PC Gamer
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title="Permanent Link to Skywind trailer shows Morrowind’s Bitter Coast get a Skyrim makeover">Skywind







Hey, even swamplands can be pretty. Kind of. Here's the latest trailer for Skywind, the Skyrim total conversion that aims to port Morrowind in its entirety into Bethesda's newer game. This time, we're being shown the Bitter Coast home of swamps, smugglers and slaughterfish.



As the trailer's description explains, Skywind is still in closed alpha development. Many of the video's assets are placeholder, and likely to change between now and the final release.



For a less directed look at the project, the team previously released a 13-minute exploration-based video.
PC Gamer
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title="Permanent Link to Mod of the Week: Legendary Cities, for Skyrim">lch







There are nine main cities in Skyrim, seven large towns, a dozen smaller settlements, plus scads of farms, mills, shacks, camps, caves, lairs, and ruins. All together, the game sports over three hundred locations, so naturally we all have the same thought: that's just not enough, is it? The Legendary Cities mod adds ten beautiful and historical cities to Skyrim from The Elder Scrolls: Arena (the first Elder Scrolls game from 1994). This mod has been around for a while, but a recent update makes some major improvements to optimization and fixes an incompatibility with popular follower mods, meaning it's the perfect time to check it out with your favorite companion.



It's always good to have new cities to plunder.



Each of the locations added by Legendary Cities is rooted in the original The Elder Scrolls: Arena and placed in roughly the same spot they appeared in on the original map. A lot of effort has been made to ensure the new cities are both lore-friendly and fit in with Skyrim's aesthetic. I think the modder has done a wonderful job in that respect: the new locations are lovely, creatively designed, and bustling with NPC activity. Plus, they fit in wonderfully with the surrounding landscape, giving the impression they've always been there even if you've never seen them before.



A nice stopover when you're visiting a friend in college.



My first stop on the historical tour of Skyrim was Amol City, between Windhelm and Winterhold. Built right into the snowy cliffside, it sports a smattering of buildings and points of interest, including a treasury that even the most noble and heroic of Dragonborn will immediately want to burglarize. There are a number of new NPCs, from simple guards to townsfolk with personalized stories. There's no custom voice acting, which isn't really a problem -- sometimes custom voices can be a little distracting.



A giant wall safe? Yeah, no chance I'm not robbing that.



After gazing appreciatively at Amol, I snuck away (with my pockets clanking with their gold) and moved on to Blackmoor Fortress (Black Moor in the original game), west of Whiterun. With its back to the mountains and its looming walls, it's an impressive and imposing sight. According to the modder, the city was abandoned ages ago and then rebuilt just before the Oblivion Crisis. The sabre cat who attacked me while I was trying to take pictures of it didn't seem particularly impressed, though.



Be with you in a moment, kitty.



It's equally enjoyable strolling around inside as well. The heavy portcullis lifts open as you approach, the interior of the city has some great walkways and overviews, and you can easily imagine enduring a long siege within it's towering walls.



Massive walls send a clear message: go attack some other city.



From Blackmoor I visited Granite Hall, a former above-ground Dwemer settlement which is truly spectacular looking and provides a safe haven from the local Forsworn population, who attacked me while I was on my way there, and from bears, who attacked me roughly three milliseconds after I took this picture.



Those Dwemer dude were pretty cool.



Just look at this place, it's amazingly well-made.



Would take an arrow to the knee and retire here A+++



Other cities include Nimalten, North Keep, Helarchen Creek, Vernim Wood, Dunparwall, and Pargran Village. I'd almost advise you to not simply install the mod and hop from city to city, but just play your game and come across these locations in the course of your natural travels. Seeing them in the distance and then slowly approaching them is exciting, and I'd imagine the effect is even more pronounced if you're not deliberately headed there or if you've forgotten you've installed the mod altogether. The new cities feature plenty of appealing interiors as well, from homes to temples to shops, all carefully and thoughtfully designed.



A statue that's not of me? Hmph.



As far as the new NPCs go, they're a little hit-or-miss, as many of their lines have typos and capitalization errors, which I'm hoping will be fixed at some point. Still, it's nice to see so much custom flavor added instead of just populating the cities with standard NPC templates.



Dragonborn approves. You may all live.



I looked at this mod a while back, when it consisted of individual cities, but there's a handy all-in-one version now that makes installation much easier, and there has been a marked improvement in optimization from what I remember. There's a still a bit of an FPS hit (for me anyway) in a couple of the cities that have new textures, but for the most part exploring these locations was an impressively smooth experience, especially considering they're all built right into the world (as opposed to Skyrim's major cities, which are instanced locations).



Installation: Download is here. I installed using Nexus Mod Manager, as always, but you can also manually install by dropping the downloaded files into your Skyrim data directory. The download also has a modular installation option if you'd prefer to add certain cities but not others. Happy travels.
PC Gamer
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title="Permanent Link to Skyrim mod Skywind gets length exploration-focused video">Skywind







Skywind feels like such a fragile prospect. It's an ambitious idea: recreating Morrowind in Skyrim's newer engine. As with all formidable total conversions, it's hard to shake the fear that it will ultimately never happen.



Maybe this 13 minute stream VOD can help quell that fear. In it, we get to see thirteen minutes of a character just wandering about the world. It makes the whole thing feel more tangible; more real.







Unfortunately the quality isn't super-crisp, this being a version of the Twitch stream. If you want a more elegant look at the mod, you'll find plenty of trailers on its official YouTube channel.

PC Gamer
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title="Permanent Link to Skeletal PS1 adventure Medievil is being reborn as a Skyrim mod">Medievil mod







Medievil was one of the highlights of the Playstation era for me: a Tim Burton/Danny Elfmanesque comedy romp through a medieval...sorry, a medievil fantasy world. It's one of those games I'd rather preserve the memory of rather than attempt to play again, but I'm thrilled to see it reborn, after a fashion, in Skyrim. Modder KorinOo is remaking the first four levels in the Construction Set, along with its undead hero Sir Daniel Fortescue and the various skellies and pumpkins he encounters along the way.







KorinOo elaborates that their intention is "NOT make it a 1 to 1 conversion of the original game in to Skyrim engine. I want to make all the levels/areas recognizable and close to original, but at the same time i want to update some archaic mechanics (combat, interactions, etc.) to modern standards. The main goal is to have this creepy graveyard feeling and then add some specific details to make it more Tim Burton style."



Only the first four, particularly graveyardy levels are going to be recreated in the mod, but I'd love to see a sequel one day that tackles the game's field and town areas, my favourite sections I can remember from the game. While it's a shame that Medieval's whimsical art style and bandy-legged Fortescue running animation don't seem to be represented in the mod, I'd say the trailer (above) does a pretty good job at capturing its atmosphere. Hopefully there'll be a suitable soundtrack to accompany it: Jeremy Soule's soaring Skyrim music would feel a little out of place here.



Here's a trailer for the original game:







Ta, Reddit.
PC Gamer
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title="Permanent Link to Skywind trailer shows coasts, creatures and clutter">Skywind







When we last caught up with Skywind, it was for its second official development diary. But as interesting as the internal workings of this Skyrim mod team are, I'm more interested in the results a full recreation of Morrowind in Bethesda's latest engine. You can see how far the team have come in this new trailer, which not only provides long and sweeping shots of its alien locations, but also gives a look at the creatures and clutter that will populate the renewed world.



Skywind currently isn't available to the public, but, as announced at the end of the trailer, a "public developer alpha release" will be coming soon. What's a public developer alpha release? Good question, and one that the mod's makers aren't answering saying only that "it will be revealed in time".



For more on Skywind, check out last months Daedric ruin-focused "Remnants" trailer, embedded below.



PC Gamer
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title="Permanent Link to Skyrim looks better than ever in this new RealVision ENB showcase video">Skyrim







Every few months, I get ambitious; abandoning my modest selection of must-have Skyrim mods, and embarking on a grand plan to build it into something impossibly beautiful. Inevitably, it all goes wrong. The lighting isn't quite right, the distant mountains look a bit off, or whole sections of water have just vanished. But its videos like this a showcase of what can be achieved with RealVision ENB that make me want to try all over again.



ENBSeries mods can be difficult to install properly, but, if you'd like to give it a go, there's a great step-by-step guide on the RealVision ENB forum page. And if you really want to get the game looking like it does in the video, be sure to go through the recommended and optional mod lists, too.



See some of the previous showcase videos below, and for more Skyrim mods, check out our guide.











Thanks, VG247.
PC Gamer
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title="Permanent Link to The best Steam Summer Sale deals: Day 3">Steam Sale day 3







It's day 3 of the Steam Summer Sale, and though your wallet might be pleading with you to stop throwing money at your monitor, the bargains keep on coming - and some prime deals await you today. There's a couple of very good deals in the dailies right now, so if you've been waiting for a steep reduction on a certain dragony shouting game, this is your moment to swoop. In case you'd forgotten, GOG.com is having its own sizzling summer sale as well, so be sure to check that out too.



Reminder: if a game isn't a daily deal or a flash sale, it could pop up later in the sale for an even lower price. If you want to be safe, wait until June 30 to pick up a sale-long deal.



5 - Vampire: The Masquerade - Bloodlines

75% off: $4.99 / 3.74 - Steam store page | Note: May be reduced further in a Flash or Daily sale

This isn't a pick from the Dailies or the Flash sales, so there's a chance Bloodlines will receive a steeper discount on top of its already whopping 75% one, but even at its current price this is a steal. Bloodlines is the best vampire game you'll find, and the best Vampire game too - White Wolf's seamy supernatural world has been done justice here, and then some, by the sadly departed Troika, who brought the world the similarly terrific Arcanum. The writing is fantastic, and often darkly hilarious, and there's a fully fledged haunted house for good measure. Be sure to play it with the unofficial patch, however, as it's a buggy, unfinished mess otherwise.



4 - Dragon Age: Origins - Ultimate Edition

75% off: $7.49 / 4.99 - Steam store page

The original Dragon Age has likely been available for cheaper than this at some point during its storied history, but this is an exceptionally good price for the base game and all of its DLC. Bioware's classic RPG managed to recreate most of the best parts of their Baldur's Gate series, shifting the action to a 3D engine and an entirely new universe, and inserting cringeworthy sex scenes so you could have a good laugh amid all the grimdark moral choices and monster-slaying. With Dragon Age: Inquisition out soon, and looking very good indeed, now's the perfect time for a series replay to get yourself reacquainted - or for a first play if you've not had the pleasure yet.



3 - Papers, Please

70% off: $2.99 / 2.09 - Steam store page | Flash sale: Buy it before 8 p.m. EST

Lucas Pope's grim checkpoint simulator is not a game you can win, exactly, but it might be one that you - and your family - can survive if you're lucky, and if you're willing to bend your morality just a bit (or, well, a lot). Stay on the straight and narrow as an immigration officer in the game's fictional, pseudo-Soviet state and you likely won't make enough to survive. It's surely only a matter of time, then, until you begin to bend the rules, to accept bribes from shady characters in order to cover for your costly mistakes. After all, you're not going to let your kids starve, are you? If you've not played this award-winning game yet, this is almost certainly the cheapest it's ever been. Read our review for more.



2 - The Stanley Parable

60% off: $5.99 / 3.99 - Steam store page

We'll refrain from writing this in our omniscient narrator voice and get straight to it: The Stanley Parable is one of the most inventive, funniest, and smartest games we've played. "Effortlessly inventive, frequently surprising and consistently hilarious" are some words that feature in our review. If you've not had the pleasure of Galactic Cafe's endlessly surprising adventure - or the original mod - yet, it's a game about player choice, a game with a fantastic narrator, and a game about being a game, and those are all good reasons to give it a go at such a low price.



1 - The Elder Scrolls V: Skyrim

75% off: $4.99 / 2.49 - Steam store page

2.49 is silly money for Bethesda's grand, chilly open world RPG (you can also grab it with all the DLC for not much more). As well as being a great game in its own right - see our glowing review for further proof of this - it's a magnificent springboard for all sorts of crazy and not-so-crazy mods, including this heroic attempt to remake Morrowind in Skyrim. There's a staggering amount of value here, from the expansive, open roleplaying of the main game to all manner of free improvements, additions, and madness offered up by the community.



Other great deals today

Remember that games not categorized as Daily Deals or Flash Sales may be reduced further.



La-Mulana (75% off) $3.74 / 2.74

Shadowrun: Dragonfall (40% off) $8.99 / 6.59

Payday: The Heist (90% off) $1.49 / 1.09

Gone Home (75% off) $4.99 / 3.74

One Way Heroics (75% off) $0.87 / 0.57

One Finger Death Punch (50% off) $2.49 / 1.99

Awesomenauts (75% off) $2.49 / 1.74
PC Gamer
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title="Permanent Link to Mod of the Week: Holidays, for Skyrim">Wet and Cold: Holidays for Skyrim







I'd just installed a Skyrim mod and was standing in Whiterun, noticing that nothing seemed to be happening. Broken mod, I assumed, or more likely I installed it incorrectly. Then I noticed a few NPCs drifting into the outdoor market area. Then a few more. A couple started playing instruments, some began to dance, others stood around chatting. I noticed some decorations were up, and a couple tables of sweets had appeared. As night fell, it became a full-on party with throngs of townsfolk, followed by fireworks. It was one of several celebrations added by the Wet and Cold: Holidays Mod, one of the most enjoyable mods I've ever tried.



NPCs: they're abused, mistreated, killed, stolen from, and worst of all, completely ignored. They trudge endlessly along their preset paths, unable to deviate from their daily routines unless there's a dragon attack or some heroic adventurer runs up to them and starts a conversation (and then leaves in the middle of it). In a world full of magic, drama, religion, and folklore, nearly none of which they get to participate in, the NPCs finally have a little something for themselves: holidays.



This one is for you, Whiterun... the rockin'-est city in the whole damn world!



The Wet and Cold: Holidays mod (note: the holidays themselves are not necessarily wet and cold, that's just the name of a precursor mod that adds effects for the player character getting wet and/or cold), adds a whole bunch of holidays that NPCs can and will celebrate, in a variety of ways and for a variety of reasons. This isn't just a mod that commands them to go to a specific spot in town and dance for a while. There's actually some lore attached.



Tonight -- at last -- I become the taker of sweet rolls.



For instance, the New Life Festival, taking place on the 1st of Morning Star. It's a day of new beginning, and what better way to begin a new year that bunking off work? Shops are closed all day. On the other hand, during the Merchant's Festival, shops are not only open but everything is half-price, and the stores are crowded with townsfolk looking for a bargain. I took the opportunity to buy myself that chef's hat at Radiant Raiment I've had my eye on. Note: the Mage's Guild does not participate in this one. Of course.



Chef's hat. On m'head. Good holiday buy.



On Harvest's End, workers from local farms come into the city to eat and drink, and you'll find the inns and taverns crowded with revelers all day. In the evening, the crowds will spill into the streets to party, and local children will play a game where they chase a goat. (Well, honestly, I didn't see the kids in Solitude chasing the goat, so I did it myself.) On Tales and Tallows, you'll spy some carved pumpkins outside shops and homes, and people will retire early, leaving the streets vacant and spooky at nightfall. Legend has it, the dead walk the streets that night. Is it true?



I am so gonna smash one of those in their driveway.



There's the Warrior's Festival, where local brawlers and swordsmen will visit blacksmiths, and young lads may purchase their first daggers and go positively apeshit with them (I witnessed this). Both Sun's Rest and The Old Life Festival culminate with a fireworks display, provided by the College of Winterhold, beginning after 10pm in all major cities. There's also a Witches Festival, on the 13th of Frostfall, where warlocks and conjurers meet -- well outside of cities, for obvious reasons -- to summon up all manner of magical beasties and presumably, you know, try to hook up with each other. Well, come on. Witches have the same needs as everyone else.



Oooooooh. Ahhhhhhhh.



There are more somber and religious holidays as well, where you'll find townsfolk in the temples, hoping for prayers and magical cures for their ailments or resurrections for their dead. The Festival of Lights takes place in Dawnguard on the 16th of Morning Star to guide the souls lost at sea back to land. (The candles I saw placed all along the shore weren't exactly the blinding beacon I was expecting, but it may have been the hostile, snowy weather that night.)



A lot of people need healing, so get there early, maybe bring a snack.



Don't worry too much about checking the calendar, either. Decorations for holidays will typically appear a few days before the actual event, and a courier will track you down from time to time with flyers advertising the upcoming holiday. And, frankly, it's just fun to visit a city and be nicely surprised every now and then. "Oh, is today Jester's Day already? No wonder everyone's dressed like idiots. It totally slipped my mind!" My advice: install this mod, forget about it, and just run into the occasional celebrating flashmob. There's a full list of holidays, their backgrounds, and where they're celebrated here.



And here I was thinking you'd all forgotten!



Don't care about NPCs? Still need to feel like the entire world revolves around you, Dragonborn? Never fear, there are several holidays to reinforce the fact that you're a total playa and dragon slaya. There's the Day of the Dragonborn, commemorating your defeat of Alduin (provided you did) and a day marking the ending of Skyrim's Civil War, where you either liberated or reunified the land (if you have). If you're embarrassed by that sort of attention, don't worry. There's absolutely no celebration planned for your birthday. (But you'll still receive a little gift and birthday card.)



Installation: You need a few things, like the latest version of the Skyrim Script Extender, to fully enjoy the mod's decorations and NPC adornments. You'll also need the original Wet and Cold mod, and naturally, the Holidays mod itself. Here it is on the Steam Workshop as well.
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