Product Update - Valve
Waveform Update Released

If the game window disappears, or fails to show up, when launching the game or transitioning from the launch menu into the game, you can try enabling a new feature from within the config.ini file located within the config folder of the game’s install directory. Add the line:

Multithreaded = False

To the bottom of the config.ini file to force the game into single-threaded mode. This seems to fix the window not showing up. An option will be added in-game to toggle this, but for the time being modifying the config.ini works just as well.

Product Update - Valve
Waveform Update Released

Bugfixes:
-Fixed corrupt save data for Eris DLC

Product Update - Valve
---------------------------------------------------------------
Waveform Update Released

Waveform’s first DLC pack is now available! Explore the planet Eris in an all-new set of levels featuring brand new challenges, achievements, and a mind-boggling new object, the Pulsar! The DLC is free for everyone who has already purchased Waveform or does so before the end of June 1st.

To celebrate the release of the DLC, the third Leaderboard Challenge is now live as well. From now until June 1st at 11:59 PST embark on Eris’ Deep Space Mode to prove your superiority. The top 5 finishers will receive a free Steam copy of the indie game Auditorium.

As if this wasn’t enough good news, Waveform is also on sale! As part of the excellent Because We May indie sales event, Waveform is 30% off until June 1st. So jump in and ride the wave today at a reduced price and get the DLC free and access to the limited time Leaderboard Challenge!

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Product Update - Valve
Waveform Update Released

Announcement:
-New DLC arriving next week which will be free for all current Waveform owners and anyone who purchases the game by the end of next week. Although you’ll have to wait until the DLC releases to explore the dwarf planet Eris, you can catch a glimpse of what’s to come in the Level Select menu in today’s update.

Fixes:
-If the internet connection to the Steam servers is broken for whatever reason during a Deep Space Mode, the game would freeze upon exiting the Deep Space Mode as it waited to retrieve data from the Leaderboards. This is now fixed, and the Leaderboard screen will be automatically bypassed if no data can be retrieved from the Steam servers.
-Fixed a Light Orb that wouldn’t be hit by a Fireworks in Sun 4
-Fixed the screen transition effect that happens when you enter a Black Hole while in the Pulse challenge mode

Product Update - Valve
Waveform Update Released

Announcement:
-The second Leaderboard Challenge has come to and end. Thanks to all participants and congratulations to the top 5 finishers, all of whom will receive a free Steam copy of the indie game Capsized!

Bug fixes:
-Fixed a problem where the title screen would only display a portion of the normal screen (black background with a star field and the cursor) and make it impossible to get into the game
-Fixed the end tutorial screens on Pluto 2 and Pluto 4
-Improved game initialization load times
-Fixed text overlapping for short names and large scores when on the loading screen for a Deep Space Mode
-Fixed a bug on Earth 4 that prevented one Light Orb from being collected by a Fireworks while in the Hyper challenge mode
-Fixed text wrapping on loading screens for 1280x1024 screen resolutions
-Fixed the Pulse challenge mode for Asteroid Belt 6

Product Update - Valve
Waveform Update Released

Bug fixes:
-Fixed the possibility of corrupt score data being sent to the leaderboard for the new weekly challenge

Product Update - Valve
Waveform Update Released

Announcement:
-The second Leaderboard Challenge has begun! Embark upon a Deep Space Mission with the initial difficulty cranked to MAX. How long can you last when the speed is intense and the challenge is unrelenting? Compete against Waveform’s worldwide community until 11:59 PST on Sunday, May 6 and place in the top 5 to win a free Steam copy of the indie game Capsized

Bug fixes:
-Fixed a problem on older ATI graphics cards that had slow implementations for rendering to a texture. This caused the screen to remain black and the game to become unresponsive when entering a level
-Fixed the awarding of end of level bonuses on Sun 6
-Improved load times for Deep Space Mode
-Removed blocking loads on the Leaderboard Screen
-Fixed the functionality of Prisms in New Game+ levels that had the Flux bonus type applied
-Made sure cursor images weren’t hidden when returning to the menu from a level
-Fixed strange behaviour of Asteroids on Mars 6 at certain screen resolutions

Product Update - Valve
Waveform Update Released

Announcement:
-Only a few days left for this week’s Leaderboard Challenge. Compete until 11:59 PST on Sunday for your chance to win a free copy of Atom Zombie Smasher on Steam

Bug fixes:
-Fixed the active challenge mode when entering a Black Hole during the New Game + mode
-Fixed the camera offset to the Singularity at high resolution when you enter the game through the launch menu, which was creating a few impossible scenarios
-The Singularity will no longer suck up Radar Arrays that have already been triggered
-Fixed the roll-over animation on the Dark Challenge Mode button

Product Update - Valve
Waveform Update Released

Bug fixes:
-Fix saving profile data when not using Steam Cloud
-For certain ATI graphics cards, something in the OpenGL driver is causing a crash after the game’s launch menu. If this happens, the menu will automatically be disabled the next time the game is run

Product Update - Valve
-------------------------------------------------------------
Waveform Update Released

Bug fixes:
-Fix missing profile data when not using Steam Cloud
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