Mount & Blade: Warband - Frank


Hello all!

Mount & Blade: Warband version 1.172 is out now! This update brings the higher resolution textures, we used in the console release, over to Windows, macOS and Linux.

The majority of textures aren't affected, but you should notice some improvements in the fidelity and aspect ratio of the UI, and a selection of in-game items!

If, for any reason, you are experiencing issues with the patch, you can try lowering your “Texture Detail” setting in the game's launcher, or simply navigate to your Mount & Blade: Warband installation folder ("browse local files" on Steam) and delete or rename the folder "TexturesHD".
Mount & Blade: Warband - Captain Lust [TaleWorlds]


Hello all!

Mount & Blade: Warband version 1.172 is out now! This update brings the higher resolution textures, we used in the console release, over to Windows, macOS and Linux.

The majority of textures aren't affected, but you should notice some improvements in the fidelity and aspect ratio of the UI, and a selection of in-game items!

If, for any reason, you are experiencing issues with the patch, you can try lowering your “Texture Detail” setting in the game's launcher, or simply navigate to your Mount & Blade: Warband installation folder ("browse local files" on Steam) and delete or rename the folder "TexturesHD".
Mount & Blade: Warband - Frank
Hello all!

We're pushing out an update to fix some of the issues you've been encountering in Invasion.

However, do note that most of these are server-side and so you'll need to wait until the server hosts update their files until you get the full benefit!

Our (almost day 1) patch notes:

-Shields now recover HP along with players at the end of each wave
-Reduced "it's almost harvesting season" sound frequency
-Fix for knockdown mace hitting mounted enemies and causing visual error
-Enemies captured with team change dart no longer visible in drop assignment UI
-Fixed potential crash causing issue on servers in Invasion mode
-All dropped items are now useable by all troops
-Invulnerable helmet is now more protective (but still not actually invulnerable)
-Disarming throwing axe can no longer by turned into an instakill knife
-Additional fixes
Mount & Blade: Warband - Captain Lust [TaleWorlds]
Hello all!

We're pushing out an update to fix some of the issues you've been encountering in Invasion.

However, do note that most of these are server-side and so you'll need to wait until the server hosts update their files until you get the full benefit!

Our (almost day 1) patch notes:

-Shields now recover HP along with players at the end of each wave
-Reduced "it's almost harvesting season" sound frequency
-Fix for knockdown mace hitting mounted enemies and causing visual error
-Enemies captured with team change dart no longer visible in drop assignment UI
-Fixed potential crash causing issue on servers in Invasion mode
-All dropped items are now useable by all troops
-Invulnerable helmet is now more protective (but still not actually invulnerable)
-Disarming throwing axe can no longer by turned into an instakill knife
-Additional fixes
Mount & Blade: Warband - Frank


New Multiplayer Mode: "INVASION"

  • Co-op mode that lets you fight waves of AI opponents with your friends!
  • Notable characters from single player feature and fight alongside as both friends and foes
  • Choose your companions and assign them classes to survive the waves of enemies
  • Enemies drop random items with special features, including armour that restores your health and a bow that fires javelins!
  • Defeat multiple waves and work your way past enemy lords to kill the king at multiple difficulty levels!

After a few days in beta, our previously announced brand-new free game mode for Warband, "Invasion" is out! Once your game updates, you can dive right into the action and try it out for yourself. This is a first release, so while it should run smoothly, there's a chance you'll encounter one or two issues - we'll keep an eye on things and release patches if and when necessary!

Enjoy the new mode, and be sure to let us know what you think. This mode was developed as a partial, small thanks for all the hours invested and great feedback we've had on Warband over the years.
Mount & Blade: Warband - Captain Lust [TaleWorlds]


New Multiplayer Mode: "INVASION"

  • Co-op mode that lets you fight waves of AI opponents with your friends!
  • Notable characters from single player feature and fight alongside as both friends and foes
  • Choose your companions and assign them classes to survive the waves of enemies
  • Enemies drop random items with special features, including armour that restores your health and a bow that fires javelins!
  • Defeat multiple waves and work your way past enemy lords to kill the king at multiple difficulty levels!

After a few days in beta, our previously announced brand-new free game mode for Warband, "Invasion" is out! Once your game updates, you can dive right into the action and try it out for yourself. This is a first release, so while it should run smoothly, there's a chance you'll encounter one or two issues - we'll keep an eye on things and release patches if and when necessary!

Enjoy the new mode, and be sure to let us know what you think. This mode was developed as a partial, small thanks for all the hours invested and great feedback we've had on Warband over the years.
Mount & Blade: Warband - Frank
After a while in beta, Viking Conquest's latest iteration is now playable for all!

Changelog 2.028
Changes since 2.025

- update and fix various texts
- update Spanish localization
- fix duplicate husband bug
- fix documentation for siege restrictions
- prevent player from gaining kingdom in story mode
- fix battle presentation for dog exclusion, player team (unrecognized troops bug)
- limit items in lords' halls (no more "sneaking" visible weapons with second outfit)
- initialize hunt globals correctly
- add looted hofs to recovery trigger
- refine faction identification for dialogs
- apply quest generation shutoff to "no tasks"
- apply seax exclusion to all rob prisoner dialogs
- add default to torturer dialog
- fix farmstead cattle
- allow Ashdown battle restart from mid-quest save
- bind bottom of relation boost in case somehow goes negative
- clean up post-quest locales (Sven's Hideout, Ashdown destroyed, and Boar Grove)
- avoid operations on null item or to null inventory
- fix scope, div-by-zero problems in script_battle_political_consequence
- fix capture of ships problem with autoresolve
- prohibit unusable landing points at map border
- disable companion political complaints, which are completely wrong
- attach Tref Meguaidd East to Caer Meguaidd
- fix misnamed variable (MP)
- strip practice weapons on ESC from Doccinga tutorial
- remove stray dog dialog from Doccinga tutorial
- remove dead code

2015 BINARIES
- 40 odd fixed scenes
Mount & Blade: Warband - Captain Lust [TaleWorlds]
After a while in beta, Viking Conquest's latest iteration is now playable for all!

Changelog 2.028
Changes since 2.025

- update and fix various texts
- update Spanish localization
- fix duplicate husband bug
- fix documentation for siege restrictions
- prevent player from gaining kingdom in story mode
- fix battle presentation for dog exclusion, player team (unrecognized troops bug)
- limit items in lords' halls (no more "sneaking" visible weapons with second outfit)
- initialize hunt globals correctly
- add looted hofs to recovery trigger
- refine faction identification for dialogs
- apply quest generation shutoff to "no tasks"
- apply seax exclusion to all rob prisoner dialogs
- add default to torturer dialog
- fix farmstead cattle
- allow Ashdown battle restart from mid-quest save
- bind bottom of relation boost in case somehow goes negative
- clean up post-quest locales (Sven's Hideout, Ashdown destroyed, and Boar Grove)
- avoid operations on null item or to null inventory
- fix scope, div-by-zero problems in script_battle_political_consequence
- fix capture of ships problem with autoresolve
- prohibit unusable landing points at map border
- disable companion political complaints, which are completely wrong
- attach Tref Meguaidd East to Caer Meguaidd
- fix misnamed variable (MP)
- strip practice weapons on ESC from Doccinga tutorial
- remove stray dog dialog from Doccinga tutorial
- remove dead code

2015 BINARIES
- 40 odd fixed scenes
Mount & Blade: Warband - Frank
Hey all!

Autumn means sales and for a limited time, we're knocking 70% off the price of all our titles on the TaleWorlds Store (comes with a Steam key and directly supports us!) and Steam.


Mount & Blade: Warband - Captain Lust [TaleWorlds]
Hey all!

Autumn means sales and for a limited time, we're knocking 70% off the price of all our titles on the TaleWorlds Store (comes with a Steam key and directly supports us!) and Steam.


...

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