
- You can now edit your fantasy team name by clicking on it.
- Fantasy league commissioners can now remove members from their fantasy league (only pre-draft).
Product Update - Valve
Dota Store
- Increased speed/responsiveness of the store
- Added Loading Screens to the store
- Added new Tournament and HUD/Loading Screen sections to the Featured page
Product Update - Valve
- Added Ember Spirit to CM
Product Update - Valve
- Ingot drop rate doubled
- Added a chance of finding the Redhoof Courier in the Bloom Harvest and Bloom Bounty Jade Token rewards.
- The Shopkeeper in the Year Beast fight now has limited stock of Firework Mines and Scare the Beast flags.
- Wraith King’s Vampiric Aura has no effect against the Year Beast.
- Ursa’s Fury Swipes have no effect against the Year Beast.
Product Update - Valve
User Interface
- Alt+Control clicking enemy heroes in the top bar now sends a hero has returned chat message
- Alt clicking on a store item will announce to your allies that you will purchase that item
- Fixed item alerts not working properly
- The game no longer freezes while a replay is being decompressed after the download is completed.
- Fixed Legacy Keys not being set correctly when reconnecting
- Legacy Keys now work correctly when querying (and allow you to use to proper legacy keys if taking over a bot)


Gameplay
- Fixed Terrorblade illusions taking too much damage
- Fixed Phoenix Sunray healing half of the amount it should
- Fixed AoE gold not being given to hidden heroes (such as Phoenix using Supernova, Brewmaster using Primal Split)
- Fixed Radiant having vision for a small area just outside the Dire fountain


Community
- Abandonment penalties will now be applied much more quickly after the abandonment occurs. (Previously the penalty was applied at the end of the match that was abandoned.)
- Abandonment in a ranked match before first blood will now count as a loss for the abandoner and all party members. (MMR will decrease.) For all other players in the game, the match will not be scored. After first blood, the same rules apply as before: the match will be scored for all players. The abandoner will always receive a loss, but all other players will be scored a win/loss according to the actual match outcome.


Workshop
-Master Assassin’s Tails (Bounty Hunter) – fixed chest strap skinning
-Form of Great Grey (Lycan) – added portrait entry
-Icewrack Pack wolves (Lycan) – added portrait entry
-Mysterious Vagabond Pack (Shadow Shaman) – fixed cloth issue during movement
-Demon Blood Helm (Axe) – fixed cloth issue during movement
-Prisoner’s Anchor (Alchemist) – fixed skinning on saddle
-Swamp Fins (Tidehunter) – fixed skinning
-Soul Reaper (Necrophos) – fixed loadout issue
-Excavator’s Treasure (Tidehunter) - fixed skinning
-Adjusted skinning on Rubick capes: Councilor's Robe, Cloak of Inscrutable Zeal, Tails of Resonance Vibrance
-Stone Dragon Soul (Earth Spirit) - weapon is now two separate pieces. Added default weapon particles to this and Staff of the Demon Stone
-Beast of Vermilion Wilds (Beastmaster) - now equips correctly
-Jade Talon (Pudge) - fixed orientation


Audio
-Minor adjustments to Terrorblade's Voice to give the base and morph forms more presence in the mix


Tooltips
-Fixed Random Hero button tooltip to say that you gain 200 gold for randoming a hero
-Removed duplicate health regeneration description from Alchemist's Chemical Rage tooltip
-Removed mention of Beastmaster's Call of the Wild destroying previous summons
-Fixed Beastmaster's Call of the Wild (Hawk) advanced tooltip to say that the Greater Hawk's invisibility starts at 4 seconds of inactivity.
-Reworded the description of Elder Titan's Earth Splitter to better explain how its damage is done
-Added cast range to Keeper of the Light's Mana Leak
-Removed inaccurate information in Mirana's Sacred Arrow tooltip regarding its affect on invisible units. Sacred arrow will stun and damage invisible units
-Removed inaccurate information in Mirana's Leap tooltip. The Leap buff is applied when and where she begins Leap
-Added Slow duration and percentage to Shadow Fiend's Requiem of Souls tooltip
-Added a description of Silencer's innate Intelligence Steal buff to that buff's tooltip.
-Reworded the description of Spectre's Desolate to better explain that the bonus damage is done when the attacked enemy is alone (has none of its allies nearby)
-Removed inaccurate information in Viper's Corrosive Skin tooltip. Corrosive Skin is applied to an enemy when an attack hits
-Fixed Warlock's Upheaval tooltip to say that it can be channeled for up to 16 seconds
-Fixed typo in Dust of Appearance tooltip
-Removed inaccurate information in Eye of Skadi tooltip regarding lifesteal stacking. Eye of Skadi can stack lifesteal on both melee and ranged heroes
-Removed inaccurate information in Ghost Scepter's tooltip. Boots of Travel does not dispel Ghost Form, however using a Teleport Scroll does
-Fixed inaccurate information in Radiance debuff tooltip to say that its burn does 50 damage per second
Product Update - Valve
- Fixed items failing to upload from the workshop
- Fixed a crash when disconnecting from a game
...

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