Community Announcements - Blazy013
Rumors are about to be confirmed…………....the first WW1 FPS game is coming to Xbox One and PlayStation 4 on August 30 2016!

We received a lot of requests for a console version for Verdun, therefore we started looking into this opportunity. Today we are proud to share the news with you, the first WW1 FPS is coming to console this summer!

And don’t worry, we have seen your questions as well on what is to come new for the PC version. We are looking into some opportunities here as well though can’t confirm anything yet. Hopefully more news will arrive the trenches soon…
Community Announcements - Leo
We just released a spectator mode in-game. A feature that has been developed together with the community and that will be handy for the Official Community tournament.

With this mode you can follow players in first person view within a match. This by simply hitting the button ‘Spectate this match’.

You can also switch to a free camera view, as spectator this will give you a perfect vantage point to see the rush of battle.

and the aftermath...

Make sure to try it out and sign up for the Official Community tournament!
Community Announcements - Blazy013

Today the French commemorate the centenary of the Battle of Verdun.

This vicious battle of attrition lasted for 303 days, and there were over 700,000 casualties. 377,231 of these are estimated to be French.

You can read more about Verdun - the longest and bloodiest battle of WW1 - every week via: Verdun One Hundred Years Ago

For those that would like to try and win a(nother) Verdun Steam key, make sure to test your WW1 knowledge with the Verdun Facebook Quiz:
Community Announcements - Leo
Great initiative from OpNoobs, the Verdun League and EthixGaming. They have brought us the official Verdun Community tournament!

The tournament will take place on June 11, 12 and the finals on June 18, 19.

For more information and participation please visit:

Enlist now!
Community Announcements - Blazy013

Exactly one year ago, we released WW1 FPS Verdun! A great milestone, that we couldn't pass without a small mentioning.

Especially as the developments around Verdun didn't stop there and than. This past year we continued working on several updates and performance improvements.

We hope you are satisfied with what we have done, and that we will see more of you in the trenches upcoming year!
Community Announcements - Blazy013
Today we are celebrating 80.000 Facebook page likes!!

On Twitter almost 5.000 followers... and on Youtube 5.283 followers. It is amazing to see such interest and support. The word-of-mouth around Verdun did us very good, thank you all!! Here a few keys for some lucky ones:


Don't forget to keep following and sharing the 'Verdun-love' on:
Community Announcements - Leo
2016 April fools Joke, Aprilscherze,Poisson d'avril,Día de los Inocentes,первоапрельские розыгрыши,エイプリルフール,Prima Aprilis, 1 April grap,április bolondjai,primeiro de abril,ziua Pacalelilor,Априли-ли-ли,prvi april ,Nisan aptallar,愚人节

Welcome back to another Brief Verdun Community Development Update. After the successful launch of the “Horrors of War” expansion developers are now making serious plans for future features and content.

A serious community request since day 1 cavalry will be part of the existing frontline matches. Every faction will have a cavalry squad (German Uhlans, French Dragoons etc.) which can be used to effectively navigate the trenches and nomansland. First balance tests show a very positive impact on gameplay expressed by tester“X-BigDukeSix”:

“Cavalry obviously played a pivotal role in the trench warfare after 1915, with this update we feel both gameplay and realism are stepped up a notch”.

Leaked BF5:Verdun footage

More gore mechanics changes
Another big step forwards will be the changes in zoom distance and the complete removal of strafing from the game. The community has been extremely vocal about this, especially the competitive scene demanded more changes. According to community organiser “Fluffybunny”:
”We noticed that veteran players were still able to jumpshot somebody across the plains of picardie, further nerfing of the zoom is required”

Making longshots great again

2016 April fools Joke, Aprilscherze,Poisson d'avril,Día de los Inocentes,первоапрельские розыгрыши,エイプリルフール,Prima Aprilis, 1 April grap,április bolondjai,primeiro de abril,ziua Pacalelilor,Априли-ли-ли,prvi april ,Nisan aptallar,愚人节

The removal of strafe from the game means a departure from traditional FPS and common sense intuitive mechanics as we know it, thus transforming Verdun to a higher level of existence.

Finally this will bring zab back under control

Tanks and ™™Battlefield™™
Also the devs are working together with ™DICE™ on making a battlefield-Verdun crossover with vehicular sandbox gameplay the core of the new game. One of the major changes will be a departure of community friendly features such as massive free expansion packs with over 40 new weapons (did I mention free?) and instead going over to 70 dollar core game™.

prepare the parachutes

The Verdun Team wishes you a great month of April and a lot of fun playing “Horrors of War”.

2016 April fools Joke, Aprilscherze,Poisson d'avril,Día de los Inocentes,первоапрельские розыгрыши,エイプリルフール,Prima Aprilis, 1 April grap,április bolondjai,primeiro de abril,ziua Pacalelilor,Априли-ли-ли,prvi april ,Nisan aptallar,愚人节
Community Announcements - Blazy013
The time is finally here...Verdun is receiving a massive FREE EXPANSION!
Not only are American and Belgian squads being added to the game, there are also new German soldiers, a whole new night region called Champagne, horrendous gore, a new Co-op game mode, animations upgrade and over 40 new weapons, along with new abilities and additional equipment.

Check out the new trailer here:

With this expansion we offer more diverse historical battles in an immersive environment. Soldiers are confronted with more WW1 situations such as fighting during the night, offensive battles, more varied squads and a host of new weaponry that calls for careful tactical maneuvering. The realistic WW1 atmosphere has been strengthened with a new animation blending system, dismemberments, more blood, more corpses and a whole new region; Champagne.

This expansion was promised from the release and we all hope it was worth waiting for… Enjoy, let’s meet in the trenches!

PS The developers will be streaming their movements through the trenches via Steam and upcoming Saturday (March 26) at 3PM EST/ 8PM GMT.

PPS For more details check the changelog
Mar 13
Community Announcements - Leo
Welcome back to another Brief Verdun Community Development Update. We are working very hard on the launch of the upcoming expansion pack, 10 days remain!

This week we’d like to show once more the US Marine squad in game. The focus of the marines ingame will be brutal weapons such as the m1897 trench gun and the m1903 springfield as well white phosphorus strikes.

A U.S marine squad taking cover behind a knocked-out FT-17 tank on the Marne. Note the use of the American 30-06 springfield and chauchat. The officer can be seen wearing an overseas cap

More Champagne
The last few weeks have seen testing on the champagne map where we polished the gameplay and glitches. The map has proven itself to be quite different from the other maps in terms of gameplay already with a much greater focus on defensive teamwork (holding off all the communication trenches) and close quarters.

Overview of the vast, deep trench network constructed on the champagne front. The whole terrain has a gentle sloped curve and is modeled after an actual location on the champagen front.

One of the nicer parts of the map is the destroyed forest. Which has several unfinished and shallow trenches, in contrast with the deeper trenches in the German sector.

The gore system was quite a tough nut to crack and we’ve been developing it for quite some time now. The dismemberment system has come a long way since the first version, as well as the new blood system. In the past few weeks we’ve been polishing it and will be universal next week.

We’ve also expanded the system to become more dynamic, not all soldiers die instantly, some who have lost limbs remain…

The dismemberment system in action, soldiers who are not instantly killed remain on the field, crying out.

All of these elements add to the immersion of the game, making the game less ‘clean’ and shows more of the hardship and reality of the trench war.

Screenshots of the Week

“Canadians assault a trench, Artois, 1915”

That will be all for this week. Be sure to check in next week for more information and media about the upcoming content update. In the meanwhile sign up here.
Community Announcements - Blazy013
The free expansion of Verdun is scheduled for release on the 23rd of March!

This expansion will include a new map, a new game mode, new squads, new weaponry, new animations, night battles, and… many more! So save the date and make sure to attend a whole new WW1 Verdun experience on the 23rd. Ooh and don’t worry, we will continue teasing you in the meantime…

For those that haven’t got a hold of a Verdun Steam key yet, be sure to participate in our Verdun centenary activities. There are just a few more days left. More information about these activities can be found here:

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