Don't Starve - Klei-JoeW

Shipwrecked Build 167804 - Feb 25th

Additions
General
  • World customization for Shipwrecked.
World
  • Added Shipwrecks to ocean.
Player
  • Added new playable character: Woodlegs!
Creatures
  • Quacken!
Items
  • Cactus armor
  • Water graves
  • Shark Teeth Crown
  • Horned Helmet
  • Dripple Pipes
  • Sea Sack
Changes
General 
  • You can now pick Shipwrecked characters when starting a new RoG world.
World
  • Adjusted some contents of treasure chests
  • Coconuts will sometimes fall on your head when cutting a tall coconut tree.
  • Trees now die if planted in inhospitable environments.
  • Added interaction animations to the Seaworthy.
Creatures
  • Seagulls appear more often and steal food
  • Whales are now tougher to fight and can’t be stun-locked
  • Sharkittens drop fewer gills.
  • Floaty Boaty Knights drop fewer gears.
  • Perishable items now perish 2x faster if the container they are held in is poisoned.
  • Krampus no longer tries to steal items on the water.
  • Water Beefalo now drop horns.
Player
  • Wilbur can now throw poop.
  • Maxwell will now be greeted by Wally in Shipwrecked worlds.
  • Warly’s Chefpack now has 8 slots.
  • Warly has learned some new recipes that can only be made in his portable cookpot.
  • Warly dislikes eating the same food too often, and dislikes under-prepared food more.
  • Walani can now surf all types of waves.
  • Walani dries off quicker.
  • Walani’s surfboard is more durable.
Items
  • Slightly reduced hunger value for California Roll
  • Pirate Hat now increases map reveal distance when on boats and offers rain protection. Bonus bird spawns has been cut
  • Limestone armor speed reduction adjusted to 10% reduced speed
  • Portable crockpot no longer functions in flood waters
  • Boar-heads on a stick drop bamboo instead of twigs
  • Obsidian tools now deal more damage the hotter they get.
  • Speargun reworked. You now load spears into the speargun and shoot them instead of crafting one speargun per shot.
  • Magiluminescence can now be refueled using nightmare fuel.
  • Added additional chances to get a cane or magiluminescence from treasures.
  • Booty Bag now drops dubloons periodically.
Bug fixes
  • Fixed a bug where water could sometimes come through sandbags
  • The boat will no longer disappear when using Life Giving Amulet on a boat.
  • Fixed bug where poop would sometimes not float.
  • Wilbur can no longer read gravestones and signs.

Hotfix 167890:
  • Quacken will no longer drop loot every time you reload the world.
  • Warly's penalty for eating the same food multiple times in a row works.
  • Warly no longer considers Wet Goop "Delectable", even if it is the a fresh new experience for him.
  • Some of Warly's recipes had their values increased.
  • Fixed an issue where loading old RoG saves would crash the game.
  • Fixed an issue where it wasn't possible to generate new Vanilla or RoG worlds.
Hotfix 168028:
  • Fixed crash when reading a map for a treasure that was already discovered.
  • Removed some old boons that included old versions of spear guns.
  • The Ice Staff will freeze stuff again.
  • Fixed issue where poop would sometimes be invisible when thrown.
  • Fixed a crash in seagullspawner.lua.
  • Combat music no longer starts when a coconut falls on your head.
  • Added some optimizations that should help reduce memory usage during world gen when using mods that have a lot of config options.
  • Fixed a crash that happened when packim became unpoisoned.
Don't Starve - Klei-JoeW

Shipwrecked Build 167804 - Feb 25th

Additions
General
  • World customization for Shipwrecked.
World
  • Added Shipwrecks to ocean.
Player
  • Added new playable character: Woodlegs!
Creatures
  • Quacken!
Items
  • Cactus armor
  • Water graves
  • Shark Teeth Crown
  • Horned Helmet
  • Dripple Pipes
  • Sea Sack
Changes
General 
  • You can now pick Shipwrecked characters when starting a new RoG world.
World
  • Adjusted some contents of treasure chests
  • Coconuts will sometimes fall on your head when cutting a tall coconut tree.
  • Trees now die if planted in inhospitable environments.
  • Added interaction animations to the Seaworthy.
Creatures
  • Seagulls appear more often and steal food
  • Whales are now tougher to fight and can’t be stun-locked
  • Sharkittens drop fewer gills.
  • Floaty Boaty Knights drop fewer gears.
  • Perishable items now perish 2x faster if the container they are held in is poisoned.
  • Krampus no longer tries to steal items on the water.
  • Water Beefalo now drop horns.
Player
  • Wilbur can now throw poop.
  • Maxwell will now be greeted by Wally in Shipwrecked worlds.
  • Warly’s Chefpack now has 8 slots.
  • Warly has learned some new recipes that can only be made in his portable cookpot.
  • Warly dislikes eating the same food too often, and dislikes under-prepared food more.
  • Walani can now surf all types of waves.
  • Walani dries off quicker.
  • Walani’s surfboard is more durable.
Items
  • Slightly reduced hunger value for California Roll
  • Pirate Hat now increases map reveal distance when on boats and offers rain protection. Bonus bird spawns has been cut
  • Limestone armor speed reduction adjusted to 10% reduced speed
  • Portable crockpot no longer functions in flood waters
  • Boar-heads on a stick drop bamboo instead of twigs
  • Obsidian tools now deal more damage the hotter they get.
  • Speargun reworked. You now load spears into the speargun and shoot them instead of crafting one speargun per shot.
  • Magiluminescence can now be refueled using nightmare fuel.
  • Added additional chances to get a cane or magiluminescence from treasures.
  • Booty Bag now drops dubloons periodically.
Bug fixes
  • Fixed a bug where water could sometimes come through sandbags
  • The boat will no longer disappear when using Life Giving Amulet on a boat.
  • Fixed bug where poop would sometimes not float.
  • Wilbur can no longer read gravestones and signs.

Hotfix 167890:
  • Quacken will no longer drop loot every time you reload the world.
  • Warly's penalty for eating the same food multiple times in a row works.
  • Warly no longer considers Wet Goop "Delectable", even if it is the a fresh new experience for him.
  • Some of Warly's recipes had their values increased.
  • Fixed an issue where loading old RoG saves would crash the game.
  • Fixed an issue where it wasn't possible to generate new Vanilla or RoG worlds.
Hotfix 168028:
  • Fixed crash when reading a map for a treasure that was already discovered.
  • Removed some old boons that included old versions of spear guns.
  • The Ice Staff will freeze stuff again.
  • Fixed issue where poop would sometimes be invisible when thrown.
  • Fixed a crash in seagullspawner.lua.
  • Combat music no longer starts when a coconut falls on your head.
  • Added some optimizations that should help reduce memory usage during world gen when using mods that have a lot of config options.
  • Fixed a crash that happened when packim became unpoisoned.
Don't Starve - Klei-JoeW


During the Steam Lunar New Year sale the Don't Starve Franchise is on sale up to 75%.

If you or your friends have been waiting to pick up Shipwrecked or Don't Starve Together; now would be the time! Check it out!

Offer ends February 12th.
Don't Starve - Klei-JoeW


During the Steam Lunar New Year sale the Don't Starve Franchise is on sale up to 75%.

If you or your friends have been waiting to pick up Shipwrecked or Don't Starve Together; now would be the time! Check it out!

Offer ends February 12th.
Don't Starve - Klei-JoeW


Additions
General
  • World integration implemented.
    • This feature definitely needs testing! Due to the fact that it plays with your save files I recommend not linking any worlds that you have invested a lot of time in right now!
  • Added Linux support.
World
  • You can now climb the volcano.
Player
  • New playable character: Wilbur
    • You will need to generate a new world to find Wilbur.
Creatures
  • Added Sealnado
  • Added Dragoons
Items
  • New “Volcanic” crafting tab & related items.
  • Snakeskin flooring
  • Buoys
  • Iron Wind

Changes
General 
  • Putting down flooring now prevents floods from spawning on that tile.
  • Speed increasing items now work while on boats.
  • Adjusted some strings for clarity.
World 
  • Limpet rocks will become withered in dry season, need to be fertilized with seaweed.
  • Added timer to limit growth rate of floods, especially when returning to an area after quite some time.
Items
  • Completely re-designed obsidian tools.
  • Cookpot ingredient changes - meat component was removed from limpets, mussels, fish morsel and fish value reduced from 1 to .5
  • Increased hunger value of California Roll.
  • Coconuts must be opened with a machete to become edible.
Bug Fixes
  • Fixed typo that caused food sanity multiplier to not work.
  • Fixed hitsounds for new armour types.
  • Fixed bug where the incorrect shadow skittish would spawn on water.
  • Fixed a bug that allowed waves to sometimes spawn on ground.
  • Fixed a bug that caused some items to disappear when jumping on a boat.
  • Life giving amulet now works while on a boat.
  • Fixed a bug that caused WX78 to sometimes permanently increase his speed.
  • Fixed a bug where the camera would sometimes zoom through the floor of the world.
  • Players are now presented with a character select screen when traveling between shipwrecked worlds with the teleportato.
  • Jellyfish, Fish and Small Fish no longer disappear from meat racks on game reload.
  • Fixed a bug that caused the Tigershark to sometimes get stuck in an infinite loop.
 

How do I integrate an old save with a Shipwrecked world?

As of this update, this is possible! But the feature needs testing, and bugs certainly DO exist within this system. For this reason I recommend not linking any worlds that you are overly attached to. It is possible that the save file will be corrupted and the world lost.
  • Find the “Seaworthy” in your shipwrecked world and use it.
  • Select the world you wish to link* to, or select generate new world.
    • Your worlds are now linked together! Yay! For now, you can revert to the previous state when selecting this world in the future.
  • To travel back to your shipwrecked world you must craft a new “Seaworthy” in the RoG/ Vanilla world. You will find it in the Magic tab.
*Linking worlds works best with RoG worlds. Vanilla worlds will link, but there will be some side effects like having the 4 RoG seasons with no way to deal with these season. This is still being worked on.
Don't Starve - Klei-JoeW


Additions
General
  • World integration implemented.
    • This feature definitely needs testing! Due to the fact that it plays with your save files I recommend not linking any worlds that you have invested a lot of time in right now!
  • Added Linux support.
World
  • You can now climb the volcano.
Player
  • New playable character: Wilbur
    • You will need to generate a new world to find Wilbur.
Creatures
  • Added Sealnado
  • Added Dragoons
Items
  • New “Volcanic” crafting tab & related items.
  • Snakeskin flooring
  • Buoys
  • Iron Wind

Changes
General 
  • Putting down flooring now prevents floods from spawning on that tile.
  • Speed increasing items now work while on boats.
  • Adjusted some strings for clarity.
World 
  • Limpet rocks will become withered in dry season, need to be fertilized with seaweed.
  • Added timer to limit growth rate of floods, especially when returning to an area after quite some time.
Items
  • Completely re-designed obsidian tools.
  • Cookpot ingredient changes - meat component was removed from limpets, mussels, fish morsel and fish value reduced from 1 to .5
  • Increased hunger value of California Roll.
  • Coconuts must be opened with a machete to become edible.
Bug Fixes
  • Fixed typo that caused food sanity multiplier to not work.
  • Fixed hitsounds for new armour types.
  • Fixed bug where the incorrect shadow skittish would spawn on water.
  • Fixed a bug that allowed waves to sometimes spawn on ground.
  • Fixed a bug that caused some items to disappear when jumping on a boat.
  • Life giving amulet now works while on a boat.
  • Fixed a bug that caused WX78 to sometimes permanently increase his speed.
  • Fixed a bug where the camera would sometimes zoom through the floor of the world.
  • Players are now presented with a character select screen when traveling between shipwrecked worlds with the teleportato.
  • Jellyfish, Fish and Small Fish no longer disappear from meat racks on game reload.
  • Fixed a bug that caused the Tigershark to sometimes get stuck in an infinite loop.
 

How do I integrate an old save with a Shipwrecked world?

As of this update, this is possible! But the feature needs testing, and bugs certainly DO exist within this system. For this reason I recommend not linking any worlds that you are overly attached to. It is possible that the save file will be corrupted and the world lost.
  • Find the “Seaworthy” in your shipwrecked world and use it.
  • Select the world you wish to link* to, or select generate new world.
    • Your worlds are now linked together! Yay! For now, you can revert to the previous state when selecting this world in the future.
  • To travel back to your shipwrecked world you must craft a new “Seaworthy” in the RoG/ Vanilla world. You will find it in the Magic tab.
*Linking worlds works best with RoG worlds. Vanilla worlds will link, but there will be some side effects like having the 4 RoG seasons with no way to deal with these season. This is still being worked on.
Don't Starve - Klei_Jan


Additions
General
  • New music
World
  • Washed up crates - crates appear washed up on beaches and can be hammered for surprise items.
  • New set pieces
  • New treasures available to find
Player
  • New Character Added - Warly
Creatures
  • Tiger Shark
  • Sharkittens
  • Doydoy Birds
    Craftables
  • Dumbrella
  • Feather sail
  • Tropical fan
  • Super Telescope

Changes

World
  • Map unfogging is reduced on boats and when using telescopes during hurricane season.
  • You can no longer plant trees on the magma rock biome.
Creatures
  • Primeapes no longer pick up planted mandrakes.
General
  • Hail no longer does damage to player/structures
  • Seafood Gumbo fish requirement decreased
  • Hail is no longer a valid cookpot ingredient
  • Changed the crafting recipe of the Boat Torch

Bug Fixes
  • Fixed a controller crash when unequipping items with a reticule
  • Fixed a controller crash when inspecting hidden entities
  • Fixed tidal pool spawning issues
  • Fixed shadow boat issues
  • Hail no longer breaks when dropped from player's inventory
  • Fixed bermuda triangle teleport bug
  • Birds no longer sometimes delete themselves while in the player's inventory
  • The Spider Queen no longer spawns spiders on the water
  • Fixed a bug that stopped the boomerang from returning properly
  • Fixed issue where food would come out of the cookpot spoiled
  • Fixed issue where the torch would sometimes not light again after rowing on the water

Hotfixes (162564):
  • Removed invalid ingredient from the Chef Pouch
  • Fixed issue causing a crash when loading vanilla save games.
Don't Starve - KJan


Additions
General
  • New music
World
  • Washed up crates - crates appear washed up on beaches and can be hammered for surprise items.
  • New set pieces
  • New treasures available to find
Player
  • New Character Added - Warly
Creatures
  • Tiger Shark
  • Sharkittens
  • Doydoy Birds
    Craftables
  • Dumbrella
  • Feather sail
  • Tropical fan
  • Super Telescope

Changes

World
  • Map unfogging is reduced on boats and when using telescopes during hurricane season.
  • You can no longer plant trees on the magma rock biome.
Creatures
  • Primeapes no longer pick up planted mandrakes.
General
  • Hail no longer does damage to player/structures
  • Seafood Gumbo fish requirement decreased
  • Hail is no longer a valid cookpot ingredient
  • Changed the crafting recipe of the Boat Torch

Bug Fixes
  • Fixed a controller crash when unequipping items with a reticule
  • Fixed a controller crash when inspecting hidden entities
  • Fixed tidal pool spawning issues
  • Fixed shadow boat issues
  • Hail no longer breaks when dropped from player's inventory
  • Fixed bermuda triangle teleport bug
  • Birds no longer sometimes delete themselves while in the player's inventory
  • The Spider Queen no longer spawns spiders on the water
  • Fixed a bug that stopped the boomerang from returning properly
  • Fixed issue where food would come out of the cookpot spoiled
  • Fixed issue where the torch would sometimes not light again after rowing on the water

Hotfixes (162564):
  • Removed invalid ingredient from the Chef Pouch
  • Fixed issue causing a crash when loading vanilla save games.
Don't Starve - Klei-JoeW

Additions
General
  • Added OSX support.
World
  • Fog patches can now be found at sea during the first 2 segments of day.
Player
  • New Character Added - Walani!
Creatures
  • Sea versions of shadow monsters appear when on a boat and low on sanity.
Craftables
  • Silly Monkey Ball - Distract those stupid Prime Apes.
  • Snakeskin Sail - Catch a breeze with this fancy new sail.

Changes
World
  • Volcanic rock strike damage reduced significantly
  • Volcanic eruption durations reduced, intensity increased
  • Volcanic rock strikes damage the player while in a boat
  • Increased time between volcanic rock warning shadow appearing and impact
  • Slot machine tweaks to prizes
  • Slot machine now has insanity aura
  • Resurrection stone now features wildbore heads on stakes
  • Reduced log drops from mangrove trees
  • Krissures now deal damage to enemies
  • The ocean is now calmer during dry season
  • More art/boost directions have been added to waves and rogue waves
  • Waves now collide with shore, mangrove trees
 
Creatures
  • Swordfish damage increased
  • Tweaked loot provided by Whales
  • Whales now turn around at shallow water biome
  • Sharx drop hounds teeth
  • Prime Apes no longer try to pick up backpacks
  • Added a refuse animation to Prime Apes
  • Palm Treeguards wander when they do not have a combat target
  • Improved behaviours of Fishermerms
  • Wildbores are more aggressive
  • Tallbirds stop tracking you if you get on a boat
  • Birds stop spawning during volcano eruptions
  • Floaty Boaty Knights spawn in world more often
  • Renamed Ox to Water Beefalo
Player
  • Wes now mime-paddles
  • Added a shadowy effect to the drowning animation
  • Hunger drain reduced while poisoned
General
  • Boat lantern degrades slower
  • Trawl net is gated by science machine
  • Boat torch is gated behind science machine
  • Hail is no longer edible, but can be refined into ice
  • Items on fire extinguish when they hit water
  • Boats start dealing wetness when heavily damaged
  • Rafts deal more wetness when breaking waves
  • Poisoned enemies no longer spread poison on attack
  • Poisoned enemies now move slower, attack less often, and deal less damage
  • Dogfish no longer play their floating anim when coming from slot machines
  • Replaced live jellyfish with dead ones from slot machine
  • Sand can now be refined into into empty bottles
  • Adjusted art of the poisoned spear

Bug Fixes
  • Fixed numerous crashes and other issues.

Known Issues
  • Walani is missing examine strings for her Surfboard.
You can find a full sized version of the poster here: 1920 x 1080
Don't Starve - Klei-JoeW

Additions
General
  • Added OSX support.
World
  • Fog patches can now be found at sea during the first 2 segments of day.
Player
  • New Character Added - Walani!
Creatures
  • Sea versions of shadow monsters appear when on a boat and low on sanity.
Craftables
  • Silly Monkey Ball - Distract those stupid Prime Apes.
  • Snakeskin Sail - Catch a breeze with this fancy new sail.

Changes
World
  • Volcanic rock strike damage reduced significantly
  • Volcanic eruption durations reduced, intensity increased
  • Volcanic rock strikes damage the player while in a boat
  • Increased time between volcanic rock warning shadow appearing and impact
  • Slot machine tweaks to prizes
  • Slot machine now has insanity aura
  • Resurrection stone now features wildbore heads on stakes
  • Reduced log drops from mangrove trees
  • Krissures now deal damage to enemies
  • The ocean is now calmer during dry season
  • More art/boost directions have been added to waves and rogue waves
  • Waves now collide with shore, mangrove trees
 
Creatures
  • Swordfish damage increased
  • Tweaked loot provided by Whales
  • Whales now turn around at shallow water biome
  • Sharx drop hounds teeth
  • Prime Apes no longer try to pick up backpacks
  • Added a refuse animation to Prime Apes
  • Palm Treeguards wander when they do not have a combat target
  • Improved behaviours of Fishermerms
  • Wildbores are more aggressive
  • Tallbirds stop tracking you if you get on a boat
  • Birds stop spawning during volcano eruptions
  • Floaty Boaty Knights spawn in world more often
  • Renamed Ox to Water Beefalo
Player
  • Wes now mime-paddles
  • Added a shadowy effect to the drowning animation
  • Hunger drain reduced while poisoned
General
  • Boat lantern degrades slower
  • Trawl net is gated by science machine
  • Boat torch is gated behind science machine
  • Hail is no longer edible, but can be refined into ice
  • Items on fire extinguish when they hit water
  • Boats start dealing wetness when heavily damaged
  • Rafts deal more wetness when breaking waves
  • Poisoned enemies no longer spread poison on attack
  • Poisoned enemies now move slower, attack less often, and deal less damage
  • Dogfish no longer play their floating anim when coming from slot machines
  • Replaced live jellyfish with dead ones from slot machine
  • Sand can now be refined into into empty bottles
  • Adjusted art of the poisoned spear

Bug Fixes
  • Fixed numerous crashes and other issues.

Known Issues
  • Walani is missing examine strings for her Surfboard.
You can find a full sized version of the poster here: 1920 x 1080
...

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