May 15, 2017
X3: Albion Prelude - Egosoft
The macOS and Linux versions of X3: Albion Prelude have been updated with a fix for some input issues.
May 15, 2017
X3: Albion Prelude - Egosoft
The macOS and Linux versions of X3: Albion Prelude have been updated with a fix for some input issues.
X3: Terran Conflict - Egosoft
The macOS and Linux versions of X3: Terran Conflict have been updated to add controller support and to fix some input issues.

X3: Terran Conflict now has full controller support on all platforms.
X3: Terran Conflict - Egosoft
The macOS and Linux versions of X3: Terran Conflict have been updated to add controller support and to fix some input issues.

X3: Terran Conflict now has full controller support on all platforms.
X3: Albion Prelude - Egosoft
Since their last update, we've taken the opportunity to do a couple of things with these games. Most of these are fixes, and have been applied to both games (X3: TC + X3: AP); those of you with many playing hours will be pleased to note that one of these addresses the performance and memory issues that can occur with certain missions.

Modders will find a few small improvements in X3: AP, and players who use the Russian and Chinese localisations will hopefully be pleased to see text improvements that had been made in X3: AP have now been back-ported to X3: TC. Also back-ported to X3: TC, though currently only in the Windows version, is the controller support from X3: AP.

X3:AP 3.2 Changelog:
  • Added new script commands and improved modder support.
  • Fixed mission-related memory leaks and performance issues.
  • Fixed savegame patching incompatibility issue (failing to load savegames if using custom hotkeys with mod scripts that contain delays).
  • Fixed exploit in return ship mission where boarded ships remained player owned.
  • Fixed dual convoy mission stalling if last ship is killed after one has previously docked.
  • Fixed various minor user interface issues.
  • Fixed missions in Pirate or Yaki space not selecting correct enemies
  • Fixed universe trader not buying any upgrades for their ship
  • Removed escort fighters which were left over by convoy missions in earlier versions
X3: Albion Prelude - Egosoft
Since their last update, we've taken the opportunity to do a couple of things with these games. Most of these are fixes, and have been applied to both games (X3: TC + X3: AP); those of you with many playing hours will be pleased to note that one of these addresses the performance and memory issues that can occur with certain missions.

Modders will find a few small improvements in X3: AP, and players who use the Russian and Chinese localisations will hopefully be pleased to see text improvements that had been made in X3: AP have now been back-ported to X3: TC. Also back-ported to X3: TC, though currently only in the Windows version, is the controller support from X3: AP.

X3:AP 3.2 Changelog:
  • Added new script commands and improved modder support.
  • Fixed mission-related memory leaks and performance issues.
  • Fixed savegame patching incompatibility issue (failing to load savegames if using custom hotkeys with mod scripts that contain delays).
  • Fixed exploit in return ship mission where boarded ships remained player owned.
  • Fixed dual convoy mission stalling if last ship is killed after one has previously docked.
  • Fixed various minor user interface issues.
  • Fixed missions in Pirate or Yaki space not selecting correct enemies
  • Fixed universe trader not buying any upgrades for their ship
  • Removed escort fighters which were left over by convoy missions in earlier versions
X3: Terran Conflict - Egosoft
Since the last update, we've taken the opportunity to do a couple of things with these games. Most of these are fixes, and have been applied to both games (X3: TC + X3: AP); those of you with many playing hours will be pleased to note that one of these addresses the performance and memory issues that can occur with certain missions.

Modders will find a few small improvements in X3AP, and players who use the Russian and Chinese localisations will hopefully be pleased to see text improvements that had been made in X3AP have now been back-ported to X3TC. Also back-ported to X3TC, though currently only in the Windows version, is the controller support from X3AP.

X3:TC 3.3 Changelog:
  • Added controller support (Windows only).
  • Updated Chinese and Russian localisation files.
  • Fixed various crashes and enabled crash dump generation.
  • Fixed various issues with joystick control.
  • Fixed mission-related memory leaks and performance issues.
  • Fixed duration of subtitles and displayed hints in several languages.
  • Fixed various user interface issues.
  • Fixed "invalid" being displayed instead of date/time in savegame load menu.
  • Fixed exploit in return ship mission where boarded ships remained player owned.
  • Fixed missions in Pirate or Yaki space not selecting correct enemies.
X3: Terran Conflict - Egosoft
Since the last update, we've taken the opportunity to do a couple of things with these games. Most of these are fixes, and have been applied to both games (X3: TC + X3: AP); those of you with many playing hours will be pleased to note that one of these addresses the performance and memory issues that can occur with certain missions.

Modders will find a few small improvements in X3AP, and players who use the Russian and Chinese localisations will hopefully be pleased to see text improvements that had been made in X3AP have now been back-ported to X3TC. Also back-ported to X3TC, though currently only in the Windows version, is the controller support from X3AP.

X3:TC 3.3 Changelog:
  • Added controller support (Windows only).
  • Updated Chinese and Russian localisation files.
  • Fixed various crashes and enabled crash dump generation.
  • Fixed various issues with joystick control.
  • Fixed mission-related memory leaks and performance issues.
  • Fixed duration of subtitles and displayed hints in several languages.
  • Fixed various user interface issues.
  • Fixed "invalid" being displayed instead of date/time in savegame load menu.
  • Fixed exploit in return ship mission where boarded ships remained player owned.
  • Fixed missions in Pirate or Yaki space not selecting correct enemies.
X3: Albion Prelude - Egosoft
In addition to our big announcement today of the new X Rebirth VR Edition, we are also releasing new public beta updates for several of our existing games.
  • X Rebirth 4.10
  • X3: Albion Prelude 3.2
  • X3: Terran Conflict 3.3
All three of these updates improve the games, and include a number of fixes and performance improvements that have come to our attention over the past months. These updates will, of course, be made available to everybody once the testing has ended.

Public beta information: https://steamcommunity.com/app/2870/discussions/0/451850020338425977/

More news: http://forum.egosoft.com/viewtopic.php?t=392987
X3: Albion Prelude - Laptop65
In addition to our big announcement today of the new X Rebirth VR Edition, we are also releasing new public beta updates for several of our existing games.
  • X Rebirth 4.10
  • X3: Albion Prelude 3.2
  • X3: Terran Conflict 3.3
All three of these updates improve the games, and include a number of fixes and performance improvements that have come to our attention over the past months. These updates will, of course, be made available to everybody once the testing has ended.

Public beta information: https://steamcommunity.com/app/2870/discussions/0/451850020338425977/

More news: http://forum.egosoft.com/viewtopic.php?t=392987
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